Patrissa Vrakes CR 1
XP 400
Female human sorcerer 2
CN Medium humanoid (human)
Init +1;
Senses Perception +2
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Defense
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AC 12, touch 12, flat-footed 11 (+1 deflection, +1 Dex)
hp 14 (2d6+4)
Fort +2,
Ref +1,
Will +5
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Offense
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Speed 30 ft.
Melee mwk dagger +1 (1d4-1/19-20)
Bloodline Spell-Like Abilities (CL 2nd; concentration +5)
. . 6/day—laughing touch
Sorcerer Spells Known (CL 2nd; concentration +5)
. . 1st (5/day)—charm person (DC 15), sleep (DC 17)
. . 0 (at will)—acid splash, daze (DC 16), detect magic, detect poison, ghost sound (DC 13)
. .
Bloodline Fey
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Statistics
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Str 8,
Dex 12,
Con 14,
Int 10,
Wis 15,
Cha 16
Base Atk +1;
CMB +0;
CMD 12
Feats Combat Casting, Eschew Materials, Spell Focus (enchantment)
Skills Bluff +8, Knowledge (arcana) +5, Knowledge (local) +2, Spellcraft +4, Stealth +2
Languages Common
Combat Gear feather token (whip);
Other Gear mwk dagger,
deck of illusions,
ring of protection +1
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Special Abilities
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Combat Casting +4 to Concentration checks to cast while on the defensive.
Eschew Materials Cast spells without materials, if component cost is 1 gp or less.
Laughing Touch (6/day) (Sp) As a standard action, if melee touch hits, foe can take only move actions for 1 rd.
Spell Focus (Enchantment) Spells from one school of magic have +1 to their save DC.
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