Red Rider

Phrenic's page

18 posts. Alias of lantzkev.


Full Name

Phrenic the inervated Baarnabus Blething Finsworth

Race

Faun

Classes/Levels

defenses:
AC 14, touch 14, flat-footed 10.hp 8/22 Fort +0, Ref +4, Will +2

Gender

Male

Size

Medium

Alignment

Neutral Good

Languages

Read Lips, Common, Fey, Aquan, Ignan

Strength 11
Dexterity 14
Constitution 14
Intelligence 14
Wisdom 10
Charisma 19

About Phrenic

story:
Phrenic the innervated was a cruel joke from his parents. His parents had been working with alchemy and magic, trying to create new poltices and well to just get fertility magic to work... to say the least things never went well for him even before his birth.
Even before he was expelled into this cruel world you could hear his hiccups from across the room! like clockwork every hr *hic*

Born deaf he spent every waking moment just trying to understand what the blast people were talking about. Soon he could hear whisperings of peoples voices, he knows he can listen to their thoughts if he can just concentrate harder.

Thankfully there were no outside noises to ever distract him from his academic pursuants. He has climbed his way up through the academic world, in particular for his prized research in Aquatic animal magic. He even succesfully created a new line of hypoallergenic poodles, merged with electric eels. The effect was an instant hit with nobility, as now their hypoallergenic poodles maintained a perfect frizz, even if they occasionally shocked their owners, the effect was immaculate looking hair at all times!

With new found money backing him the sky is the limit, and that's when he found himself here. More and more alchemy seems the key rather than that unreliable magic, but he just can't help but scratch that itch... maybe there's a way to mix magic and gunpowder! And of course electric eels into the mix too! Or with the right DNA, the phyrokeets that live in the ocean vents on sulfur, might be able to lay pre-mixed eggs of gunpowder, a sort of caviar round!

Faun Sorcerer 2/Oracle 1
Neutral Good Medium Faun(fey)
Init +2; Senses Perception +4(6)
DEFENSE
AC 14, touch 14, flat-footed 10 (+4 cha)
hp 22 (2d6+d8+6)
Fort +0, Ref +4, Will +2
OFFENSE
Speed 30 ft.
Melee quarterstaff +1 (1d6)
Ranged dart +3 (1d4)
Sorcerer Spells Known (CL 3rd; concentration +3)
1st (6/day)—magic missile
0 (at will)—Spark, Arcane Mark, Mage hand, mending
Bloodline arcane and fey
Oracle Spells known (CL 1st)
1st (5/day)- Cure Light Wounds, Comprehend Languages, Bless
0 (at will) Create water, detect magic, purify food and drink, Stabilize, Read Magic)

Spell like Abilities: 1/day Animal Messenger, Misdirection

STATISTICS
Str 11, Dex 14, Con 14, Int 14, Wis 10, Cha 19
Base Atk +1; CMB +1; CMD 12
Feats Eschew Materials, Skill focus (swim), Eldritch Heritage: Aquan
Skills: Bluff +10, Diplomacy +10, Perception +4(6), Knowledge: Religion +8, Knowledge: Arcana: +8, Spell craft: +7, Linguistics +6, Sense Motive +0(2)
Languages Common, Read lips, Aquan, Ignan, Fey
SQ Deaf All spells are "silent"
Arcane Bond: Flying Squirrel Familiar (+3 to fly checks); Fey: Whenever you cast compulsion spells, DC +2;
Dehydrating Touch (Sp): Starting at 1st level, you can make a melee touch attack as a standard action that inflicts 1d6 points of nonlethal damage + 1 for every two sorcerer levels you possess and sickens the target for 1 round. Oozes, plants, and creatures with the aquatic or water subtypes suffer lethal damage instead. You can use this ability a number of times per day equal to 3 + your Charisma modifier.
Combat Gear

[spoilers=spells cast]
sorc: Level 1 3/5
Oracle: Level 1 1/5[/spoiler]