| Full Name |
PFS-Antonio DeNedraid |
| Race |
Human |
| Classes/Levels |
Rogue (Swashbuckler) L3 |
| Gender |
Male |
| Size |
Medium |
| Age |
21 |
| Special Abilities |
As Swashbuckler |
| Alignment |
CG |
| Deity |
Caiden Cailean |
| Languages |
Common (Chelaxian), Taldan |
| Occupation |
Swashbuckler, Pathfinder (Andoran faction) |
| Strength |
14 |
| Dexterity |
18 |
| Constitution |
12 |
| Intelligence |
13 |
| Wisdom |
8 |
| Charisma |
12 |
About PFS-Antonio DeNedraid
PFS- ANTONIO DeNEDRAID CR 2
Male Human (Taldan) Rogue (Swashbuckler) 3
CG Medium Humanoid (Human)
Init +4; Senses Perception +4
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DEFENSE
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AC 20, touch 15, flat-footed 15 (+5 armor, +4 Dex, +1 dodge)
hp 24 (3d8+3)
Fort +2, Ref +7, Will +0
Defensive Abilities Evasion; Resist Daring +1, Fortified Drinker
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OFFENSE
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Spd 30 ft.
Melee
+1 Sword, Aldori Dueling +8 (1d8+3/19-20/x2) and
Dagger +6 (1d4+2/19-20/x2) and
Dagger +6 (1d4+2/19-20/x2) and
Sap +6 (1d6+2/20/x2) and
Unarmed Strike +6 (1d3+2/20/x2)
Ranged
Crossbow, Heavy +6 (1d10/19-20/x2)
Special Attacks
Sneak Attack +2d6
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STATISTICS
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Str 14, Dex 18, Con 12, Int 13, Wis 8, Cha 12
Base Atk +2; CMB +4; CMD 19
Feats
Dodge, Mobility, Rogue Weapon Proficiencies, Weapon Finesse, Weapon Focus: Sword, Aldori Dueling
Traits
Fencer, Fortified Drinker
Skills
Acrobatics +10, Bluff +7, Climb +7, Diplomacy +7, Escape Artist +7, Fly +3, Intimidate +5, Knowledge: Nobility +4, Linguistics +5, Perception +4, Sense Motive +5, Stealth +9, Swim +1, Use Magic Device +7
Languages
Common, Osiriani, Varisian
SQ
Bandages of Rapid Recovery
Combat Gear
+1 Chain Shirt,
+1 Sword, Aldori Dueling,
Bolts, Crossbow (20),
Crossbow, Heavy,
Dagger,
Dagger,
Sap;
Other Gear
Adventurer's Sash (2 @ 2 lbs),
Bandages of Rapid Recovery,
Courtier's outfit,
Potion of Cure Moderate Wounds (2),
Sunrod,
Torch
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SPECIAL ABILITIES
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Bandages of Rapid Recovery
These linen bandages have the same color and softness as the feathers of a dove, but their antiseptic smell suggests a less natural origin. Any creature wrapped in these bandages recovers from wounds and ability damage each day as if receiving complete bed rest regardless of activity (Pathfinder RPG Core Rulebook 191). A creature actually receiving long-term care (from the Heal skill) or complete bed rest while wearing the bandages gains a +4 bonus to its effective level or Hit Dice when determining how many hit points it recovers each day. The bandages are destroyed once removed or when the wearer recovers all hit points and ability damage, whichever comes first.
Construction
Requirements Craft Wondrous Item, cure light wounds, lesser restoration, stabilize; Cost 100 gp
Daring +1 (Ex) +1 save vs. fear.
Evasion (Ex) If you succeed at a Reflex save for half damage, you take none instead.
Fencer +1 to hit with dagger or sword AoOs.
Fortified Drinker +2 save vs. mind-affecting for 1h after drinking alchohol.
Mobility +4 to AC against some attacks of opportunity.
Sneak Attack +2d6 +2d6 damage if you flank your target or your target is flat-footed.
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XP total: 6
Prestige Award: 10
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