| Palanore |
Hello, everybody.
I've seen a previous threat about the Wild Arcana and Inspired Spell mythic abilities. There was a F.A.Q. nerfing both. They became standart actions.
But Recalled Blessing and Arcane Surge have a similar problem. They seem similar. But Arcane Surge demands a swift action and Recalled blessing requires no action at all based only in the descriptions.
Does that mean that the limit of extra-actions you can take using "Recalled blessing" are the limits of your mythic power points? And that means an Arcane Surge is always an extra-spell you can take each round even before it begins?
Sounds cracked.
If that's true, a first tier mythic hierophant with access to 5th lvl spells can use 5 boneshatters against a target even before action takes place in a round and an archimage can combo two mythic disintegrates against a target in a single round, both of these attacks demanding two saves (choosing always the worst result), causing an enormous amount of damage. These abilities seem a lot stronger than anything else in the mythic game if that's true, creating an effect only reachable, by other means, expending four paths to obtain 4 levels in Divine Metamagic or Arcane Metamagic (to quicken it).
Questions:
1 - Are these powers THAT unbalanced?
2 - How does it exactly work, if not?