Ironfang Engineer

Olexbu's page

56 posts. Organized Play character for Saving Cap'n Crunch.


Gender

LN Male Hobgoblin Wizard 2 | HP 22/24 | AC 15 | F +5, R +4, W +5 | Perc +4 | Spells: 1st 4/4 | Focus 0/1

About Olexbu

Ancestry Hobgoblin (Elfbane)
Background Iolite Trainee
Class Wizard; Level 2; Experience 16
Size Medium
Traits Humanoid, Goblin
Alignment LN; Deity
Languages Common, Goblin, Draconic, Gnoll, Jotun, Orcish
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SENSES
Perception
+4 [T]
Special Senses Darkvision
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DEFENSES
HIT POINTS
24

ARMOR CLASS
AC
15 [T]

Proficiency
Unarmored [T]

SAVING THROWS
Fortitude
+5 [T]
Reflex +4 [T]
Will +5 [E]
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OFFENSE

Wizard Class DC 18 [T]
Barbarian Class DC 16 [T]

Speed 25

Melee Strikes
Halberd +6 [T] (1d10+2 S) (reach)
Longsword +6 [T] (1d8+2 PS)
Gauntlet +6 [T] (1d4+2 B) (agile, free-hand)

Ranged Strikes
Composite Longbow +5 [T] (1d8+1 P) (deadly d10, propulsive, volley 30)

Weapon Proficiencies
Simple [T]
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SKILLS

Arcana +8 [T]
Athletics +6 [T]
Crafting +8 [T]
Intimidation +4 [T]
Medicine +4 [T]
Occultism +8 [T]
Society +8 [T]
Stealth +5 [T]
Thievery +5 [T]
Pathfinder Society Lore +8 [T]
Scouting Lore +8 [T]
Warfare Lore +8 [T]

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ABILITY SCORES
STR +2, DEX +1, CON +2, INT +4, WIS +0, CHA +0
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FEATS

Ancestry Feats and Abilities
Heritage 1st: Elfbane Hobgoblin
1st: Hobgoblin Weapon Familiarity

Skill Feats
Background: Sign Language
2nd: Additional Lore (Pathfinder Society Lore)

General Feats
3rd:

Class Feats and Abilities
Feature 1st: Arcane School (Universalist)
Feature 1st: Arcane Thesis (Familiar)
Feature 1st: Familiar
2nd: Barbarian Dedication (respects green dragons)
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EQUIPMENT

Gear
Halberd, longsword, gauntlet, composite longbow, 10 arrows, spellbook, writing set, healer's tools, backpack, bedroll, two belt pouches, 10 pieces of chalk, flint and steel, 50 feet of rope, 2 weeks' rations, soap, 5 torches, waterskin,

Money
180 GP, 1 SP, 6 CP

Reputation
Vigilant Seal: 36 (Tier 2)
Fame: 34
Faction Boons: Vigilant Seal Champion
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Networking
2 Swords, 1 Spells

Trained in Scouting Lore
Item: Scroll of Mage Armor

Sessions:
  • (Starts at level 2 per Experienced Adventurer)
  • Flooded King's Court (GM)
  • The Absalom Initiation
  • Lost on the Spirit Road (GM)
  • The Fall of Plaguestone
  • Spells:
    Focus Spells (1 focus)
    Hand of the Apprentice

    Cantrips
    Daze, Detect Magic, Mage Hand, Message, Ghost Sound, Electric Arc, Prestidigitation, Read Aura, Shield, Telekinetic Projectile

    1st (3/day plus Drain Focus)
    Jump, Burning Hands, Fear, True Strike, Magic Missile, Illusory Object, Lock