Harsk

Old Grog's page

193 posts. Alias of FangDragon.


RSS

1 to 50 of 193 << first < prev | 1 | 2 | 3 | 4 | next > last >>

HP 82 | AC 17 T 11 FF16 | CMB + 12 CMD 22 (BRush 27, DTrick 26, Trip 27) | fort +9 ref +4 will +4 (+3 poison,spells, spell like, +2 mind aff) | init +1 perception +13
Rage:
HP 103 | AC 15 T9 14 FF16 | CMB +12 CMD 22 | fort +12 ref +4 will +8 (+3 poison,spells,spell like, +2 mind aff)

GM thanks for running this. Now we're done would you mind marking this as inactive? Thanks!


HP 82 | AC 17 T 11 FF16 | CMB + 12 CMD 22 (BRush 27, DTrick 26, Trip 27) | fort +9 ref +4 will +4 (+3 poison,spells, spell like, +2 mind aff) | init +1 perception +13
Rage:
HP 103 | AC 15 T9 14 FF16 | CMB +12 CMD 22 | fort +12 ref +4 will +8 (+3 poison,spells,spell like, +2 mind aff)

I really wanted him to die from the bottle to the face, too bad that wasn't to be.


HP 82 | AC 17 T 11 FF16 | CMB + 12 CMD 22 (BRush 27, DTrick 26, Trip 27) | fort +9 ref +4 will +4 (+3 poison,spells, spell like, +2 mind aff) | init +1 perception +13
Rage:
HP 103 | AC 15 T9 14 FF16 | CMB +12 CMD 22 | fort +12 ref +4 will +8 (+3 poison,spells,spell like, +2 mind aff)

Ha, that was true until it wasn't ;P


HP 82 | AC 17 T 11 FF16 | CMB + 12 CMD 22 (BRush 27, DTrick 26, Trip 27) | fort +9 ref +4 will +4 (+3 poison,spells, spell like, +2 mind aff) | init +1 perception +13
Rage:
HP 103 | AC 15 T9 14 FF16 | CMB +12 CMD 22 | fort +12 ref +4 will +8 (+3 poison,spells,spell like, +2 mind aff)

I think the final fight would work better at the table than on a PbP, hard to maintain suspense and urgency over many days. I also think I would have targeted Grog for an epic TPK ;)


HP 82 | AC 17 T 11 FF16 | CMB + 12 CMD 22 (BRush 27, DTrick 26, Trip 27) | fort +9 ref +4 will +4 (+3 poison,spells, spell like, +2 mind aff) | init +1 perception +13
Rage:
HP 103 | AC 15 T9 14 FF16 | CMB +12 CMD 22 | fort +12 ref +4 will +8 (+3 poison,spells,spell like, +2 mind aff)

Grog isn't a thinker, he's a drinker. The best reward he could get is a wagon full of booze and a long straw.


HP 82 | AC 17 T 11 FF16 | CMB + 12 CMD 22 (BRush 27, DTrick 26, Trip 27) | fort +9 ref +4 will +4 (+3 poison,spells, spell like, +2 mind aff) | init +1 perception +13
Rage:
HP 103 | AC 15 T9 14 FF16 | CMB +12 CMD 22 | fort +12 ref +4 will +8 (+3 poison,spells,spell like, +2 mind aff)

"Aye! Tha citie's booze be safe. Tha calls fer a proppa celebration an no mistake!" replied Grog.


HP 82 | AC 17 T 11 FF16 | CMB + 12 CMD 22 (BRush 27, DTrick 26, Trip 27) | fort +9 ref +4 will +4 (+3 poison,spells, spell like, +2 mind aff) | init +1 perception +13
Rage:
HP 103 | AC 15 T9 14 FF16 | CMB +12 CMD 22 | fort +12 ref +4 will +8 (+3 poison,spells,spell like, +2 mind aff)

Not feeling terribly well Grog downs both healing potions, "Aiie yuck, s'nae proper drink tha."

CMW: 2d8 + 3 ⇒ (2, 8) + 3 = 13
CMW: 2d8 + 3 ⇒ (4, 1) + 3 = 8

He then waited for somebody smarter than him to figure out what to do.
A portal is probably for the best if it works.


HP 82 | AC 17 T 11 FF16 | CMB + 12 CMD 22 (BRush 27, DTrick 26, Trip 27) | fort +9 ref +4 will +4 (+3 poison,spells, spell like, +2 mind aff) | init +1 perception +13
Rage:
HP 103 | AC 15 T9 14 FF16 | CMB +12 CMD 22 | fort +12 ref +4 will +8 (+3 poison,spells,spell like, +2 mind aff)

Grog was too short and heavy to be knocked off his feet, but the wind was terribly strong and he was inexorably getting dragged back. He briefly regained his feet, and rushed away before sliding back once more. Gritting his teeth he force himself away before getting terribly angry and the stupid wind and forcing his way forwards through the hurricane strength winds with curses and spittle flying from his beet red face!
Str: 1d20 + 5 ⇒ (11) + 5 = 16 15' away?
Str: 1d20 + 5 ⇒ (1) + 5 = 6 Dragged 5' back
Str: 1d20 + 5 ⇒ (7) + 5 = 12 Dragged 5' back
Str: 1d20 + 5 ⇒ (6) + 5 = 11 Dragged 5' back
Str: 1d20 + 5 ⇒ (16) + 5 = 21 15' away
Str: 1d20 + 5 ⇒ (4) + 5 = 9 Dragged 5' back
Str: 1d20 + 5 ⇒ (1) + 5 = 6 Dragged 5' back
Str: 1d20 + 5 ⇒ (9) + 5 = 14 Dragged 5' back
Str: 1d20 + 5 ⇒ (18) + 5 = 23 15' away
Str: 1d20 + 5 ⇒ (14) + 5 = 19 15' away

Str with rage: 1d20 + 5 + 2 ⇒ (8) + 5 + 2 = 15 15' away, safe?

Not quite sure if I got that right.


HP 82 | AC 17 T 11 FF16 | CMB + 12 CMD 22 (BRush 27, DTrick 26, Trip 27) | fort +9 ref +4 will +4 (+3 poison,spells, spell like, +2 mind aff) | init +1 perception +13
Rage:
HP 103 | AC 15 T9 14 FF16 | CMB +12 CMD 22 | fort +12 ref +4 will +8 (+3 poison,spells,spell like, +2 mind aff)

Sorely wounded, and hungover like sin, Grog listlessly watches Ed's attack to see if it did anything. He pops a wad of something icky and red colored into his mouth and starts chewing.

Grog is using Barbarian Chew. If Ed doesn't get turned into a newt Grog will also try smashy smash.


HP 82 | AC 17 T 11 FF16 | CMB + 12 CMD 22 (BRush 27, DTrick 26, Trip 27) | fort +9 ref +4 will +4 (+3 poison,spells, spell like, +2 mind aff) | init +1 perception +13
Rage:
HP 103 | AC 15 T9 14 FF16 | CMB +12 CMD 22 | fort +12 ref +4 will +8 (+3 poison,spells,spell like, +2 mind aff)

The fight over, Grog falls nervelessly to the floor, panting. The room starts spinning and before he knows it, his liquid lunch repeats on him...

Sunder attacks vs the artifact ?


1 person marked this as a favorite.
HP 82 | AC 17 T 11 FF16 | CMB + 12 CMD 22 (BRush 27, DTrick 26, Trip 27) | fort +9 ref +4 will +4 (+3 poison,spells, spell like, +2 mind aff) | init +1 perception +13
Rage:
HP 103 | AC 15 T9 14 FF16 | CMB +12 CMD 22 | fort +12 ref +4 will +8 (+3 poison,spells,spell like, +2 mind aff)

Grog is about to die no matter what btw, rage is running out and he'll be in the negatives.

Beside himself with anger, Grog hurls himself once more at the flying cultist. If there was a less dignified thing he could possibly be doing, Grog hadn't the faintest idea what it might be.
Acrobatics DC 14 for 5' high jump with a run up: 1d20 + 8 ⇒ (4) + 8 = 12
Realizing he's not going to make it and out of absolute desperation he throws his hammer at the cultist mid flight. TOINK!

Thrown Hammer, Improvised, Negative Level: 1d20 + 7 + 1 - 1 - 4 ⇒ (20) + 7 + 1 - 1 - 4 = 23Damage: 2d6 + 7 ⇒ (3, 3) + 7 = 13
Crit?: 1d20 + 7 + 1 - 4 ⇒ (13) + 7 + 1 - 4 = 17Damage: 2d6 + 7 ⇒ (5, 4) + 7 = 16
Natural 20 always hits I think...


HP 82 | AC 17 T 11 FF16 | CMB + 12 CMD 22 (BRush 27, DTrick 26, Trip 27) | fort +9 ref +4 will +4 (+3 poison,spells, spell like, +2 mind aff) | init +1 perception +13
Rage:
HP 103 | AC 15 T9 14 FF16 | CMB +12 CMD 22 | fort +12 ref +4 will +8 (+3 poison,spells,spell like, +2 mind aff)

Will: 1d20 + 8 + 3 ⇒ (4) + 8 + 3 = 15

Grog grimaces as the miasma burns him, and his stomach starts to rebel... He takes another swig of whisky to settle is stomach and is disgusted to find the bottle is now empty.
Good for what ale's ya!: 1d20 + 8 + 3 ⇒ (9) + 8 + 3 = 20

"EMPTY!", he glares at Asgar and slurs, "Your daaamm fault!" In fit of pique he throws the heavy bottle with all his strength squarely at the flying cultist.
Throw the empty bottle at Asgar, improvised weapon.: 1d20 + 7 + 1 - 4 ⇒ (17) + 7 + 1 - 4 = 21Damage: 1d4 + 7 ⇒ (4) + 7 = 11 I'm guessing this is 1d4 damage based on size.


HP 82 | AC 17 T 11 FF16 | CMB + 12 CMD 22 (BRush 27, DTrick 26, Trip 27) | fort +9 ref +4 will +4 (+3 poison,spells, spell like, +2 mind aff) | init +1 perception +13
Rage:
HP 103 | AC 15 T9 14 FF16 | CMB +12 CMD 22 | fort +12 ref +4 will +8 (+3 poison,spells,spell like, +2 mind aff)

OK then, I missed the discussion :(
It was undignified, but Grog found himself taking a running jump hoping to swat that annoying flying cultist with his hammer!
Hammer: 1d20 + 13 - 1 ⇒ (12) + 13 - 1 = 24Damage: 2d6 + 17 ⇒ (4, 3) + 17 = 24


HP 82 | AC 17 T 11 FF16 | CMB + 12 CMD 22 (BRush 27, DTrick 26, Trip 27) | fort +9 ref +4 will +4 (+3 poison,spells, spell like, +2 mind aff) | init +1 perception +13
Rage:
HP 103 | AC 15 T9 14 FF16 | CMB +12 CMD 22 | fort +12 ref +4 will +8 (+3 poison,spells,spell like, +2 mind aff)

With Asgar tantalizingly close, Grog tries to jump hoping to smash him with his hammer! But he can't quite reach...
Acrobatics DC 20 for 5' high jump: 1d20 + 8 ⇒ (10) + 8 = 18


HP 82 | AC 17 T 11 FF16 | CMB + 12 CMD 22 (BRush 27, DTrick 26, Trip 27) | fort +9 ref +4 will +4 (+3 poison,spells, spell like, +2 mind aff) | init +1 perception +13
Rage:
HP 103 | AC 15 T9 14 FF16 | CMB +12 CMD 22 | fort +12 ref +4 will +8 (+3 poison,spells,spell like, +2 mind aff)

I'm going to assume that's an acrobatics check to jump plus a standard attack.


HP 82 | AC 17 T 11 FF16 | CMB + 12 CMD 22 (BRush 27, DTrick 26, Trip 27) | fort +9 ref +4 will +4 (+3 poison,spells, spell like, +2 mind aff) | init +1 perception +13
Rage:
HP 103 | AC 15 T9 14 FF16 | CMB +12 CMD 22 | fort +12 ref +4 will +8 (+3 poison,spells,spell like, +2 mind aff)

Will (sounds like a spell): 1d20 + 8 + 3 ⇒ (16) + 8 + 3 = 27
Grog was confused, "Huh? Whats tha supposed to do?!"

GM how high is Asgar flying? Could Grog reach him if he was directly underneath?


HP 82 | AC 17 T 11 FF16 | CMB + 12 CMD 22 (BRush 27, DTrick 26, Trip 27) | fort +9 ref +4 will +4 (+3 poison,spells, spell like, +2 mind aff) | init +1 perception +13
Rage:
HP 103 | AC 15 T9 14 FF16 | CMB +12 CMD 22 | fort +12 ref +4 will +8 (+3 poison,spells,spell like, +2 mind aff)

Head swimming from the ridiculous amount of alcohol he'd consumed, Grog had to decide which of the two cult leaders he needed to attack. In the end he just decided to smash his hammer through both and let the gods sort them out...
Good for what ails you: 1d20 + 8 ⇒ (6) + 8 = 14 Nah
Confusion: 1d100 ⇒ 6 OK then.

Hammer time? Power attack, Rage, Negative Level: 1d20 + 13 - 1 ⇒ (13) + 13 - 1 = 25Damage: 2d6 + 17 ⇒ (4, 6) + 17 = 27
Iterative: 1d20 + 13 - 1 - 5 ⇒ (18) + 13 - 1 - 5 = 25Damage: 2d6 + 17 ⇒ (6, 3) + 17 = 26

Edit I'm not sure if Grog can actually reach him, he's flying right? (although he does have 5' reach) If he can't then he'll attack Cyan instead.


HP 82 | AC 17 T 11 FF16 | CMB + 12 CMD 22 (BRush 27, DTrick 26, Trip 27) | fort +9 ref +4 will +4 (+3 poison,spells, spell like, +2 mind aff) | init +1 perception +13
Rage:
HP 103 | AC 15 T9 14 FF16 | CMB +12 CMD 22 | fort +12 ref +4 will +8 (+3 poison,spells,spell like, +2 mind aff)

Grog is running out of rage rounds. He does have barbarian chew I suppose.

Grog reflexively takes another swing, but he's unable to see anything so he listens for the big bad. Hearing something he drunkenly lurches out of the darkness and tries to pulverize the first thing he sees, but ends up smashing the floor instead.
Good for what ails you: 1d20 + 8 ⇒ (12) + 8 = 20

Perception to pinpoint: 1d20 + 13 ⇒ (18) + 13 = 31
Hammer time? Power attack, Rage, Negative Level: 1d20 + 13 - 1 ⇒ (2) + 13 - 1 = 14Damage if it hit, which it clearly doesn't: 2d6 + 17 ⇒ (2, 2) + 17 = 21


HP 82 | AC 17 T 11 FF16 | CMB + 12 CMD 22 (BRush 27, DTrick 26, Trip 27) | fort +9 ref +4 will +4 (+3 poison,spells, spell like, +2 mind aff) | init +1 perception +13
Rage:
HP 103 | AC 15 T9 14 FF16 | CMB +12 CMD 22 | fort +12 ref +4 will +8 (+3 poison,spells,spell like, +2 mind aff)

Good for what ails you: 1d20 + 8 ⇒ (5) + 8 = 13
Confusion: 1d100 ⇒ 51

"I'll SHOWYA!" slurred grog as she swung his hammer wildly, which carried on round to smack into him, "OOF! COME HERE YA SNEAKY &#$&!!!"
Damage: 1d8 + 7 ⇒ (6) + 7 = 13

Le sigh :(


HP 82 | AC 17 T 11 FF16 | CMB + 12 CMD 22 (BRush 27, DTrick 26, Trip 27) | fort +9 ref +4 will +4 (+3 poison,spells, spell like, +2 mind aff) | init +1 perception +13
Rage:
HP 103 | AC 15 T9 14 FF16 | CMB +12 CMD 22 | fort +12 ref +4 will +8 (+3 poison,spells,spell like, +2 mind aff)

Good for what ails you: 1d20 + 8 ⇒ (7) + 8 = 15
Confusion: 1d100 ⇒ 48
"Eh? Where'd he go?! I cannae see meh hand! I CANNE SEE MEH DRINK. OH GODS I'M BLIND!" slurred an increasingly drunken Grog.


HP 82 | AC 17 T 11 FF16 | CMB + 12 CMD 22 (BRush 27, DTrick 26, Trip 27) | fort +9 ref +4 will +4 (+3 poison,spells, spell like, +2 mind aff) | init +1 perception +13
Rage:
HP 103 | AC 15 T9 14 FF16 | CMB +12 CMD 22 | fort +12 ref +4 will +8 (+3 poison,spells,spell like, +2 mind aff)

Perception DC 20? to pinpoint: 1d20 + 13 ⇒ (2) + 13 = 15
Miss chance if applicable: 1d100 ⇒ 43

Meh


HP 82 | AC 17 T 11 FF16 | CMB + 12 CMD 22 (BRush 27, DTrick 26, Trip 27) | fort +9 ref +4 will +4 (+3 poison,spells, spell like, +2 mind aff) | init +1 perception +13
Rage:
HP 103 | AC 15 T9 14 FF16 | CMB +12 CMD 22 | fort +12 ref +4 will +8 (+3 poison,spells,spell like, +2 mind aff)

Confusion: 1d100 ⇒ 4

A moment of clarity strikes Grog and before it's over he's rushing the leader and swinging his hammer for all he's worth!
Hammer, Rage, Power Attack, Negative Level: 1d20 + 13 - 1 ⇒ (20) + 13 - 1 = 32Damage: 2d6 + 17 ⇒ (2, 3) + 17 = 22
Crit?: 1d20 + 13 - 1 ⇒ (10) + 13 - 1 = 22Crit Damage: 2d6 + 17 ⇒ (4, 4) + 17 = 25


HP 82 | AC 17 T 11 FF16 | CMB + 12 CMD 22 (BRush 27, DTrick 26, Trip 27) | fort +9 ref +4 will +4 (+3 poison,spells, spell like, +2 mind aff) | init +1 perception +13
Rage:
HP 103 | AC 15 T9 14 FF16 | CMB +12 CMD 22 | fort +12 ref +4 will +8 (+3 poison,spells,spell like, +2 mind aff)

Good for what ales you?: 1d20 + 8 ⇒ (6) + 8 = 14
Confusion: 1d100 ⇒ 50
Spluttering a mix of raw alcohol and blood, Grog mutters something that makes absolutely no sense, "Ishh be ve ver ie la la te da-HIC ohva da ills n' far away-HIC."


HP 82 | AC 17 T 11 FF16 | CMB + 12 CMD 22 (BRush 27, DTrick 26, Trip 27) | fort +9 ref +4 will +4 (+3 poison,spells, spell like, +2 mind aff) | init +1 perception +13
Rage:
HP 103 | AC 15 T9 14 FF16 | CMB +12 CMD 22 | fort +12 ref +4 will +8 (+3 poison,spells,spell like, +2 mind aff)

I assume this will be an epic TPK, well let's see what the dice say.


HP 82 | AC 17 T 11 FF16 | CMB + 12 CMD 22 (BRush 27, DTrick 26, Trip 27) | fort +9 ref +4 will +4 (+3 poison,spells, spell like, +2 mind aff) | init +1 perception +13
Rage:
HP 103 | AC 15 T9 14 FF16 | CMB +12 CMD 22 | fort +12 ref +4 will +8 (+3 poison,spells,spell like, +2 mind aff)

Good for what ales you?: 1d20 + 8 ⇒ (15) + 8 = 23
Confusion: 1d100 ⇒ 76
Confusion: 1d100 ⇒ 56
Utterly confused, Grog staggers about about and drunkenly lashes out at something.

I assume he will take tons of AOOs if he moves, and 5' step isn't possible. Please confirm!

If he acts normally.
Primary, power attack, rage, negative level: 1d20 + 12 - 1 ⇒ (2) + 12 - 1 = 13Damage: 1d3 + 11 ⇒ (1) + 11 = 12
Miss: 1d100 ⇒ 73

Iterative, power attack, rage, negative level: 1d20 + 12 - 1 - 5 ⇒ (20) + 12 - 1 - 5 = 26Damage: 1d3 + 11 ⇒ (1) + 11 = 12
Miss: 1d100 ⇒ 57


HP 82 | AC 17 T 11 FF16 | CMB + 12 CMD 22 (BRush 27, DTrick 26, Trip 27) | fort +9 ref +4 will +4 (+3 poison,spells, spell like, +2 mind aff) | init +1 perception +13
Rage:
HP 103 | AC 15 T9 14 FF16 | CMB +12 CMD 22 | fort +12 ref +4 will +8 (+3 poison,spells,spell like, +2 mind aff)

I'm not really sure if this is what you meant GM, but lets see how this works out. Note the leader should be sickened for at least 5 rounds.
The clarity provided by the shot of oldlaw whisky was exceedingly short lived, Grog's head suddenly felt stuffed with wool and he lurched drunkenly, as he was pummeled by the cultists. Of course he took another swig and lashed out with his gauntlets, desperately trying to protect his drink!
Good for what ails you: 1d20 + 8 ⇒ (9) + 8 = 17
Confuse: 1d100 ⇒ 51

Primary, power attack, rage, negative level: 1d20 + 12 - 1 ⇒ (5) + 12 - 1 = 16Damage: 1d3 + 11 ⇒ (2) + 11 = 13
Iterative, power attack, rage, negative level: 1d20 + 12 - 1 - 5 ⇒ (13) + 12 - 1 - 5 = 19Damage: 1d3 + 11 ⇒ (3) + 11 = 14


HP 82 | AC 17 T 11 FF16 | CMB + 12 CMD 22 (BRush 27, DTrick 26, Trip 27) | fort +9 ref +4 will +4 (+3 poison,spells, spell like, +2 mind aff) | init +1 perception +13
Rage:
HP 103 | AC 15 T9 14 FF16 | CMB +12 CMD 22 | fort +12 ref +4 will +8 (+3 poison,spells,spell like, +2 mind aff)

Grog woozily stumbles about as the magic befuddles his mind. Falling back on familiar behavior he takes a deep swig of two hundred year old Oldlaw dwarven whiskey. The ruddy colored fiery liquid burns away all his doubts and Grog explodes with anger, "Try ta befuddle meh?! Grog'll drink ya unda da table 'n' show ye wot for!!"
[dice=Good for what ails you]1d20+8[/dice]

Swinging his hammer in a great arc, Grog rushes towards the cult leader and smacks him in the solar-plexus with sickening force!
Dirty trick (Sickened->Nauseated), with negative level: 1d20 + 19 - 1 ⇒ (14) + 19 - 1 = 32 As a reminder the DC is equal to 10 + the target's Hit Dice + the target's Wisdom modifier. The effect lasts one round plus one round for every 5 by which it exceeds the target’s CMD. Grog has greater dirty trick which makes it last 1d4 rounds extra on top of that. To make things worse for what I assume is the BBEG, Grog has Savage Dirty Trick. If the dirty trick connects he takes 7 dmg and must make a DC 20 fort save or be Nauseated instead of being Sickened.

[dice=Extra rounds from greater dirty trick]1d4[/dice]


HP 82 | AC 17 T 11 FF16 | CMB + 12 CMD 22 (BRush 27, DTrick 26, Trip 27) | fort +9 ref +4 will +4 (+3 poison,spells, spell like, +2 mind aff) | init +1 perception +13
Rage:
HP 103 | AC 15 T9 14 FF16 | CMB +12 CMD 22 | fort +12 ref +4 will +8 (+3 poison,spells,spell like, +2 mind aff)

Will Save: 1d20 + 8 ⇒ (7) + 8 = 15If that's mind affecting he gets +2 from Fortified Drinker. If it's a spell he gets another stacking +2. Not enough to make it though.


HP 82 | AC 17 T 11 FF16 | CMB + 12 CMD 22 (BRush 27, DTrick 26, Trip 27) | fort +9 ref +4 will +4 (+3 poison,spells, spell like, +2 mind aff) | init +1 perception +13
Rage:
HP 103 | AC 15 T9 14 FF16 | CMB +12 CMD 22 | fort +12 ref +4 will +8 (+3 poison,spells,spell like, +2 mind aff)

Grog pushes on into the middle of the chamber.


HP 82 | AC 17 T 11 FF16 | CMB + 12 CMD 22 (BRush 27, DTrick 26, Trip 27) | fort +9 ref +4 will +4 (+3 poison,spells, spell like, +2 mind aff) | init +1 perception +13
Rage:
HP 103 | AC 15 T9 14 FF16 | CMB +12 CMD 22 | fort +12 ref +4 will +8 (+3 poison,spells,spell like, +2 mind aff)

"Are these da ones tha' wanna ruin all da drink?!" growled Grog with remarkable ferocity, "Dey ain't taking mah drink! Nobody takes mah drink!" He turns beet red with rage, and swigs some raw grain whisky from a hip flask.

If grog hears sounds of combat he will double move inside. Otherwise he'll stay put and drink!


HP 82 | AC 17 T 11 FF16 | CMB + 12 CMD 22 (BRush 27, DTrick 26, Trip 27) | fort +9 ref +4 will +4 (+3 poison,spells, spell like, +2 mind aff) | init +1 perception +13
Rage:
HP 103 | AC 15 T9 14 FF16 | CMB +12 CMD 22 | fort +12 ref +4 will +8 (+3 poison,spells,spell like, +2 mind aff)

"All I know, iz I need a drink!" muttered the Dwarf hoarsely as he listened to the planing. Grog wasn't a tactician, his plan would involve running up to something and smashing it till it stopped moving. Of course thinking was a distraction from drinking, so Grog did the right thing and took a long deep pull on his hip flash. "Ahhh mountain spirits - none better in all ta world. Right, lets kick some cultist a**!"


HP 82 | AC 17 T 11 FF16 | CMB + 12 CMD 22 (BRush 27, DTrick 26, Trip 27) | fort +9 ref +4 will +4 (+3 poison,spells, spell like, +2 mind aff) | init +1 perception +13
Rage:
HP 103 | AC 15 T9 14 FF16 | CMB +12 CMD 22 | fort +12 ref +4 will +8 (+3 poison,spells,spell like, +2 mind aff)

The larvae thing was gross. Too bad vomiting it out didn't work ;)


HP 82 | AC 17 T 11 FF16 | CMB + 12 CMD 22 (BRush 27, DTrick 26, Trip 27) | fort +9 ref +4 will +4 (+3 poison,spells, spell like, +2 mind aff) | init +1 perception +13
Rage:
HP 103 | AC 15 T9 14 FF16 | CMB +12 CMD 22 | fort +12 ref +4 will +8 (+3 poison,spells,spell like, +2 mind aff)

"Proxy thing!" snarls Grog as he lays about with hammer try to squash the larvae!

Primary attack, Soft cover, Rage, Power Attack, Negative Level: 1d20 + 15 - 4 - 2 - 1 ⇒ (3) + 15 - 4 - 2 - 1 = 11Damage: 2d6 + 17 ⇒ (6, 1) + 17 = 24
Iterative attack, Soft cover, Rage, Power Attack, Negative Level: 1d20 + 15 - 4 - 2 - 5 - 1 ⇒ (19) + 15 - 4 - 2 - 5 - 1 = 22Damage: 2d6 + 17 ⇒ (2, 3) + 17 = 22


HP 82 | AC 17 T 11 FF16 | CMB + 12 CMD 22 (BRush 27, DTrick 26, Trip 27) | fort +9 ref +4 will +4 (+3 poison,spells, spell like, +2 mind aff) | init +1 perception +13
Rage:
HP 103 | AC 15 T9 14 FF16 | CMB +12 CMD 22 | fort +12 ref +4 will +8 (+3 poison,spells,spell like, +2 mind aff)

Sorry this game slipped through the cracks. I'm not really sure if Grog can hit the larvae on Ed, but if he can...

Grog falls back into the corridor just behind Tae and tries to swat the larva on Ed with his hammer!
Standard attack, Soft cover, Rage, Power Attack, Negative Level: 1d20 + 15 - 4 - 2 - 1 ⇒ (12) + 15 - 4 - 2 - 1 = 20Damage: 2d6 + 17 ⇒ (5, 4) + 17 = 26


HP 82 | AC 17 T 11 FF16 | CMB + 12 CMD 22 (BRush 27, DTrick 26, Trip 27) | fort +9 ref +4 will +4 (+3 poison,spells, spell like, +2 mind aff) | init +1 perception +13
Rage:
HP 103 | AC 15 T9 14 FF16 | CMB +12 CMD 22 | fort +12 ref +4 will +8 (+3 poison,spells,spell like, +2 mind aff)

It looks like there's 4 larvae left to the south? If so he'll attack the one due south of him and then the one west of that.
Grog steps forwards once more and lashes out about with his hammer!

Primary, Rage, Power Attack, Negative Level: 1d20 + 15 - 2 - 1 ⇒ (10) + 15 - 2 - 1 = 22Damage: 2d6 + 17 ⇒ (2, 2) + 17 = 21
Iterative, Rage, Power Attack, Negative Level: 1d20 + 10 - 2 - 1 ⇒ (5) + 10 - 2 - 1 = 12Damage: 2d6 + 17 ⇒ (1, 4) + 17 = 22


HP 82 | AC 17 T 11 FF16 | CMB + 12 CMD 22 (BRush 27, DTrick 26, Trip 27) | fort +9 ref +4 will +4 (+3 poison,spells, spell like, +2 mind aff) | init +1 perception +13
Rage:
HP 103 | AC 15 T9 14 FF16 | CMB +12 CMD 22 | fort +12 ref +4 will +8 (+3 poison,spells,spell like, +2 mind aff)

Grog steps forwards and lays about with his hammer, trying to squash as many larvae as he can!

Primary, Rage, Power Attack, Negative Level: 1d20 + 15 - 2 - 1 ⇒ (8) + 15 - 2 - 1 = 20Damage: 2d6 + 17 ⇒ (2, 5) + 17 = 24
Iterative, Rage, Power Attack, Negative Level: 1d20 + 10 - 2 - 1 ⇒ (20) + 10 - 2 - 1 = 27Damage: 2d6 + 17 ⇒ (4, 3) + 17 = 24
Crit?: 1d20 + 10 - 2 - 1 ⇒ (7) + 10 - 2 - 1 = 14Crit Damage: 2d6 + 17 ⇒ (5, 6) + 17 = 28


HP 82 | AC 17 T 11 FF16 | CMB + 12 CMD 22 (BRush 27, DTrick 26, Trip 27) | fort +9 ref +4 will +4 (+3 poison,spells, spell like, +2 mind aff) | init +1 perception +13
Rage:
HP 103 | AC 15 T9 14 FF16 | CMB +12 CMD 22 | fort +12 ref +4 will +8 (+3 poison,spells,spell like, +2 mind aff)

GM I'm not clear if there's something for Grog to attack or not. The map doesn't seem to show any enemies. Short of turning her upside down and shaking her (I doubt she'd thank Grog for that) I don't know what to do here.


HP 82 | AC 17 T 11 FF16 | CMB + 12 CMD 22 (BRush 27, DTrick 26, Trip 27) | fort +9 ref +4 will +4 (+3 poison,spells, spell like, +2 mind aff) | init +1 perception +13
Rage:
HP 103 | AC 15 T9 14 FF16 | CMB +12 CMD 22 | fort +12 ref +4 will +8 (+3 poison,spells,spell like, +2 mind aff)

Perception: 1d20 + 13 ⇒ (3) + 13 = 16
Grog's eyes dart around suspiciously, "Let's hope there's nae more o dem..."

He then tosses Charis a dusty bottle, "Belch it out. It's wot I'd do..."

Wyrm's breath bitter:
green-tinged brew has a pungent, bitter bite. It's flavored with a variety of foulsmelling herbs and is intensely carbonated through a unique fermentation process. Sometimes given to visitors as a prank, wyrm's breath bitter causes the drinker to become sickened for 1d6 minutes (Fortitude DC 12 negates); dwarves gain a +5 racial bonus on this saving throw. After drinking a dose of wyrm's breath bitter, the drinker can, as a move action, unleash a thunderous and noxious belch in either a 5-foot-radius spread or a 10-foot cone. Creatures in the area are deafened and sickened for 1 round (Fortitude DC 12 negates). The drinker must wait 1d4 rounds before belching again, but can belch as often as desired for up to 10 minutes after drinking a wyrm's breath bitter.
Alchemical Recipe
Recipe (2 black powder + 10 brimstone + 20 spirit of wine)/ digestion; Craft DC 21
Time 1 week; Tools brewer's kit; Type alcohol


HP 82 | AC 17 T 11 FF16 | CMB + 12 CMD 22 (BRush 27, DTrick 26, Trip 27) | fort +9 ref +4 will +4 (+3 poison,spells, spell like, +2 mind aff) | init +1 perception +13
Rage:
HP 103 | AC 15 T9 14 FF16 | CMB +12 CMD 22 | fort +12 ref +4 will +8 (+3 poison,spells,spell like, +2 mind aff)

"I just need one fer tha road, hic..." blubs Grog to his collection of bottles. You noticed he talks to them as if they where alive, very odd, more than a bit sad. Left to his own devices Grog would just get increasingly drunk and useless. In some respects it was hard to blame him, this dungeon was unremittingly awful and if you where too drunk to remember much of it, that was probably a blessing.

Erm let us know when it's time to smite something - I'm guessing that's about now?


HP 82 | AC 17 T 11 FF16 | CMB + 12 CMD 22 (BRush 27, DTrick 26, Trip 27) | fort +9 ref +4 will +4 (+3 poison,spells, spell like, +2 mind aff) | init +1 perception +13
Rage:
HP 103 | AC 15 T9 14 FF16 | CMB +12 CMD 22 | fort +12 ref +4 will +8 (+3 poison,spells,spell like, +2 mind aff)

Is it only Charis that needs to save? Grog will be nursing his beer right now,
letting her scout without him clanking about.


1 person marked this as a favorite.
HP 82 | AC 17 T 11 FF16 | CMB + 12 CMD 22 (BRush 27, DTrick 26, Trip 27) | fort +9 ref +4 will +4 (+3 poison,spells, spell like, +2 mind aff) | init +1 perception +13
Rage:
HP 103 | AC 15 T9 14 FF16 | CMB +12 CMD 22 | fort +12 ref +4 will +8 (+3 poison,spells,spell like, +2 mind aff)

Winded Grog kinda half sits down half collapses onto the floor, "Uff I needs me a drink! Dat thing knocked tha wind out o' me sails fer sure." He's exhausted for a few rounds. I can't remember do we have any healing wands left or should Grog start testing if healing potions taste interesting mixed with whisky?


HP 82 | AC 17 T 11 FF16 | CMB + 12 CMD 22 (BRush 27, DTrick 26, Trip 27) | fort +9 ref +4 will +4 (+3 poison,spells, spell like, +2 mind aff) | init +1 perception +13
Rage:
HP 103 | AC 15 T9 14 FF16 | CMB +12 CMD 22 | fort +12 ref +4 will +8 (+3 poison,spells,spell like, +2 mind aff)

Hmm I've been forgetting good hope :(

With his hammer annoyingly out of reach, Grog simply resorts to pummeling the remaining foe with his fists!
Gauntlet, power attack, Good Hope, negative level: 1d20 + 12 - 2 + 2 - 1 ⇒ (15) + 12 - 2 + 2 - 1 = 26Damage: 1d3 + 11 + 2 ⇒ (3) + 11 + 2 = 16
Gauntlet, power attack, Good Hope, negative level: 1d20 + 7 - 2 + 2 - 1 ⇒ (9) + 7 - 2 + 2 - 1 = 15Damage: 1d3 + 11 + 2 ⇒ (1) + 11 + 2 = 14


HP 82 | AC 17 T 11 FF16 | CMB + 12 CMD 22 (BRush 27, DTrick 26, Trip 27) | fort +9 ref +4 will +4 (+3 poison,spells, spell like, +2 mind aff) | init +1 perception +13
Rage:
HP 103 | AC 15 T9 14 FF16 | CMB +12 CMD 22 | fort +12 ref +4 will +8 (+3 poison,spells,spell like, +2 mind aff)

Sick of escaping only for the tentacle to grab him again, Grog drops his hammer and tries pummeling the tentacle with his fists but it simply turns him upside down causing him to shriek in indignation!

Free action drop hammer - can't use that in a grapple anyway.
Full attack: the tentacle.

Gauntlet, power attack, grappled, negative level: 1d20 + 12 - 2 - 1 ⇒ (1) + 12 - 2 - 1 = 10Damage: 1d3 + 11 ⇒ (1) + 11 = 12
Gauntlet, power attack, grappled, negative level: 1d20 + 7 - 2 - 1 ⇒ (5) + 7 - 2 - 1 = 9Damage: 1d3 + 11 ⇒ (1) + 11 = 12

Dice roller says no.


1 person marked this as a favorite.
HP 82 | AC 17 T 11 FF16 | CMB + 12 CMD 22 (BRush 27, DTrick 26, Trip 27) | fort +9 ref +4 will +4 (+3 poison,spells, spell like, +2 mind aff) | init +1 perception +13
Rage:
HP 103 | AC 15 T9 14 FF16 | CMB +12 CMD 22 | fort +12 ref +4 will +8 (+3 poison,spells,spell like, +2 mind aff)

Break out of grapple, rage, negative level: 1d20 + 14 - 1 ⇒ (16) + 14 - 1 = 29
Crimson with rage, Grog screams "Ye'll nae take me!" as he wrestles his way out of the tentacle's embrace and he drunkenly staggers closer to one of the remaining enemies.


HP 82 | AC 17 T 11 FF16 | CMB + 12 CMD 22 (BRush 27, DTrick 26, Trip 27) | fort +9 ref +4 will +4 (+3 poison,spells, spell like, +2 mind aff) | init +1 perception +13
Rage:
HP 103 | AC 15 T9 14 FF16 | CMB +12 CMD 22 | fort +12 ref +4 will +8 (+3 poison,spells,spell like, +2 mind aff)

Sure.

Grog tries to worm his way out of the thing's embrace.
Escape grapple? Rage, Negative Level: 1d20 + 14 - 1 ⇒ (5) + 14 - 1 = 18


HP 82 | AC 17 T 11 FF16 | CMB + 12 CMD 22 (BRush 27, DTrick 26, Trip 27) | fort +9 ref +4 will +4 (+3 poison,spells, spell like, +2 mind aff) | init +1 perception +13
Rage:
HP 103 | AC 15 T9 14 FF16 | CMB +12 CMD 22 | fort +12 ref +4 will +8 (+3 poison,spells,spell like, +2 mind aff)

There is nothing in the rules that suggest immunity to sickened condition.

http://www.d20pfsrd.com/bestiary/rules-for-monsters/creature-types#TOC-Unde ad


HP 82 | AC 17 T 11 FF16 | CMB + 12 CMD 22 (BRush 27, DTrick 26, Trip 27) | fort +9 ref +4 will +4 (+3 poison,spells, spell like, +2 mind aff) | init +1 perception +13
Rage:
HP 103 | AC 15 T9 14 FF16 | CMB +12 CMD 22 | fort +12 ref +4 will +8 (+3 poison,spells,spell like, +2 mind aff)

It should still be sickened then right?


HP 82 | AC 17 T 11 FF16 | CMB + 12 CMD 22 (BRush 27, DTrick 26, Trip 27) | fort +9 ref +4 will +4 (+3 poison,spells, spell like, +2 mind aff) | init +1 perception +13
Rage:
HP 103 | AC 15 T9 14 FF16 | CMB +12 CMD 22 | fort +12 ref +4 will +8 (+3 poison,spells,spell like, +2 mind aff)

GM I know you have a lot of house rules and stuff but why did the combat maneuver fail?


HP 82 | AC 17 T 11 FF16 | CMB + 12 CMD 22 (BRush 27, DTrick 26, Trip 27) | fort +9 ref +4 will +4 (+3 poison,spells, spell like, +2 mind aff) | init +1 perception +13
Rage:
HP 103 | AC 15 T9 14 FF16 | CMB +12 CMD 22 | fort +12 ref +4 will +8 (+3 poison,spells,spell like, +2 mind aff)

That'll be vs green. Dirty trick is in place of a melee attack. Thematically it's throwing sand in their eyes / shining the reflection of the sun in their eyes / kicking them in the nads, etc... Green clearly is in melee range because it's grappling grog. If green is an invalid selection (why?) then vs blue.


HP 82 | AC 17 T 11 FF16 | CMB + 12 CMD 22 (BRush 27, DTrick 26, Trip 27) | fort +9 ref +4 will +4 (+3 poison,spells, spell like, +2 mind aff) | init +1 perception +13
Rage:
HP 103 | AC 15 T9 14 FF16 | CMB +12 CMD 22 | fort +12 ref +4 will +8 (+3 poison,spells,spell like, +2 mind aff)

Drunk, grappled, and being shaken about like a rag doll, Grog's stomach started to rebel... "Ooooooohhh!" he groaned and then projectile vomited all over the entail thing. Yuck!
Dirty trick: Sickened->Nauseated: 1d20 + 19 - 1 + 2 ⇒ (6) + 19 - 1 + 2 = 26 If the combat maneuver worked then that's a DC 20 Fort save or blue will be Nauseated.
Extra rounds: 1d4 ⇒ 1

1 to 50 of 193 << first < prev | 1 | 2 | 3 | 4 | next > last >>