Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision "Because we didn't come here to rescue you. We don't know you. And don't know if 'the enemy of my enemy is my friend' applies here." The burly half-orc replies uncharacteristically.
Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision The elditch viking looks at the prisoner. "What'cha doing here?" The large half-orc picks up the half-elf's gear and starts looking through it for anything valuable.
Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision Ordrud follows along the stealthy, lock-picking folks ready to kick down a door.
Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision Ahh! I missed this "Then I post that you all kill the big monster. " I thought it was the same monster No apologies necessary. I can have reading comprehension issues. thanks
Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision Hi GM I'm sorry to be confused. But are we fighting on two fronts? I've checked the map and don't see any bad guys. Is Ordrud in melee or what? thanks
Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision I'm confused as to when Ordrud left the front row. He started there. Didn't mean to leave. Blinking twice to notice that he could not reach the undead giant with his great axe, he drops his tool and calls for his hand ballista, which flies to his hands.
He loads and fires.
Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision "Drop. Drop. Drop." Ordrud slashes his greataxe from the high guard position. greataxe: 1d20 + 5 ⇒ (9) + 5 = 141d12 + 3 ⇒ (4) + 3 = 7
Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision "Woah! Big fella. Which way you going to fall down?" Ordrud slashes his greataxe from the low guard position. greataxe: 1d20 + 5 ⇒ (11) + 5 = 161d12 + 3 ⇒ (2) + 3 = 5
Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision "Finally. Let's get it on!" Ordrud steps up and starts swinging when his greataxe flies to his hands before he slashes down from the high guard position. greataxe: 1d20 + 5 ⇒ (16) + 5 = 211d12 + 3 ⇒ (6) + 3 = 9
Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision Let's go! Dungeoneering in PBP does best with a standard operating procedure to advance us: always pick right, at a door look for traps, listen of things, pick the lock. Thief is in front when traveling. Barbarian is the first in the room. That sort of thing. cheers
Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision "This place is huge. Where is everyone?" The Eldritch Viking observes. He looks for a clue about where everyone is or goes down here. Investigation: 1d20 + 2 ⇒ (3) + 2 = 5
Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision "Doesn't matter. Just follow your nose." Ordrud replies in a harsh whisper nodding toward the north way.
Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision I'm a bit confused, but please keep us moving for what Ordrud would do to loot this place. thanks
Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision "Go around. Back the other way, crew." Ordrud orders before any running or jumping starts. "Can any of you reset the trap in a few seconds? Otherwise forget it."
Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision If the rookie pirates cannot manage to throw rope down to him, the veteran half-orc pirate takes out his coil of silk rope and tie it to his club. Then, he throws the club one on the rooks after wrapping the free end around his wrist. thrown club: 1d20 + 6 ⇒ (16) + 6 = 22
Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision First, the invulnerable big guy. Now, an anti-magic area. Hmm. Not my favorite... 31 HP -7 falling +3 heavy armor master = 27 HP Ordrud picks himself and his dignity off the stone floor. Seeing that he cannot get a grip to climb up, he asks, "Can you throw down a rope? You'll all need to brace yourselves for me to climb out of here."
Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision Ordrud has Featherfall Ordrud hears the click and feels the floor give way. But, he's a veteran Eldritch Viking and doesn't fall hard. With a command word, he floats to the bottom of the pit trap. While he's down here, he looks for anything valuable or alternate exists than up.
Finding nothing useful, he heads to the other side and climbs out.
And, nonchalantly signals to keep going.
Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision "Just stash them. Can't you remember how to steal? Let's keep moving."
Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision "Their people are from the plains. Come on. Let's go." The pirate prods his crew.
Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision Ordrud doesn't need a light but accepts that he is not the stealthiest in the group.
Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision The pirate follows the elf with a big grin on his face. His weapons are sheathed. He strolls in like he belongs here.
Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision "Hey Sharee. Green stuff. Must be an elven temple, amirite?" The large half-orc snarks to the elf.
Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision Ordrud reloads his hand ballista in one smooth motion again. Then, he takes a bead of the staggered guard who is closest to the temple to put him down. use object to load. Heavy crossbow: 1d20 + 2 ⇒ (13) + 2 = 151d10 ⇒ 3
Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision So much for the map and preamble, just tense music. Ordrud follows Vothe into the clearing with quite a bit of spacing between them. He holds his right hand up while his left fishes a small ballista bolt from its quiver. When he catches his hand ballista, he loads it in one smooth motion. Then, he takes a bead of the furthest guard who closest to the temple. bonus action to summon heavy crossbow. use object to load. React if the guard moves toward the temple or toward us: 1d20 + 2 ⇒ (13) + 2 = 151d10 ⇒ 9
Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision Need a map (or description of the setting for theater of the mind), and get ready for some background music...
Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision "We definitely draw them away in a trap. Too bad we don't know a secret way in the back, like this other story I heard."
Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision "They live out here? Enough talk." The pirate concludes. Looking at Sharee, "Either start walking up there, or I will."
Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision So, an original Conan the Barbarian scene. Sneak into the temple, kill anyone who gets in our way, and escape.
Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision "Um. Speaking as THE pirate here, they could just be a caravan of merchants who we can buy stuff and sell our loot. They might even pay top coin for that book." "If you want to go and sneak, I can walk up to them and distract them. Besides, they should be afraid of me. Very afraid." Ordrud reacts to randomly ambushing people. Please remind me why we're out here again.
Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision This half-orc towers above civilized humanoids at close to seven feet tall. While he has characteristic gray skin, pointed ears, and a toothy under-bite, he has a nose ring, a gold canine tooth, and short black hair with a chinstrap beard. He wears the biggest suit of chain mail you've ever seen and shoulders a greataxe, heavy crossbow, quiver and backpack with a coil of rope strapped to it. His weapons belt carries matching handaxes. With a smirk, he replies, "I'm Ordrud. And, I'll ride the Whale Road with ya," in a tone that he clearly means something completely different.
Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision Ordrud dashes after the wounded creature. He slings his hand ballista on his back to not break it.
Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision To fight the horde, and sing and cry! Ordrud half-heartedly throws his greataxe at the chimera and holds his right hand. By the time his bonded hand ballista flies to his grasp, his other hand has the bolt ready to load. After loading, he turns his sights on the flying creature, but the quarrel thunks into the dead one instead.
Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision Ordrud backswings giving the head of his greataxe a hungry life of its own. But, misses the flesh of the creature.
So, the half-orc viking forces destiny and quickly reverses the swing from the high guard position.
Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision The Immigrant Song starts playing in the background Ordrud throws his hand ballista over his shoulder and charges the creature. as he reaches the creature, his greataxe flies into his hands in his downswing. Greataxe: 1d20 + 5 ⇒ (15) + 5 = 201d12 + 3 ⇒ (10) + 3 = 13
Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision Ordrud shuffles forward while loading another bolt into his hand ballista and fires at the manticore.
Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision Ordrud holds out his hand and summons his hand ballista, which flies to his outstretched hand. He loads a bolt and fires at the manticore.
Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision It might be good to get our of town and lay low for awhile. Maybe this shrine is the source of his power and/or curse. Two gulls, one arrow." Ordrud suggests.
Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision "Time to go, crew." Ordrud climbs out the window and then calls his greataxe to his hands.
Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision GM, would you please post where we are in Initiative, in every one of your posts. Thanks
Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision I suppose we're supposed to escape out the window? Did the tapestry and room catch on fire to cover their escape?
Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision HP 26 -5 -1 +3 = 23 HP "What magick's are on this "cleric?" He can't be damaged. He can't be grappled. We affect him as a light rain. This is ridiculous." Ordrud rhetorically asks and concludes. The Eldritch Viking snaps his fingers and lights the tapestry on fire.
Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision Ordrud stops casting Magic Missile and jumps on the "cleric."
Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision "Right, so straightforward doesn't work. Let's try sideways." Ordrud concludes and throws his greataxe through the ornate stained glass window. throw greataxe: 1d20 + 5 ⇒ (9) + 5 = 14
Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision Um. Can I get more description if the 22 did not damage the cleric? Did it not hit him, so higher than a 22 AC? Magical resistance preventing damage. Not there due to an illusion? thanks
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