Slow and Steady (Base speed 20 ft. but never modified due to encumbrance or armor)
Darkvision
Defensive Training (+4 dodge bonus vs. Gaint subtype)
Lorekeeper* (+2 bonus to knowledge (history checks on dwarves or their enemies)
Hatred (+1 Attack roll vs Orc and Goblinoid)
Hardy (+2 vs Poison, spells and spell-like Abilities)
Stability (+4 CMD vs bull rush or trip will on ground)
Stonesinger* (+1 cl on earth descriptor spells)
*Source: APG