About Oren Stoneheart
Oren Stoneheart
NG Human Investigator (Empiricist/Psyforensic)/Warder (Zweihander Sentinel)
Init +1; Perception +9
DEFENSE
AC 21, touch 11, flat-footed 21 (+1 Dex, +9 armor, +1 shield)
hp 45 (3d12+9)
Fort +5, Ref +4, Will +3
OFFENSE
Speed 20 (30) ft.
Melee Masterwork Scythe +8 (+7) 2d4+6 (+9)
Trip +9
STATISTICS
Str 18, Dex 12, Con 15, Int 16, Wis 10, Cha 7
Base Atk +3; CMB +7; CMD 18
Feats 1st: Weapon Focus- Scythe, Human Bonus: Extra Readied Maneuver, Warder Bonus: Combat Reflexes, 2nd: Skill Focus- Sense Motive, 3rd: Snake Style, Warder Bonus Feat: Extra Marks (Combat)
Adventure Skills: Diplomacy +9+1d6, Intimidate +9, Disable Device +11, Intimidate +9, Know: Martial +9+1d6, Know: Local +9+1d6, Know: History +9+1d6, Perception +9+1d6, Sense Motive +14+1d6, Survival +8
Background Skills: Craft Alchemy +9, Profession Bounty Hunter +5+1d6, Profession Farmer +4+1d6
Languages Westerling
SPECIAL ABILITIES
Traits- Bruising Intellect, Clever Wordplay (Diplomacy), Child of Nature
Drawbacks- Family Ties
Warder- Defensive focus, aegis +1 (10 ft.), Armiger's mark 6/day,
Investigator- Alchemy, inspiration 1d6 4/day, trapfinding, Ceaseless Observation (Ex), keen recollection, trap sense +1
Investigator talents
-Expanded Inspiration
MANEUVERS + STANCES
Maneuvers
Can prepare 5 Maneuvers at once
-Angering Smash
-Garnet Lance
-Iron Shell
-Scything Strike
-Sanguine Barrier
-Rising Zennith Strike
-Tactical Snap
Stances
-Running Hunter's Stance
-Stance of the Defending Shell
MAGIC
Spell Points 4/day
Spheres Divination, Life
Divination
-Autopsy (1/day ritual granted by archetype)
-Divine
-Divine Life
-Detect Loyalties
-Divine Time
-Divine Weather
Life
Invigorate
Cure 1d8+6 or Fast Healing 2 for 2 Minutes
Restore
Talents (4)
Entered Life Sphere
Expanded Divination
Revitalize
Greater Healing