Harsk

Onyx Ironhands's page

111 posts. Alias of JZ.


About Onyx Ironhands

Onyx Ironhands
Male Dwarf
Lawful Neutral
Wizard (favored class, HP) Diviner Level 8 / Bard Level 1

XP

Str 10
Dex 11
Con 16 (+3)
Int 18 (+4)
Wis 12 (+1)
Cha 12 (+1)

Point distribution: 11 Dex (1), 14 Con (5), 18 Int (17), 12 Cha (2)
Race modifications: 2 Con, 2 Wis, -2 Cha
Level Increases : 2 Cha

HP 73 ( 38 PFS + 27 Con + 8 favored class )
AC 16 ( 5 from magic leather armor (+2), 1 from ring of protection )
Touch 11 ( ring of protection )
Flat-footed 16

*+2 dodge against giants

Fort 5 (2 wizard, 3 Con)
Ref 4 (2 wizard, +2 bard)
Will 9 (6 wizard, +2 bard, 1 Wis)
(+2 against poison, spells and spell-like abilities)

Size Medium
Speed 20' (Slow and Steady)
Darkvision Vision 60'

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Attacks

Spoiler:

BAB +4
Warhammer +2 (+6 attack, 1d6+2/1d8+2 damage, x3 crit)
Heavy Crossbow +2 (+6 attack, 1d8+2/1d8+2 damage, 19-20/x2 crit, 120')
Bolts +1 (10)
Bolts, normal (20)

(+1 against orcs and goblins)
(+1 Point Blank Shot 30')

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Proficiencies

Spoiler:

Battleaxe, heavy pick, warhammer (dwarf)
club, dagger, heavy crossbow, light crossbow, quarterstaff (wizard)
Simple weapons, longsword, rapier, sap, short sword, shortbow, and whip (bard)
light armor and shields except tower shields (bard)

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Languages

Spoiler:

Dwarven, Common, Elvish, Undercommon, Gnome, Terran (Starting)
Draconic (wizard option)
Abyssal, Drow, Goblin (Linguistics, 2 ranks)

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Wizard Powers and Spells

Spoiler:

Arcane Bond item: ring

Arcane School: Divination
Opposition Schools : Illusion, Necromancy

Divination powers
Forewarned (Can act on surprise round, Init +4)
Diviner's Fortune (7 times/day)
Scrying Adept (Permanent detect scrying, scrying bonus)

Wizard Spells

0 1st 2nd 3rd 4th
4 5 4 4 3

Divination School Slots
0 1 1 1 1

1 extra spell of any castable level (Arcane Bond)

(DC of spells cast: 10 + spell level + 4 Int)

Spellbook

Level 1
Comprehend Languages, Detect Secret Doors, Detect Undead
Hold Portal, Identify, Mage Armor, Burning Hands, Magic Missile
Obscuring Mist

Level 2
Detect Thoughts, Locate Object, See Invisibility, Knock

Level 3
Clairaudience/Clairvoyance, Tongues, Lightning Bolt, Arcane Sight

Level 4
Locate Creature, Scrying, Arcane Eye, Geas Lesser

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Bard Powers and Spells

Spoiler:

4 Cantrips - no preparation needed.

Flare, Know Direction, Message, Mage Hand

2 1st level spells - no preparation needed.

Erase, Feather Fall

DC 10 + level + 1 Cha

Bardic Performance

Countersong

Fascinate

Inspire Courage (+1 against charm and fear, +1 attack and damage)

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Skills

Spoiler:

(2 base + 4 Int) * 8 wizard levels + (6 + 4) points bard = 58 points

Trained Class Skills

Appraise +10 (1 rank, 4 Int, 2 Dwarf)
Bluff +10 (6 ranks, 1 Cha)
Diplomacy +12 (6 ranks, 1 Cha, 2 Persuasive)
Intimidate +12 (6 ranks, 1 Cha, 2 Persuasive)
Knowledge - Arcana +10 (2 ranks, 4 Int, 1 Bardic Knowledge)
Knowledge - Dungeon +10 (2 ranks, 4 Int, 1 Bardic Knowledge)
Knowledge - Geography +10 (2 ranks, 4 Int, 1 Bardic Knowledge)
Knowledge - Nature +10 (2 ranks, 4 Int, 1 Bardic Knowledge)
Knowledge - Religion +10 (2 ranks, 4 Int, 1 Bardic Knowledge)
Knowledge - Planes +10 (2 ranks, 4 Int, 1 Bardic Knowledge)
Linguistics +10 (3 ranks, 4 Int)
Perception* +12 (6 ranks, 1 Wis, 2 Alertness)
Sense Motive +12 (5 ranks, 1 rank, 1 Wis, 2 Alertness)
Spellcraft +12 (3 ranks, 4 Int, 2 Magical Aptitude Feat)
Stealth +7 (2 ranks, 2 magic cloak)
Use Magic Device +12 (6 ranks, 1 Cha, 2 Magical Aptitude Feat)

*+2 Stonework (dwarf), +3 Darkness / Opposed (owl familiar)

Untrained Skills

Knowledge - Any +5 (4 Int, 1 bardic knowledge)

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Feats

Spoiler:

6 feats (4 wizard levels, 1 wizard bonus, 1 bard level)

Alertness (+2 bonus on Perception and Sense Motive)

Arcane Armor Training (swift action: reduce spell failure by 10%)

Improved familiar - Celestial Owl

Magical Aptitude (+2 Spellcraft, Use Magic Device)

Persuasive (+2 bonus on Diplomacy and Intimidate)

Point Blank Shot (+1 bonus on attack and damage up to 30')

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Familiar - Celestial Owl

Spoiler:

Lawful Good, 9 Intelligence
HP 4, AC 21/19,18, +3 init, BAB 0, Talons +5 (1d4-3)
10 ft. (2 squares), fly 40 ft. (average)
F2/R5/W2
Listen +14, Move Silently +17, Spot +6

alertness
improved evasion
share spells
emphatic link
deliver touch spells
speak with master
speak with animals of its kind
smite evil
low light vision
darkvision 60'
Damage reduction
Resistance (acid 5, cold 5, electricity 5) spell resistance 6)

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Equipment

Spoiler:

Backpack 2gp, 2lb
Bedroll 1sp, 5lb
Flint and steel 1gp
Rope, silk 10gp, 10lb
Sack (2) 2sp, 1lb
Torch (5) 5cp, 5lb
Rations (5) 25sp, 5lb
Waterskin 1gp, 4lb

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Magic Items

Spoiler:

Leather Armor +3 9000
Warhammer +2 8000
Crossbow +2 8000
Bolts +1 (10) 2000

Weapon and armor subtotal: 27000

Candle of Truth 2500
Dust of Appearance 1800
Brooch of Sheilding 1500
Bag of Holding type 1 2500
Hat of Disguise 1800
Feather token, bird (3) 1200
Cloak of +5 Fire Resistance and +2 stealth checks

Wondrous Items subtotal: 11450

Ring of Feather Falling 2200
Ring of Sustenance 2500
Ring of Protection +1 2000

Ring Subtotal: 6700

Total :45150 gp