Hooded Man

Patrick Barnard's page

248 posts. Organized Play character for phaeton_nz.


Full Name

Patrick Barnard

Race

Human

Classes/Levels

Wizard (Universalist)-8 | hp:64/64 | AC:24 | P:13 : F:11 R:15 W:15 | DV | HP:1 | SA+16 DC 26 | SS/d 1:3/3 2:3/3 3:3/3 4:3/3 | GA | 124312-2001

Gender

Male

Size

Medium

Alignment

Chaotic Good

Deity

None

Location

Absalom

Languages

Common, Draconic, Elven, Halfling, Sylvan, Tien, Varisian, Aklo, Celestial, Azlanti, Iruxi

Occupation

Astronomer

Strength 12
Dexterity 16
Constitution 12
Intelligence 19
Wisdom 16
Charisma 10

About Patrick Barnard

Character Sheet

Bot Me:

Patrick stays in the back and throws magic missiles a lot as he despises collateral damage, especially that caused by fireballs. His missiles are heighted as much as possible with additional metamagics thrown in for good measure. One of his items is a Wand of Manifold Missiles. Also, Mage Armour is prepared and cast every morning.

Skills {Untrained Improvisation Feat - half level to untrained skills}
Acrobatics [Dex, U]: L + 0 + 3 + 0 = 11
Arcana [Int, M]: L + 6 + 4 + 1 = 19 (Hat of the Magi)
Athletics[Str, T]: L + 2 + 1 + 0 = 11
Crafting[Int, T]: L + 2 + 4 + 0 = 14
Deception[Cha, U]: L + 0 + 0 + 0 = 08
Diplomacy[Cha, T]: L + 2 + 0 + 1 = 11 (Diplomat's Badge)
Intimidate[Cha, U]: L + 0 + 0 + 0 = 08
Lore - Academia[Int, T]: L + 2 + 4 + 0 = 14
Lore - Astronomy[Int, M]: L + 6 + 4 + 0 = 18
Lore - Other[Int, U]: L + 0 + 4 + 0 = 12
Lore - Pathfinder Society[Int, M]: L + 6 + 4 + 0 = 18
Lore - Library[Int, T] L + 2 + 4 + 0 = 14 (from School Training)
Medicine[Wis, U]: L + 0 + 3 + 0 = 11
Nature[Wis, T]: L + 2 + 3 + 0 = 13
Occultism[Int, E]: L + 4 + 4 + 0 = 16
Performance[Cha, U]: L + 0 + 0 + 0 = 08
Religion[Wis, T]: L + 2 + 3 + 0 = 13
Society[Int, T]: L + 2 + 4 + 0 = 14
Stealth[Dex, U]: L + 0 + 3 + 0 = 11
Survival[Wis, U]: L + 0 + 3 + 0 = 11
Thievery[Dex, U]: L + 0 + 3 + 0 = 11

Magic {DC = 26}
[dice=Spell Attack]1d20+16[/dice]

[dice=Magic Missile (Normal)]3d4+3[/dice] - 3 actions
[dice=Magic Missile (Heightened)]6d4+6[/dice] - 3 actions
[dice=Lightning Bolt]4d12[/dice] - 2 actions, 120ft line, basic reflex

Spell Penetration feat (-1 to saving throws)
Non-lethal spell - requires one action, reduce number of missiles accordingly
Drain Bonded Item: 1/day/spell level

Default Loadout:
0(7): Electric Arc, Light, Shield, Ray of Frost, Detect Magic, Mage Hand, Acid Splash
1(3): Mage Armour, Magic Missile, Magic Missile
2(3): Comprehend Languages, Darkvision, See Invisible
3(3): Magic Missile(Heightened), Magic Missile(Heightened), Lightning Bolt
4(2): Dimension Door, Dispel Magic

Spellbook:
0: Acid Splash, Dancing Lights, Detect Magic, Electric Arc (2d4+intb, 2a, 30ft), Light, Mage Hand, Message, Prestidigitation, Ray of Frost (ra, d4+4, 2a, 120ft), Read Aura, Shield
1: Air Bubble, Colour Spray, Create Water, Feather Fall, Floating Disk, Mage Armour, Magic Missile((d4+1)/a, 120ft) Unseen Servant
2: Comprehend Languages, Darkness, Darkvision, Dispel Magic, Endure Elements, Glitterdust, Invisibility, Mirror Image, See Invisible, Waterbreathing.
3: Cozy Cabin, Feet to Fins, Ghostly Weapon, Haste, Lightning Bolt
4: Chromatic Ray, Dimension Door, Fly, Globe of Invulnerability

Background: Scholar