Treant

Phytus Roble's page

40 posts. Organized Play character for Saving Cap'n Crunch.


Race

| HP 10/10 | AC 18/12/16 | F +2, R +2 (4), W +2 | CMD 14 | Init +2 | Perc +4 (6) | Spirit: Trickster (Bluff, History) | Influence 2/5 |

Gender

Ghoran Medium 1

Deity

Green Faith

Strength 14
Dexterity 14
Constitution 15
Intelligence 12
Wisdom 10
Charisma 14

About Phytus Roble

Statistics:
Genderfluid Ghoran Medium 1
N Medium Plant
Init +2; Senses Perception +4
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DEFENSE
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AC 18, touch 12, flat-footed 16 (+4 armor, +2 dex, +2 natural)
hp 10 (1d8+2)
Fort +2, Ref +2, Will +2
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OFFENSE
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Speed 30 ft.

Melee Club +2 (1d6+2)

Ranged Sling +2 (1d4+2), Halfling Sling Staff -2 (1d8+2)
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STATISTICS
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Str 14, Dex 14, Con 15, Int 12, Wis 10, Cha 14
Base Atk +0; CMB +2; CMD 14
Traits Resilient, Know the Land, Inspired
Feats Legendary Influence
Skills Diplomacy +6, Knowledge (arcana, planes) +5, Knowledge (nature) +6, Perception +4, Survival +1, Use Magic Device +6
ACP -2

*ACP applies to these skills

Languages Common, Sylvan, Aklo

Special Abilities:

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SPECIAL ABILITIES
Natural Armor, Plant, Delicious, Fecund Earth, Seed, Light Dependent, Spirit, Spirit Bonus +1, Spirit Power (lesser), Spirit Surge 1d6
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Gear/Possessions:

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GEAR/POSSESSIONS
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Carrying Capacity
Light lb. Medium lb. Heavy lb.
Current Load Carried lb.

Possessions: Leather Lamellar, Halfling Sling Staff, Sling, Club, 2 flasks Acid

Money 39 GP 8 SP

Legendary Influence:
  • Archmage:
  • Champion: Spirit Focus
  • Guardian:
  • Hierophant:
  • Marshal: Spirit Focus
  • Trickster: Spirit Focus