So I had an idea for a Dwarf Fighter build that takes 2 levels of Monk (Sacred Mountain archetype). It seems like you get a lot of benefit from this and by focusing on AC and with the save bonuses from Dwarf and Monk you could make a pretty tough defensive warrior. For bonus feats I'm thinking Dodge and Improved Grapple. The other benefits you get from your dip are +3 to all saves, +1 to natural armor, Toughness, Stunning Fist, and an unarmed strike for rare situations. With other feats and early fighter bonus feats I'm looking at Shield Focus and Ironhide to further pump AC. After his Monk dip I'm thinking straight Fighter with full plate, shield, and waraxe.
So at early levels I'm thinking the build basically looks like this:
Str 17 Dex 13 Con 16 Int 13 Wis 14 Cha 6 (with 25 point buy)
Ftr 1 - Ironhide, *Shield Focus
Mnk 1 - *Stunning Fist, *Dodge
Ftr 2 - Weapon Focus (Waraxe), *Combat Expertise
Mnk 2 - *Toughness, *Improved Grapple, +1 natural armor
Any thoughts on this type of build? Specifically, what should I be looking to do with feats after taking the easy AC bonus feats? Also, are there any better choices for bonus feats? Would you stat him differently?