Ironfang Scout

Oumbroc's page

13 posts. Organized Play character for Dax Thura.


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Envoy's Alliance

Action ◆ Free Action ◇ Reaction ↺ Hobgoblin Monk 4| HP 56/56 AC 21| Fo +10 Re +11 Wi +7; Res Fire 2| Speed 35| Percep +5; Darkvision| Focus 2/2

Oumbroc rushes ahead of the green and smashes him.

◆ Stride

◆ Stride

◆ Strike: Furry of Blows. If one hits, use Stunning Fist
Fist: agile, finesse, nonlethal, powerful fist
To Hit: 1d20 + 8 ⇒ (2) + 8 = 10 Blunt: 1d6 + 3 ⇒ (6) + 3 = 9

Fist: agile, finesse, nonlethal, powerful fist
To Hit: 1d20 + 8 - 4 ⇒ (3) + 8 - 4 = 7 Blunt: 1d6 + 3 ⇒ (1) + 3 = 4

Stunning Fist: When you target the same creature with two Strikes from your Flurry of Blows, you can try to stun the creature. If either Strike hits and deals damage, the target must succeed at a Fortitude save DC 18 or be stunned 1 (or stunned 3 on a critical failure). This is an incapacitation effect.

I hate the dice roller and the dice roller hates me

Envoy's Alliance

Action ◆ Free Action ◇ Reaction ↺ Hobgoblin Monk 4| HP 56/56 AC 21| Fo +10 Re +11 Wi +7; Res Fire 2| Speed 35| Percep +5; Darkvision| Focus 2/2

Oumbroc moves to flank yellow.

◆ Stride

◆ Strike: Furry of Blows. If one hits, use Stunning Fist
Fist: nonlethal, powerful fist, agile, finesse
To Hit: 1d20 + 8 ⇒ (16) + 8 = 24 Blunt: 1d6 + 3 ⇒ (2) + 3 = 5

Fist: nonlethal, powerful fist, agile, finesse
To Hit: 1d20 + 8 - 5 ⇒ (5) + 8 - 5 = 8 Blunt: 1d6 + 3 ⇒ (4) + 3 = 7

Stunning Fist:
When you target the same creature with two Strikes from your Flurry of Blows, you can try to stun the creature. If either Strike hits and deals damage, the target must succeed at a Fortitude save DC 18 or be stunned 1 (or stunned 3 on a critical failure). This is an incapacitation effect.

◆ Fist: nonlethal, powerful fist, agile, finesse
To Hit: 1d20 + 8 - 10 ⇒ (17) + 8 - 10 = 15 Blunt: 1d6 + 3 ⇒ (1) + 3 = 4

Envoy's Alliance

Action ◆ Free Action ◇ Reaction ↺ Hobgoblin Monk 4| HP 56/56 AC 21| Fo +10 Re +11 Wi +7; Res Fire 2| Speed 35| Percep +5; Darkvision| Focus 2/2

Oumbroc runs over to yellow and vents his frustration.

◆ Stride

◆ Strike: Furry of Blows. If one hits, use Stunning Fist
Fist: nonlethal, powerful fist, agile, finesse
To Hit: 1d20 + 8 ⇒ (5) + 8 = 13 Blunt: 1d6 + 3 ⇒ (5) + 3 = 8

Fist: nonlethal, powerful fist, agile, finesse
To Hit: 1d20 + 8 - 5 ⇒ (6) + 8 - 5 = 9 Blunt: 1d6 + 3 ⇒ (4) + 3 = 7

Stunning Fist:
When you target the same creature with two Strikes from your Flurry of Blows, you can try to stun the creature. If either Strike hits and deals damage, the target must succeed at a Fortitude save DC 18 or be stunned 1 (or stunned 3 on a critical failure). This is an incapacitation effect.

◆ Fist: nonlethal, powerful fist, agile, finesse
To Hit: 1d20 + 8 - 10 ⇒ (1) + 8 - 10 = -1 Blunt: 1d6 + 3 ⇒ (3) + 3 = 6

Looks like his frustration builds.

Envoy's Alliance

Action ◆ Free Action ◇ Reaction ↺ Hobgoblin Monk 4| HP 56/56 AC 21| Fo +10 Re +11 Wi +7; Res Fire 2| Speed 35| Percep +5; Darkvision| Focus 2/2

Oumbroc tries to hit the unseen one.

◆ Attempt to observe
Perception 1d20 + 4 ⇒ (6) + 4 = 10

◆ Strike: Furry of Blows. If one hits, use Stunning Fist
Fist: nonlethal, powerful fist, agile, finesse
To Hit: 1d20 + 8 ⇒ (14) + 8 = 22 Blunt: 1d6 + 3 ⇒ (1) + 3 = 4
Flat Check DC 11 1d20 ⇒ 7

Fist: nonlethal, powerful fist, agile, finesse
To Hit: 1d20 + 8 - 5 ⇒ (1) + 8 - 5 = 4 Blunt: 1d6 + 3 ⇒ (2) + 3 = 5
Flat Check DC 11 1d20 ⇒ 12

Stunning Fist:
When you target the same creature with two Strikes from your Flurry of Blows, you can try to stun the creature. If either Strike hits and deals damage, the target must succeed at a Fortitude save DC 18 or be stunned 1 (or stunned 3 on a critical failure). This is an incapacitation effect.

◆ Fist: nonlethal, powerful fist, agile, finesse
To Hit: 1d20 + 8 - 10 ⇒ (9) + 8 - 10 = 7 Blunt: 1d6 + 3 ⇒ (4) + 3 = 7
Flat Check DC 11 1d20 ⇒ 11

Envoy's Alliance

Action ◆ Free Action ◇ Reaction ↺ Hobgoblin Monk 4| HP 56/56 AC 21| Fo +10 Re +11 Wi +7; Res Fire 2| Speed 35| Percep +5; Darkvision| Focus 2/2

Oumbroc tries to adjust his stance to keep from being bound by the bola.
Reflex: 1d20 + 10 ⇒ (13) + 10 = 23

Envoy's Alliance

Action ◆ Free Action ◇ Reaction ↺ Hobgoblin Monk 4| HP 56/56 AC 21| Fo +10 Re +11 Wi +7; Res Fire 2| Speed 35| Percep +5; Darkvision| Focus 2/2

Action ◆ Free Action ◇ Reaction ↺

Oumbroc growls as he rushes to the closest duergar and punches him.

◆ Stride
◆ Stride
◆ Strike
Fist: nonlethal, agile, finesse
1d20 + 8 ⇒ (16) + 8 = 24 Blunt: 1d6 + 3 ⇒ (5) + 3 = 8

Envoy's Alliance

Action ◆ Free Action ◇ Reaction ↺ Hobgoblin Monk 4| HP 56/56 AC 21| Fo +10 Re +11 Wi +7; Res Fire 2| Speed 35| Percep +5; Darkvision| Focus 2/2

"Which way?" The hobgoblin is ready to test himself against the duergar.

Envoy's Alliance

Action ◆ Free Action ◇ Reaction ↺ Hobgoblin Monk 4| HP 56/56 AC 21| Fo +10 Re +11 Wi +7; Res Fire 2| Speed 35| Percep +5; Darkvision| Focus 2/2

Occultism: 1d20 + 7 ⇒ (2) + 7 = 9

Envoy's Alliance

Action ◆ Free Action ◇ Reaction ↺ Hobgoblin Monk 4| HP 56/56 AC 21| Fo +10 Re +11 Wi +7; Res Fire 2| Speed 35| Percep +5; Darkvision| Focus 2/2

Oumbroc shakes his head as the Pathfinders produce lighting effects. "That will only serve to draw curious underground dwellers to us." He walks toward the front along with Ulfgar.

Athletics: 1d20 + 10 ⇒ (7) + 10 = 17

Envoy's Alliance

Action ◆ Free Action ◇ Reaction ↺ Hobgoblin Monk 4| HP 56/56 AC 21| Fo +10 Re +11 Wi +7; Res Fire 2| Speed 35| Percep +5; Darkvision| Focus 2/2

Oumbroc has none of the skills asked for.

Envoy's Alliance

Action ◆ Free Action ◇ Reaction ↺ Hobgoblin Monk 4| HP 56/56 AC 21| Fo +10 Re +11 Wi +7; Res Fire 2| Speed 35| Percep +5; Darkvision| Focus 2/2

Boons:

* Faction- Envoy’s Alliance Champion: gain Reputation with a faction
* Promotional- none
* Advanced- Devil’s Keep (Infernal Detonations): 1/adventure reaction to deal damage
* Generic- [ ] [ ] Amateur Genealogist: increase skill in Genealogy Lore or Heraldry Lore
* Generic- [ ] [ ] [ ] Sand Slide: reaction to add bonus to failed Reflex save
* Generic- [ ] [ ] [ ] Traveler of the Spirit Road: boost crit fail on Hide, Sneak, Sense Direction, or Track in forest
* Slotless- [X] Hobgoblin Ancestry: can play a hobgoblin
* Slotless- [ ] Society Connections: heightened Earn Income check
* Slotless- Engraved Wayfinder: vanity add on for a Wayfinder

"Duergar? All right then." The thickly muscled hobgoblin says. "How many of them are there? What are we getting into?"

Rolls:
Have none of those.

Envoy's Alliance

Action ◆ Free Action ◇ Reaction ↺ Hobgoblin Monk 4| HP 56/56 AC 21| Fo +10 Re +11 Wi +7; Res Fire 2| Speed 35| Percep +5; Darkvision| Focus 2/2

Don't mind me. I'm just dotting.

Envoy's Alliance

Action ◆ Free Action ◇ Reaction ↺ Hobgoblin Monk 4| HP 56/56 AC 21| Fo +10 Re +11 Wi +7; Res Fire 2| Speed 35| Percep +5; Darkvision| Focus 2/2

Player Name: Dax Thura
Character Name: Oumbroc
Character Level: Monk 3
Perception Modifier: +4
PFS / SFS ID Number: 33973-2005
Faction: Envoy's Alliance
Day Job Roll: Gladiator Lore