Owl

Ookpik''s page

11 posts. Alias of Eric Collins - France.


Race

Stats:
HP 5/5 | Understand & Speaks Common | Perc’ +5 ; Stealth +1 ; Speed & Fly Speed 25 ft. | AC 14 | Fort' +5 ; Ref' +4 ; Will +8

Classes/Levels

Active conditions:

Gender

Arctic owl:
Female Neutral (Owl) Familiar, Lvl 1

About Ookpik'

Ookpick

• daily familiar abilities: Flier & Speech
• daily master abilities: Cantrip Connection

Minion:
• If an action spent (verbal command with the auditory and concentrate traits) to command her she gains 2 actions per turn.
• Cannot use reactions.
• If given no commands, she uses no actions except to defend herself or to escape obvious harm.
• If left unattended for long enough, typically 1 minute, animals follow their instincts, and sapient minions act how they please.

Stats:
• Initiative, acts on masters turn in combat.
• Swim Speed of 25 feet ; Flier w. Fly Speed of 25 feet
• Tiny - 5 HP (5hp/level)
• Low-light vision
• Has master's saves & AC
• Perception, Acrobatics & Stealth modifiers = 5 (level + INT)
• If it attempts an attack roll or other skill check, it uses your level as its modifier.
It doesn’t have or use its own ability modifiers and can never benefit from item bonuses.

Communication:
• It can communicate empathically with you as long as it’s within 1 mile of you, sharing emotions.
• It doesn’t understand or speak languages normally, but it can gain speech from a familiar ability
• Speech: understands and speaks Common

Abilities:
• Each day, you channel your magic into three abilities, which can be either familiar or master abilities.
• If your familiar is an animal that naturally has one of these abilities (for instance, an owl has a fly Speed), you must select that ability.

If she dies, master can spend a week of downtime to replace it at no cost.