Wizard

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So my player is thinking of a class to play for his new character in our upcoming High Seas Adventure.
His premise for the character is a chef with a pepper shaker for a peg leg, who is on a quest for vengeance against the lord who said there was "Too much salt" in the pie he cooked for him, causing him to spiral into a deep depression. Que the French accent.

Alchemist seemed like the obvious choice, but we already have an alchemist in the party. He said he'd prefer a spell-caster of some sort.
Any sort of ideas for classes or archetypes that might go well with this character?


This topic relates to the the Ultimate Campaign book.

So I was wondering what is a good base amount to start off with an early kingdom? I want enough to last my players for a few turns, and be able to actually build. After that time i will make them find a sponsor. But i am just unsure on a good base amount.

Note:
I will adjust that base amount due to there situation, i just need a base amount to build off of.

Thank you


One of my players is an Asamir and purposely drunk devil blood in order to join a demonic cult?
Would he Die?