Phergas's page

21 posts. No reviews. No lists. No wishlists.



8 people marked this as FAQ candidate. 1 person marked this as a favorite.

Hello all - maybe the subject line will be all you need to answer this question, if not please refer to the scenario below. This is a three part question...

Scenario:
The player has engaged a melee opponent and has won initiative. At the beginning of combat, the opponent is 15ft away from the player, but the player decides to ready to attack the opponent when the opponent attacks him in melee; this ends the players turn temporarily. The opponent moves adjacent to the player, and makes his melee attack. The opponent's attack trigger's the player's readied action, which is executed, and the player finishes by taking a 5-ft step away from the opponent.

Question 1: Do you need to declare the 5-ft step as part of the readied action?

I'm inclined to say "no" because the rules say "You can ready a standard action, a move action, a swift action, or a free action" and a 5-ft step is none of those. The rules further say, "You can take a 5-foot step as part of your readied action, but only if you don't otherwise move any distance during the round."

Scenario Continued:
The opponent is now 10-ft away from the player. The player's readied action interrupted the opponent's declared standard action so, due to the fact the opponent has already moved, the opponent's turn is done; with exception of any swift or free actions the opponent might be able to make.

Question 2: Suppose the opponent has a movement speed of 30... Due to the fact the opponent only moved 15 feet, can he move again to be adjacent to the player, and then declare another standard action to attack again on the same turn?

Again, I'm inclined to say "no" because the rules say "The action occurs just before the action that triggers it. If the triggered action is part of another character's activities, you interrupt the other character. Assuming he is still capable of doing so, he continues his actions once you complete your readied action." In this scenario, the opponent is no longer capable of executing his standard action because the player is now out of his range and because you cannot move, attack, move, and attack again his turn would be over.

Question 3: Would this same principle apply to readying to attack an opponent that charges the player in melee?

Thanks for your input!! :)