Paper Golem

Paper Familiar's page

6 posts. Alias of DeathQuaker (RPG Superstar 2015 Top 8).


About Paper Familiar

===SUMMON STATS==
=All summons are PL 6, 90 pp=

Paper Bat (Wind ☴):

Summons a dire bat that can distract enemies or carry a person in flight. Can be Small or Medium; Stats here include adjustments for Small size.

ABILITIES
Strength 2, Stamina —, Agility 6, Dexterity 4, Fighting 6, Intellect —, Awareness 0, Presence —

POWERS
Paper Bat Powers:
Paper Bite: Damage 6 [Penetrating]
Construct Traits: Immunity 30 [Immune to all Fortitude saves, no Stamina, Intelligence, or Presence Stats]
Reinforced Paper Hide: Protection 6 [6 Toughness; Impervious]
Bat Wings: Flight 3 [Fly 250 ft/round; Wings (-1)]
Flying Rodent of Unusual Size: Shrinking 4 [Can be a Medium or Small sized creature; Normal Strength]
Power Lifting: Power-Lifting 4 [Plus 4 to Strength for the purposes of lifting]
Fly in Your Face!: Affliction 6 [Will Save DC 16, renders foe dazed or stunned; Limited to two conditions]
(42 points)

ADVANTAGES
Fearless, Evasion 2, Move-by Action, Improved Disarm, Weapon Bind, Interpose

SKILLS
Acrobatics 8 (+14), Athletics (+2), Insight (+0), Perception 8 (+8), Stealth: Note: Perm Shrinking mod included. 4 (+14)

OFFENSE
Initiative +6
Paper Bite +6 Penetrating, Damage DC 21

DEFENSE
Dodge 8, Parry 8
Toughness 6 (Impervious 6), Fortitude Immune, Will 0 (Fearless)

PP
Abilities 36 + Powers 42 + Advantages 7 + Skills 5 + Defenses 0 = Total 90

Paper Giant (Mountain ☶):

Summons a giant with telescoping arms that can barrel its way through a fight and destroy objects.

ABILITIES
Strength 8, Stamina —, Agility 2, Dexterity 2, Fighting 6, Intellect —, Awareness 0, Presence —

POWERS
Paper Giant Powers:
Paper Slam: Damage 6 [Penetrating Paper Attack; DC 21]
Construct Traits: Immunity 30 [Immune to all Fortitude saves, no Stamina, Intelligence, or Presence Stats]
Reinforced Paper Hide: Protection 4 [4 Toughness; Impervious]
Telescoping Arms: Elongation 2 [Telescoping arms grant up to 30 foot reach]
Giant Among Men: Growth 4 [Permanently Large; Permanent]
(26 points)

ADVANTAGES
Fearless
Defensive Attack, Accurate Attack, Power Attack, Takedown 4
Improved Critical 4 [slam]
Chokehold, Fast Grab, Improved Grab, Improved Hold
Improved Smash, Weapon Break, Improved Trip
Interpose

SKILLS
Athletics 4 (+12), Insight (+0), Perception (+0), Stealth (+2)

OFFENSE
Initiative +2
Unarmed Attack (normal) +6, Damage DC 23
Paper Slam +6, Damage DC 21 Penetrating

DEFENSE
Dodge 4, Parry 4
Toughness 4 Impervious, Fortitude Immune, Will 0 (Fearless)

Power Points
Abilities 36 + Powers 26 + Advantages 20 + Skills 4 + Defenses 4 = Total 90

Paper Snake (Marsh ☱):

Summons a giant snake that can tunnel through walls and “swallow” its opponents. Typically used in a Gargantuan form, but can be Large or Medium.

ABILITIES
Strength 6, Stamina , Agility 4, Dexterity 0, Fighting 6, Intellect , Awareness 0, Presence

POWERS
Paper Snake Powers:
Paper Bite: Damage 6 [Penetrating Paper Attack; Penetrating]
Construct Traits: Immunity 30 [Immune to all Fortitude saves, no Stamina, Intelligence, or Presence Stats]
Reinforced Paper Hide: Protection 6 [6 Toughness; Impervious]
Tunnel Snakes Rule: Burrow 6 [Snake can burrow 60 ft/round into earth (and other substances), leaving a tunnel behind; Penetrating]
Snake of Epic Proportions: Growth 8 [Snake can be Medium, Large, or Gargantuan (default Gargantuan)]
Snake Slithers: Movement 1 [Slithering (can move at ground speed while prone; no prone penalties)]
Swallow Whole: Affliction 6 [Fort Save DC 16, ""swallows"" foe to render them impaired, immobile, or paralyzed; Grab-Based]
(49 points)

ADVANTAGES
Fearless, Improved Grab, Fast Grab, Improved Hold

SKILLS
Athletics (+6), Insight (+0), Perception (+0), Stealth (+4)

OFFENSE
Initiative +4
Paper Bite +6, Damage DC 21 Penetrating

DEFENSE
Dodge 5, Parry 2
Toughness 6 (Impervious), Fortitude Immune, Will 0 (Fearless)

PP
Abilities 32 + Powers 49 + Advantages 4 + Skills 0 + Defenses 5 = Total 90

Paper Wolf (Thunder ☳):

Summons a wolf-like creature deft at diving into the fray and disabling and attacking enemies.

ABILITIES
Strength 6, Stamina , Agility 6, Dexterity 2, Fighting 6, Intellect , Awareness 2, Presence

POWERS
Paper Wolf Abilities:
Paper Bite: Damage 6 [Penetrating Paper Attack; Penetrating]
Construct Traits: Immunity 30 [Immune to all Fortitude saves, no Stamina, Intelligence, or Presence Stats]
Reinforced Paper Hide: Protection 6 [6 Toughness; Impervious],
Quadruped: Extra Limbs 2 [Gains Improved Grab and +2 to Grab Effects]
Mighty Leaping Beast: Leaping 2 [Leap up to 30 ft]
Swift running beast: Speed 2 [Base ground speed is 120 ft.]
Rideable: Feature 1 [A Small sized individual can ride this familiar.]
(31 points)

ADVANTAGES
Fearless, Improved Trip, Improved Smash, Weapon Break, Improved Disarm, Weapon Bind, Takedown 3, Fast Grab, Improved Defense, Move-by Action

SKILLS
Athletics 8 (+14), Insight (+2), Perception (+2), Stealth 4 (+10)

OFFENSE
Initiative +6
Bite +6, Damage , Damage DC 21

DEFENSE
Dodge 6, Parry 6
Toughness 0 (Def Roll 0), Fortitude 0, Will 2

PP
Abilities 44 + Powers 31 + Advantages 12 + Skills 3 + Defenses 0 = Total 90

Paper Doll (Earth ☷):

Summons a man-sized four-armed paper doll useful for grappling and infiltration

ABILITIES
Strength 4, Stamina —, Agility 4, Dexterity 6, Fighting 6, Intellect —, Awareness 0, Presence —

POWERS
Paper Doll Powers:
Paper slap: Damage 6 [Multiattack, Penetrating]
Construct Traits: Immunity 30 [Immune to all Fortitude saves, no Stamina, Intelligence, or Presence Stats]
Reinforced Paper Hide: Protection 6 [6 Toughness plus 2 points of Imperviousness]
Slender Man Slithers and Slides: Movement 6 [Slithering, Sure-Footed, and Wall Crawling]
Two Extra Arms: Extra Limbs 2 [2 arms that can manipulate; grants Improved Grab]
Paper Thin: Insubstantial 1 [Literally paper-thin body allows movement under doors and other tight spaces.; Limited to narrow areas paper can fight through (can't shrink to go through keyhole, etc.)]
(38 points)

ADVANTAGES
Evasion, Weapon Bind, Improved Disarm, Fast Grab, Grabbing Finesse, Fearless

SKILLS
Acrobatics 6 (+10), Athletics 4 (+8), Stealth 6 (+10)

OFFENSE
Initiative +4
Paper Slap +6, Damage DC 21 Penetrating

DEFENSE
Dodge 6, Parry 6
Toughness 6 (Impervious 2), Fortitude Immune, Will 0 (Fearless)

Power Points
Abilities 40 + Powers 38 + Advantages 6 + Skills 4 + Defenses 2 = Total 90