Ope's page

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Hey all,

I was curious what is a good first setting/background for a new PFS player to read in order to understand the world, factions, factions etc..

Would it be the PFS Field Guide or is there something else you'd recommend?

Thanks, Ope


Suppose a character wields a rapier or scimitar in his main-hand and a dagger in his off-hand. Are there penalties to throwing a weapon with your off-hand? I'm assuming no attacks in the same round with his main-hand weapon.


OK, I’m new to Pathfinder and PFS. I’ll be playing in my first PFS game in a week or so and I’ve decided on what I want to play. I just feel drawn to the Duelist and have an image of the character in mind.
Here’s my character concept. As a boy, Devan was separated from his family while travelling in a caravan. He made his way to the nearest city. He survived using his speed and wits by stealing, begging fighting and the slight generosity from a few in the city. Eventually, he found his way aboard a ship, where he learned to sail and fight with a rapier or saber. Now that the sea is in his blood, he is setting out to make his fortune to purchase his own vessel to begin a life as a trader or pirate.

To meet my vision of his background, I like the idea of taking a little bit in both, but not sure how best to do it. Looks like I’ll need 3 levels rogue and 4 levels fighter or 2 levels rogue and 5 levels fighter.

Got a few questions and any help you can offer is much appreciated.

1. Good idea to mix fighter & rogue, or just stick to one class?

2. If I go 3 rogue & 4 fighter, should I do 4 & 4? Or, given that, should I just go 8 levels of rogue.

3. If mixing classes, can one use an archetype from each class (i.e. mobile-fighter & swashbuckler-rogue)?

4. If one has two classes, do benefits from different feats & abilities stack? For instance, if one takes Power Attack & has Sneak Attack, can they both be applied?

5. Do Prestige Classes continue to gain feats every other level like base classes or do they only get their PrC class benefits?

6. Is there something else that would meet my character concept easier?


Regarding Wizards:

Is it worth it for a wizard to start with a Int of 20 or is 18 sufficient?

Regarding a Fighter:

Thinking of making a dwarf fighter who uses axe or hammer and shield. How much Dex is sufficient?

Thanks, Ope


Starting PFS games soon, and both of these archetypes seem as though they would be fun to play. For a new player, any downside or reason not to use either of these archetypes? Would it be better or easier to stick with a base rogue?

Thanks, Ope


Sort of a rhetorical question. There seems to be so many good choices for a character. I'm interested in learning more about Pathfinder and how the core rules work. I've played through the Beginner Box and have a background in 1e/2e D&D but no experience with 3e or 3.5. So, now looking to join some local PFS games to see the full rule set.

I've narrowed it down to a few choices.

1. Fighter or rogue to duelist. I always liked that concept for a warrior instead of the heavy weapon/armor fighter. This is the one I'm leaning towards out of concept.

2. Cleric (likely of Sarenae)

3. Ranger (seems like this could be a flexible character)

4. Wizard (always liked em and curious how a caster works in Pathfinder)

Like I said, there just seems to be so many good choices. I've only got the Core Rulebook and would like to stay with that for my first character.

Any advice?