Demogorgon

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Liberty's Edge

The one thing I forgot to mention was my world was more integrated racially and less human centric. However, if your interested since most campaign settings have many nations within them one part of the world could be more integrated, and another mostly human only. The standard classes where mostly unchanged, but any spell of seventh level or above had a chance of opening a rift between the two worlds. Sometimes rifts just opened on their own as well (GM's whim) and the mutants would go for anyone who could cast spells first, since they eat magic.

My ultimate goal was to create a free setting that could be posted to the internet, for people who don't have the time or money to create or purchase one of their own. They could simply mod it for their own needs.

At very least I hope some my ideas may help you in your design.

Liberty's Edge

I've been working, slowly, on a similar campaign setting.

Early-Victorian age (as opposed to late)
Small steampunk elements (minor and only in a few advanced societies)
Very basic firearms only.
Heavy influence from the silent hill games. (a different kind of horror)
Used all of the open content including the APG from pathfinder.

The premise was a world where magic grew so out of control it created a demi-plane that is almost an exact copy of the world setting itself, but twisted in its buildings and landscape (like silent hill) on top of that horrible magic eating mutants live there (not really undead but really disturbing looking things). Because high level spells had a small chance of ripping open a portal to that world, spell-casting is monitored or illegal.

It's a slow going process, since I work two jobs, but if you like some of the ideas I would be happy to collaborate on joint project to lightened the workload.