Ninja

Uwu's page

91 posts. Organized Play character for VixieMoondew.


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Liberty's Edge

CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14

Jack, most GMs don't bother with that-- gathering that info is a pain, and some players (like me!) have a tendency to mis-count, so the GM would have to update the sheet when it's done, and... ick.

Liberty's Edge

CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14

Uwu goes to Absalom and sneaks around!

Liberty's Edge

CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14

Excellent, many thanks! I had a lot of fun.

I'm trying to trim down my game obligations for a while, but if anyone specifically wants to play with Uwu again, send me a PM. Available by special request!

Liberty's Edge

CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14

It weawwy does!!! òwó

Liberty's Edge

CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14

Side note: is it possible to do a Day Job untrained?

Liberty's Edge

CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14

One of my groups decided to take on the minotaur at full health rather than let Janira run away with it.

Thankfully we had a few folks capable of Enlarge Person, an Elven Branched Spear, and some lucky rolls. We tore him to pieces and only took one hit (which, admittedly, knocked out our Paladin... but that Paladin has been knocked out in 90% of our fights since then, so that's nothing special).

10/10, would never do again!

Liberty's Edge

CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14

"Uwu Cave," nods Uwu sagely.

She takes note of Kiyoko's ability to stay standing even when struck with an axe by a minotaur over twice her size. Samuwai... so dangewous...

Liberty's Edge

CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14

Uwu isn't necessarily the worst person to make the check, but conversely, she very well might be. Anybody else?

Liberty's Edge

CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14

"You bettew wun!!" howls Uwu, shaking her tiny fist as the minotaur flees. "I was just about to unweash my secwet jutsu!!!"

Liberty's Edge

CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14

Not gonna lie, this minotaur fight is rough and I'm glad our friendly neighborhood Jack is level 2!

Liberty's Edge

CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14

"Den we would be weaving Janiwa awone with him!!!" protests Uwu, grabbing her kusarigama and stepping forward, chain swinging.

Unfortunately, with the minotaur's reach, she can't safely use her combat maneuvers...

Oh well.

Chain End + Flanking: 1d20 + 1 + 2 ⇒ (5) + 1 + 2 = 8

The weighted ball on the end of the chain thuds uselessly into the ground.

Liberty's Edge

CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14

Uwu works on getting into position, launching another shuriken at the big fella.

Fight Defensively: Shuriken: 1d20 + 6 ⇒ (7) + 6 = 13
Prrrrobably not?
1 damage if it hits.

Liberty's Edge

CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14

Skipping the roll since I can't lose a DC10 jump with a +9. Let me know if you want the roll anyway to see how many flips she does :P

She grabs a few throwing stars and lowers her stance.

"Come get me! I wiww avenge Janiwa fow the honow of ouw cwan!! òwó"

Readied Action: If Minotaur Comes Within 15':

Fight Defensively: Shuriken Throw in 2nd Range Increment: 1d20 + 5 - 2 ⇒ (19) + 5 - 2 = 22
Deals 1 damage.
AC temporarily 19!

Liberty's Edge

CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14

Ah, gotcha. I actually just picked up the PDF this past week (I was going to GM it locally) and couldn't recall whether she was hoping to shut it down quickly (fighting normally), hedging her bets (FD), or just trying to stay alive (TD).

Most people forget about Fight Defensively and Total Defense, but as someone who played a Halfling Megatank, it's always on my mind :D

Liberty's Edge

CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14

Is that with Janira Fighting Defensively or taking Total Defense at this point? (Would only skew numbers by ~10% or ~20%, I would assume, but...)

Of course, it is simply possible that I've been "lucky" :P

Liberty's Edge

CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14

That's the first time I've seen Janira go down without it being a crit, actually. Maybe she'll actually survive???

Liberty's Edge

CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14

Uwu gasps at the sight, and is off like a light.

Her feet carry her quickly, as Janira looks sickly.

"Dis way, Janiwa!!!" Uwu's voice fills their ear-a's.

Of course, she runs with her upper body tilted forward, arms held out behind her.

Liberty's Edge

CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14

Whoops! When I checked the thread, it was on my phone, so I couldn't make a movement. I'll be goin' momentarily!

Liberty's Edge

CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14

Level 1 is for experimenting, after all, since you can rebuild your PC as many times as you'd like until you play them at level 2!

Liberty's Edge

CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14

Wherever they are, they’ve suddenly taken damage!

Liberty's Edge

CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14

Uwu steps forward, hurling her vial of alchemist's fire at the space past the blob!

Alch. Fire into melee, through cover: 1d20 + 5 - 4 - 4 ⇒ (5) + 5 - 4 - 4 = 2

...Well, maybe.

Liberty's Edge

CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14

Truth be told, I don't know if that's accurate. I'm running on an assumption here ;D

Liberty's Edge

CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14

Uwu gasps at the sight; figuring that weapon attacks aren't going to be very effective, but hoping to move quickly enough to take it unawares(?????), the little ninja trots forward and pulls a flask of acid from her bandolier.

"You oughta use this!! òwó" she offers.

I don't have the +1 BAB required to draw a weapon on the move yet, so no chance of getting it off this turn for me D: but feel free to grab it from her if you'd like! She's got a spare alchy fire.

Liberty's Edge

CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14

"She must be weawwy bad at hiding..."

Liberty's Edge

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CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14

"Secwet tunnew! Thwough the mountaiiiiin!" whisper-sings Uwu as they ascend.

At hearing the halfling's voice, she gasps: "owo what's this???"

Liberty's Edge

CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14

Uwu retrieves a bit of writing tools and jots down some good spots for being sneaky in the city, muttering to herself.

"I am dawkness... I am da night..."

Liberty's Edge

CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14
GM Watery Soup wrote:

Uwu puts a piece of paper in the model. Nothing happens. Maybe what she wrote was not very wise.

William puts a piece of paper in the model. His writing appears wiser. The party gets a +1 competence bonus on Knowledge checks made to identify the abilities and weaknesses of creatures.

Uwu does not notice that the temporary buff was not added to her character sheet until the more capable scholar added his own wisdom, and pats William on the elbow.

"Thank u fow twying, punkin spice fwiendo, but I think I had it covewed," she says condescendingly, nodding sagely.

Liberty's Edge

CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14

Some of them need rolls (like the Craft one needs a DC5), but others don't.

Liberty's Edge

CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14

Uwu taps her chin before taking a scrap of paper from Janira's backpack, scribbling a note on it, then folding it and placing it in the appropriate location.

Note:
janiwa is pwobly scwewed omo

Liberty's Edge

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CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14
Stavarg Titanshade wrote:
Ninja'd! But you could throw an aid in as well.

Actually, you got samurai'd. Uwu is merely staring in fascination!

Liberty's Edge

CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14

Y’all should know that y’all is singular OR plural!

Liberty's Edge

CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14

Uwu pilfers a straw. She's pretty sure it's the best one this time!

Amulet: 1d100 ⇒ 37
Ring: 1d100 ⇒ 2

She is, of course, probably wrong.

She doesn't have much to say about the army of undead gillmen.

Liberty's Edge

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CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14

"Dat's just a spoopy man in a mask. Pwobabwy twying to scawe investows so he can buy the cave at a bawgain pwice," Uwu tells herself.

Liberty's Edge

CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14

Uwu scurries past Jack's axe and legs, hopping over the reclining undead--

Acrobatics vs. AoO's: 1d20 + 9 ⇒ (15) + 9 = 24

--sorry, doing a flip over the reclining undead, bringing her sickle down on it as she lands!

Kama End of Kusarigama + Flanking: 1d20 + 3 ⇒ (20) + 3 = 23
Crit + Flanking?: 1d20 + 3 ⇒ (7) + 3 = 10
Hey, maybe that's still a crit-- prone creatures in melee are easier to hit, after all!
Kama Damage: 1d4 + 1d6 ⇒ (2) + (2) = 4
Crit Damage If Applicable: 1d4 ⇒ 3

Liberty's Edge

CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14

My movement is limited, but my Acrobatics are excellent, so I'll be moving into the room and dodging AoO's next turn... assuming we haven't destroyed the remaining zombos by then. That should free up some space!

Liberty's Edge

CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14

Uwu's little feet carry her forward, twirling around Stavarg before moving up behind Jack, chain twirling.

"On youw weft!" she chimes, lashing out with the weighted end of the chain.

Trip vs. Yellow: 1d20 - 1 ⇒ (18) - 1 = 17

Liberty's Edge

CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14

Oh shoot-- either they fayste or we all rolled poorly.

Dice, man! Can't trust 'em.

Liberty's Edge

1 person marked this as a favorite.
CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14

May everything go as well as it can!

Liberty's Edge

CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14
William Grimm wrote:
William holds his cane up and swings it in an arc, causing a blade to extend from it, turning it into a scythe. "And my scythe!"

”Oooo that’s coow...”

She grabs her kusarigama, but leaves a hand free for shuriken as they ready themselves for glorious combat.

Liberty's Edge

CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14

Uwu should generally be near the front—ideal situation is for her to go before enemies and start close enough to TWF some shurikens into them, but failing that, she can grab her kusarigama and get info flanking ASAP.

Liberty's Edge

CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14
Bahram al-Urgug "Jack" wrote:
Boomer wrote:
Boomer pulls his earth breaker from his back, "You have m...my hammer!"

Warrior: I will avenge my brother's death!

Elf: You have my bow
Dwarf: And my axe
Necromancer: And your brother!

That's one way to raise a family!

Liberty's Edge

CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14

Uwu pulls out eight shuriken-- as many as she can hold between her fingers.

"And my ninja death staws!" she says, as six of them clatter to the ground. She waits for everyone to turn around before she scoops them back up and stows them in her pocket.

Liberty's Edge

CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14

As a quick note, I think Kiyoko drew the best straw and thus gets to use the cloak?

Liberty's Edge

CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14

I just realized this is going to be a problem. Unfortunately, Uwu is not smart enough to.

"Monstews?" says Uwu. "Pwease teww us mowe about them!"

Of course, she's got everything but her eyes hidden behind a facemask...

Liberty's Edge

CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14

Uwu peeks out from behind a stalagmite.

”Deaf?” she asks, tapping her chin.

She steps out and walks up behind the gillman.

”Hewwo?”

Liberty's Edge

CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14

Left side is the area with the Arodenite portraits/inscriptions/murals, right area is the one that's been described with the pool, the gillman, and the mini-Absalom (and a few of us are entering now).

Liberty's Edge

CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14

Uwu gasps at the sight; between the strange lights, miniature Absalom, and cavey sights, it's a pretty picture. She starts moving forward...

...and then spots the humanoid. With a gasp, she takes cover, then sneaky-sneaks her way toward them, ducking behind any available obstacles on her way.

Stealth: 1d20 + 15 ⇒ (8) + 15 = 23

Liberty's Edge

CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14

Uwu nods. "So be it," she says, crossing her arms and looking petulant.

Liberty's Edge

CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14
William Grimm wrote:
"You know," he says slowly, "we could probably send Don in first to scout around."

Uwu tries very hard to look offended, but it's hard to do when you're covered in ninja gear with a V on the headband and a cat's smile painted on the facemask.

Liberty's Edge

CG Halfling Ninja 1 | AC 17, T 16, FF 12 | DR1/Slashing or Piercing | 10/10 hp | Fort +2, Ref +8, Will +1| Init +7 | Percep +4 | CMD 14

Cloak Roll: 1d100 ⇒ 60

Hey, solid!

Uwu nods, drawing a straw that can be described as the "Uwu of straws." Mostly because it's short. The tiny ninja wrapping on it is largely coincidental.

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