Nephilim

Okrin Beartusk's page

7 posts. Organized Play character for Arassuil.


Full Name

Okrin Beartusk of the Bearpelt Following

Race

Angelkin Aasimar

Classes/Levels

Oracle 1

Gender

Male

Size

Medium

Age

71

Special Abilities

Celestial Resistance (Acid 5, Cold 5, Electricity 5), Darkvision 60 ft., Mystery (Battle), Oracle's Curse (Tongues: Celestial), Orisons, Revelation (War Sight), Spell-like Ability (Alter Self 1/Day)

Alignment

Chaotic Good

Deity

Gorum

Location

Absalom

Languages

Abyssal, Celestial, Common, Giant, Hallit

Strength 17
Dexterity 12
Constitution 14
Intelligence 12
Wisdom 12
Charisma 14

About Okrin Beartusk

Alternate Racial Traits: Scion of Humanity (replaces Celestial; alters Native subtype), Truespeaker (replaces Skilled)

Favored Class: Oracle

Character Traits: Fate's Favored, Spirit Animal (Mammoth)

Feat: Tribal Scars (Bearpelt)

Skills: Craft (Weapons) +5, Diplomacy +6, Intimidate +8, Linguistics +4, Perception +5, Sense Motive +7

AC: 19, Touch: 11, Flat-footed: 18
HP: 16; Initiative +1 (can roll twice and use either result); Speed: 20 ft.

Saving Throws: Fortitude +4, Reflex +1, Will +3

Equipment: Shortspear, Heavy Wooden Shield, Four-Mirror Armor, Leather Armor, Alchemical Silver Light Mace, Cestus, Club, Cold Iron Dagger, Longspear, 5 Darts, Sling with 10 Sling Bullets, Air Bladder, Artisan's Tools, Backpack, Bedroll, Belt Pouch, Blanket, Block and Tackle, Chalkboard with 5 pieces of Chalk, Cold Weather Outfit, Crowbar, Drill, Earplugs, Fishing Kit, 5 (1-Pint) Flasks of Oil, Flint and Steel, Folding Pole, Grappling Hook with 100 ft. of knotted Hemp Rope, Inkpen with a vial of Ink, Mess Kit, 5 sheets of Parchment, 3 bags of Powder, Saw, Snowshoes, Spell Component Pouch, Spring-loaded Wrist Sheath, 1 week of Trail Rations, 100 ft. of Twine, Waterskin, Whetstone, 528 gp

Magical Consumables: Wand of Cure Light Wounds (50 charges)

Carrying Capacity: 86 lbs or less (light load), 87 to 173 lbs (medium load), 174 to 260 lbs (heavy load)
Weight Carried: 186 lbs

Oracle Spells Known (CL 1st; Concentration +3):
0th Level (At-Will): Guidance, Light, Spark, Stabilize
1st Level (4/Day): Bless, Cure Light Wounds, Divine Favor

Prestige Points: 0 / Fame: 2

Current XP: 1 / XP Needed For Next Level: 3