Orys Mathar
Male human occultist 4 (battle host)
NG Medium humanoid (human)
Init +5;
Senses Perception +7
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DEFENSE
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AC 18 (19), touch 13 (14), flat-footed 15
hp 35
Fort +6,
Ref +4 (+5),
Will +4
Defensive Abilities distortion (10% miss chance)
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OFFENSE
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Speed 30 ft.
Melee greatsword +4 (2d6+1, 19-20)
Ranged +1 composite longbow +8 (+9) (1d8+2, x3, 110 ft.)
Special Attacks implements (illusion- 2 points; transmutation- 5 points), focus powers (legacy weapon, minor figment, philosopher's touch), mental focus (7 points), resonant powers (physical enhancement, distortion),
Occultist Spells Known (CL 4th; concentration +7)
0th (at-will)— ghost sound, purify food and drink
1st (4/day)— disguise self, gravity bow
2nd (2/day)— mirror image, weapon of awe
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STATISTICS
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Str 13, Dex 16 (18), Con 14, Int 16, Wis 10, Cha 10
Base Atk +3; CMB +4; CMD 17 (18)
Traits Reactionary, Slippery
Feats Point Blank Shot, Precise Shot, Weapon Focus (longbow), Rapid Shot
Skills Disable Device +11 (+12), Disguise +7, Knowledge (arcana) +10, Knowledge (engineering) +7, Knowledge (history) +8, Knowledge (religion) +7, Knowledge (planes) +8, Perception +7, Spellcraft +10, Stealth +11 (+12), Use Magic Device +5
Languages Common, Goblin, Sylvan
SQ battle reading, battle skill, panoply bond (composite longbow; transmutation and illusion schools)
Combat Gear arrows (20), blunt arrows (20), cold iron arrows (20) Other Gear +1 composite longbow (1 STR), +1 mithril shirt, cloak of resistance +1, climber's kit, grappling arrow (x5), greatsword, masterwork thieves' tools, ocultist's kit, 10 pp, 16 gp