Ailson Kindler

Perrish's page

54 posts. Alias of D-Kal.


Full Name

Mother Perrish

Race

Summoner 7 | HP: 59/59 | AC: 13/16, T: 12, FF: 11/14 | Fort: +5, Ref: +5, Will: +6[10] |

Classes/Levels

Melee: +5, Ranged: +7 | CMB: +5, CMD: 17 | Init: +2, Perception: +3 | SM 7/7 | Speed: 30ft

Alignment

LE

Strength 10
Dexterity 14
Constitution 14
Intelligence 10
Wisdom 10
Charisma 18

About Perrish

Mother Perrish - Unchained Summoner (blood summoner)
Neutral Medium Humanoid (Human female)
Init +2; Senses Perception +3
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DEFENSE
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AC 13, touch 12, flatfooted 11 (1 armor, 2 dex)
HP 35 (4d8 + 8 con + 4 FC)
Fort +5, Ref +5, Will +6[++4 vs charm/compulsion]
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OFFENSE
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Speed 30 ft.
Melee
-Mwk Staff +6 1d6 B (crit x2)
-Dagger +5 1d4 P or S (crit 19-20/x2)
Ranged
-Mwk Sling Staff +8 1d8 B (crit x3, 80ft)
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STATISTICS
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Str 10, Dex 14, Con 14, Int 10, Wis 10, Cha 18
Base Attack 5; CMB 5; CMD 17
Feats: Human 1st-Spell Focus:necromancy; 1st-Skeleton Summoner, 3rd-Spell Focus:conjuration, 5th-Augment Summoning, 7th-Scribe Scroll
Traits: Desperate Speed, Irrepressible
Favored Class Summoner (+7 hit points)
Skills (35): Acrobatics +5 (3), Bluff +8 (3), Craft:jewelry +4 (1), Diplomacy +8 (3), Intimidate +8 (3), Knowledge:arcana +4 (1), Knowledge: geography +4 (1), Knowledge:history +4 (1), Knowledge:local +4 (1), Knowledge:nature +4 (1), Knowledge:nobility +4 (1), Knowledge:religion +4 (1), Perception +3 (3), Profession:embalmer +5 (2), Spellcraft +8 (4), Stealth +5 (3), Use Magic Device +10 (3)
Languages: Common
Equipment:
-Armor: Quilted Cloth
-Weapons: Sling Staff, Dagger
-Apparel: Cold Weather Outfit, Cloak of Resistance +1
-Items: Runestone of Power I
-Tools:
-Consumables: Scroll of Lesser Animate Dead, Scroll of Animate Dead, Wand of Shield(50), Wand of Lesser Rejuv Eidolon(50); Bullets x10, Alchemist's Fire x3, Vermin Repellent x2
Cash: 233 gp, 4 sp, 0 cp
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SPECIAL ABILITIES
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Summon Monster (7/day): cast summon monster at CL/2 (rounded up) as SLA for CL mins
Life Link: if Eidolon would be "killed" by damage, may sacrifice any amount of HP to prevent that much damage
Bond Senses (7 rnds): use senses of Eidolon
Shield Ally: while within eidolon's reach, +2 shield to AC & +2 saves (negated when Eidolon grappled or disabled)
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SPELLS
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Level 0:
Arcane Mark, Daze, Detect Magic, Mage Hand, Open/Close, Read magic

Level 1: 5/day
Alarm, Mage Armor, Obscuring Mist, Protection from Evil, Unseen Servant

Level 2: 4/day
Create Pit, Communal Protection from Evil, See Invisibility, Summon Eidolon

Level 3: 2/day
Control Summoned Creature, Stinking Cloud

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EIDOLON
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Neutral Evil Medium Outsider (Daemon)
Init +1; Senses Perception +4, Darkvision 60ft
AC 13, touch 11, flatfooted 12 (2 natural armor, 1 dex)
HP 21 (3d8 + 3 con)
Fort +4, Ref +2, Will +3
Speed 30 ft.
Melee
-2 Claws +6 1d4+3 B & P (crit x2) plus Grab
-Bite +6 1d4+3 B & P & S (crit x2)
Stats
Str 17, Dex 13, Con 13, Int 7, Wis 10, Cha 11
Base Attack 3; CMB 7[+6 grapple]; CMD 18[+2 grapple]
Feats: 1st-Improved Unarmed Strike, 2nd-Improved Grapple
Evolutions (3): Bite (1), Grab:claws (2); Resistance:acid[5]
Skills: Acrobatics +7 (3), Bluff +4 (1), Climb +7 (1), Disguise +4 (1), Intimidate +6 (3), Perception +4 (1), Sense Motive +4 (1), Stealth +5 (1)
Abilities: +4 saves vs poison, disease, death effects; Resistance 10 vs electric, fire, cold

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ABOUT
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Backstory: Mother Perrish has tended the cairns since her youth, a time few remember. She has laid to rest generations of Valley folk, performing rites and bestowing them with hand-made charms and wards. Many in the Valley, especially children, find her unsettling or frightening. Rumors abound as to her true relationship with the dead and the source of her long life, though most reasonable folk agree she's just too bitter to let go. In truth, however, many of her rituals and prayers are bargains with passing souls. She deals in a magic that the others would fear and shun; Mother Perrish is indeed a necromancer.

Since the coming of the Winter, she's been uncharacteristically pleasant, some might even say happy. Part of this is because she is more busy than ever with her work, with so many passing from monster attacks and the elements. She takes pride in her duties being so valued, and she appreciates the way the cold has dampened everyone's spirits. Even so, she does not specifically enjoy the death of her kinfolk, and she is nothing of not respectful of the deceased and their families.

Presently, she's been asked to represent the interests of house Ketil on the upcoming mission to to scout out and take back house Gisli territory. Ostensibly, she follows to ward the others with house magic, being well learned in omens and charms. However, Ketil is also eager to claim a share of any spoils left behind by the wealthy house Gisli, and Mother Perrish herself is curious to examine the Moonlit Altar and its apparent influence on the monsters.

Personality: Mother Perrish is a bitter old crone that likes to remind other people how dismal and hopeless life really is. She dislikes cheerful people, anyone who disagrees with her, and most other people in general. However, she finds purpose in her work and could be said to enjoy it. She also is fond of people who look up to her, bring her treats or presents, and those who share her negative outlook on life.

Description: Mother Perrish is an old woman, a full head shorter than the average man standing straight; she's even shorter in her usual hunched over posture, leaning on her cane. Nevertheless, she has been known to be oddly quick and spry for her age, apparently using the cane more to garner sympathy than to steady herself. She's usually cloaked and wearing a headscarf to bind up her thin, greying hair. She dresses mostly in brown and grey.