| Palmizio |
HELLO EVERYONE!
I'm really excited for the upcoming Hell's Vengeance, and I'm in love with the Diabolist class; but i could use some help from my more experienced peers. The idea is an ibrid conjurer/binder/blaster; probably not the best at anything but should be fun. I'm kinda set for the Arcanist but I could change my mind for some very compelling argument, or offerings in food and women.
BTW, what is the level cap? I'm going to assume at least 16 (at least i hope, I need greater planar binding), but less then 20. I don't own the adventure (for what is already published) and I can't seem to find this info anywhere else.
For now, i did this:
He Who Must Be Named middle age human Arcanist (School Savant- Teleportation) 13 / Diabolist 4
6 12 12 20 13 14 (all increases go to INT)
Traits: Magical Lineage (Fireball), Apprentice Devilbinder
Feats & Exploits
1 Arcanist 1- Spell Focus (Evocation)
1b- Spell Specialization (Burning Hands ->later Fireball)
3 Arcanist 3- Damned (or as soon as possible story wise)
5 Arcanist 5- Extra Arcanist Exploit (Familiar) -- Exploit: Potent Magic
7 Arcanist 5/ Diabolist 2- Maleficium I
9 Arcanist 5 / Diabolist 4- Intensified Spell
11 Arcanist 7 / Diabolist 4- Spell Penetration
13 Arcanist 9 / Diabolist 4- Maleficium II -- Exploit: Metamagic Knowledge (Quicken)
15 Arcanist 11 / Diabolist 4- Spell Perfection (Fireball) -- Exploit: Greater Metamagic Knowledge (Dazing) [retrain Spell Focus (Evocation) in Spell Focus (Conjuration) and Spell Specialization in Maleficium III]
17 Arcanist 13 / Diabolist 4- Augment Calling (Devils) -- Exploit: Quick Study
Thanks to Channel Hellfire, both Fireball (infused with Hellfire of course) and Planar Binding (when used to call evil outsiders) have the evil descriptor and count for Maleficium, and with Potent Magic DCs should be quite high. I got a passable CHA and bonuses from Infernal Charisma, Apprentice Devilbinder and Damned so that should be covered.
I still think that an Exploiter Wizard would be more powerful, but my GM dislike that archetype, and i like the Arcanist spellcasting mechanic more.
Any idea, help, critic or suggestion would be greatly appreciated, I don't worry too much about uber-optimization but i will be required to be useful (we have 3 players, not much space for slackers)
Thank you very much!
Cheers
P.s.: Also, many thanks to Douglas for his amazing guide!