Panchio's page

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This seens like it would fit more as a monk archetype class than a new whole class.


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Chess Pwn wrote:
Panchio wrote:

It ll trigger against adjacent foes (not the targets of the maneuver). But I agree, not that usefull, I just took a look at the rogue talents and took the related with acrobatics that seemed the most cool, and this one was it.

The 20 ft movement is a real problem, specially if I consider it ll cost me 2 squares per target I passby with Acrobatics. I can always use acrobatics as part of a charge (there for moving 40 ft instead of 20 ft), and with Charge Through I can even pass throug targets, so that ll grant me passing 4 foes in a row, probably knoking then down as I do it.

Also, I can always count with haste as a recorrent buff from my fellow casters :3

No you won't.

It only triggers when you "move through an opponent’s square". NOT when you move through a square an opponent threatens. So you need to tumble THROUGH an enemy to have the rogue talent do anything. Not just move around a target

But you are right, I read it wrong, it wont trigger against adjacent targets. Still, a funny thing to do with acrobatics, letting me hit someone once in a while without dex on AC.


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Ok, I have figured a really funny concept for a build that I want to try out now, and I would like you guys to help me make it real:

We all know (most of us, at least) that you can't use acrobatics to move through threatened squares if you are wearing medium or heavy armor, as written at the Acrobatics skill:

"You cannot use Acrobatics to move past foes if your speed is reduced due to carrying a medium or heavy load or wearing medium or heavy armor."

BUT only now, reading again this skill (always something new to discover) I found out an exception I've never heard of:

"If an ability allows you to move at full speed under such conditions, you can use Acrobatics to move past foes."

This actually means that Dwarfs CAN use acrobatics to move through foes, even on heavy armor, just as full plates, because they have slow and steady:

" (Slow and Steady) Dwarves have a base speed of 20 feet, but their speed is never modified by armor or encumbrance."

After all that small talk, I REALLY want to make a dwarf wearing full plate, rolling arouund the grid and astonishing everyone with his grace on metal.

I am thinking about some Fighter/Rogue build, taking only 2 levels with rogue. The 2 levels on rogue are mainly for: acrobatics as class skill, and Lethal Acrobatics:

"Lethal Acrobatics: When a rogue with this talent successfully uses Acrobatics to move through an opponent’s square without provoking an attack of opportunity, that opponent is considered flat-footed to the rogue’s next attack until the end of the rogue’s turn."

Then, with fighter, I'd go with Dodge, Mobility, Power Attack, Imp. Overun, Charge Through and the Bullet Charge Style Feat.

So, any other thoughts on the build? Lets smash da fools!