Tiefling

Parriz's page

No posts. Alias of Lass.


Full Name

Parriz

Race

Human

Classes/Levels

Cleric 1

Gender

Female

Size

m

Age

22

Strength 12
Dexterity 13
Constitution 15
Intelligence 16
Wisdom 10
Charisma 13

About Parriz

PARIS CR 1/2
Male Human Cleric 1
LG Medium Humanoid (Human)
Init +1; Senses Perception +3
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DEFENSE
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AC 16, touch 11, flat-footed 15 (+5 armor, +1 Dex)
hp 10 (1d8+2)
Fort +5, Ref +2, Will +6
Resist Resistant Touch (6/day)
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OFFENSE
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Spd 20 ft.
Melee Gauntlet (from Armor) +1 (1d3+1/20/x2) and
Glaive +1 (1d10+1/20/x3) and
Mace, Heavy +1 (1d8+1/20/x2) and
Unarmed Strike +1 (1d3+1/20/x2)
Special Attacks Dazing Touch (6/day)
Spell-Like Abilities Dazing Touch (6/day), Resistant Touch (6/day)
Cleric Spells Known (CL 1, 1 melee touch, 1 ranged touch):
1 (2/day) Sanctuary (DC 14), Bless, Charm Person (DC 15)
0 (at will) Resistance (DC 13), Light, Enhanced Diplomacy
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STATISTICS
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Str 12, Dex 13, Con 15, Int 10, Wis 16, Cha 13
Base Atk +0; CMB +1; CMD 12
Feats Selective Channeling, Spell Focus: Enchantment
Skills Acrobatics -3, Climb -3, Diplomacy +5, Escape Artist -3, Fly -3, Linguistics +4, Ride -3, Sense Motive +7, Spellcraft +4, Stealth -3, Swim -3
Languages Auran, Common
SQ Aura (Ex), Channel Positive Energy 1d6 (4/day) (DC 11) (Su), Cleric Domain: Lust, Cleric Domain: Protection, Spontaneous Casting
Combat Gear Glaive, Mace, Heavy, Scale Mail; Other Gear Backpack (empty), Holy symbol, wooden: Shelyn, Make Up kit
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SPECIAL ABILITIES
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Aura (Ex) The Cleric has an aura corresponding to his deity's alignment.
Channel Positive Energy 1d6 (4/day) (DC 11) (Su) A good cleric can channel positive energy to heal the living and injure the undead; an evil cleric can channel negative energy to injure the living and heal the undead.
Cleric Domain: Lust Associated Domain: Charm
Cleric Domain: Protection Granted Powers: Your faith is your greatest source of protection, and you can use that faith to defend others. In addition, you receive a +1 resistance bonus on saving throws. This bonus increases by 1 for every 5 levels you possess.
Dazing Touch (6/day) (Sp) Melee touch attack dazes target.
Resistant Touch (6/day) (Sp) May donate Protection Domain's Resistance bonus to ally by touch for 1 minute.
Selective Channeling Exclude targets from the area of your Channel Energy.
Spell Focus: Enchantment Spells from one school of magic have +1 to their save DC.
Spontaneous Casting The Cleric can convert stored spells into Cure or Inflict spells.