Darius Finch

Peka 'Copper' Yarvin's page

67 posts. Alias of Papasteve08.


Race

| HP: 13/13 | AC: 17 (13 Tch, 14 Fl) | CMB: +5, CMD: 18* | F: +5*, R: +5, W: +2 | Init: +3 | Perc: +6, SM: +6

Classes/Levels

| Speed 30ft | Martial flexibility: 1/4 | Active conditions: Deflect Arrows Feat

Gender

Male CG Human Brawler 1

About Peka 'Copper' Yarvin

Male Human Brawler - 1
CG Medium Humanoid (Human)
Player Papateve08
Xp 0

Init +3
Senses Perception +6

AC 17, touch 13, flat-footed 14; (+4 armor, +3 Dex)
hp 13 (1d10+3)
Fort +5, Ref +5, Will +2; Conditionals: +2 Fort trait bonus vs. poison or drugs, +4 Fort to avoid effects of alcohol

Speed 30 ft. (30 ft. w/ armor)
Melee Unarmed Strike +6 (1d6+4/20/x2)
Hanbo +5 (1d6+4/20/x2)
Dagger +5 (1d4+4/19-20/x2)
Ranged Dagger +4 (1d4+4/19-20/x2)
Special attacks martial flexibility 4/day

Str 18, Dex 16, Con 16, Int 10, Wis 15, Cha 10
Base Atk +1; CMB +5; CMD 18 (19 vs grapple, 20 vs trip)
Feats Improved Unarmed Strike, Power Attack, Weapon Focus (unarmed strike)
Skills (ACP -2; 5 sp) Acrobatics +6 (1 rank)
Escape Artist +5 (1 rank)
Intimidate +4 (1 rank)
Perception +6 (1 rank)
Sense Motive +6 (1 rank)
Traits Iron liver, log roller (forest)
Languages Common
Special Qualities


  • Racial: N/A.
  • Class: brawler's cunning, martial training.

On person lamellar (leather) armor, cestus, dagger, hanbo, backpack, bandolier (x2), belt pouch, hip flask, spring loaded wrist sheath (weight lbs.)
In backpack bedroll, flint and steel, grappling hook, hemp rope (50ft), bottle of oldlaw whiskey, torch (x10), trail rations (x5), waterskin (weight lbs.)
Wealth 0 pp, 0 gp, 0 sp, 0 cp, gems: none.
Encumbrance 33 lb. without backpack, 72 lb. with backpack (100 lb. light/101-200 lb. medium/201-300 lb. heavy)
Special Abilities
Improved Unarmed Strike Unarmed strikes don't cause attacks of opportunity, and can be lethal.
Iron Liver +2 to Fort saves vs. poison and drugs, or +4 vs. alcohol.
Martial Flexibility (move action, 4/day) (Ex) As a Move action, gain a combat feat for 1 min. More gained for greater actions.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.