Duke Arvanoff

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4 people marked this as FAQ candidate. 1 person marked this as a favorite.

The Treesinger (Druid) Archetype allows the player to choose from some plant companions.

Treesinger Description wrote:

Plant Bond (Ex): At 1st level, a treesinger forms a mystic bond with plant life. This bond can take one of two forms. [...]

The second option is to form a close bond with a plant companion. A treesinger may begin play with any of the plants listed in Plant Companions. This plant is a loyal companion that accompanies the treesinger on her adventures. Except for the companion being a creature of the plant type, drawn from the list of plant companions, this ability otherwise works like the standard druid's animal companion ability.

(Emphasis mine)

The plant types provides some benefits, one of which I have emphasized here:
Plant Type wrote:

A plant creature possesses the following traits (unless otherwise noted in a creature's entry).

Low-light vision.
Immunity to all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms).
[...]

This is all fine and dandy but the Carnivorous Flower Companion has the rage ability:

Carnivorous Flower wrote:
Special Attacks rage (1/day, as the barbarian class feature for 6 rounds).

Which provides a morale bonus to Strength and Constitution. So am I right in reading that RAW, when the Carnivorous Flower rages, it only gets the -2 penalty to AC? Should this receive errata?


When a weapon is inappropriately sized, it changes the amount of effort required to wield it.

Core Rules wrote:
The measure of how much effort it takes to use a weapon (whether the weapon is designated as a light, one-handed, or two-handed weapon for a particular wielder) is altered by one step for each size category of difference between the wielder's size and the size of the creature for which the weapon was designed. For example, a Small creature would wield a Medium one-handed weapon as a two-handed weapon. If a weapon's designation would be changed to something other than light, one-handed, or two-handed by this alteration, the creature can't wield the weapon at all.

Lances are two-handed weapons, and have a specific rule that overrides the general rule:

Core Rules wrote:
While mounted, you can wield a lance with one hand.

This exceptional rule does not change the classification of what the lance actually is; for a lance appropriately sized for a medium creature, it would still be a two-handed weapon but it would be wielded in one hand. In other cases, it would follow that the character can still wield the lance in one hand, even if not in two.

With other similar abilities, the text usually qualifies that the weapon must be appropriately sized for you. I assume that should be inputted here? Are there rules or an FAQ somewhere my search didn't catch?