Pellejons's page

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Well, just read through the 1.1 version and must say that the turn undead variant is great. The only problem comes to evil players. Im right now running an evil party and since evil often beats up evil, it happens from time to time that the PCs encounter undeads. The problem with pathfinders variant of turn undead is that and evil player actually starts healing the opponents monsters and the evil player has no way of putting the undeads in awe (the good cleric allways have the running away bit). This must be changed in some way, without complicating the rules to much.