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Hi guys, my master want to do a gestalt adventure and because i'm new of it, i really need your help.

- My team is composed by: a sorcerer / oracle (melee) and a monk/druid (melee), so i'm thinking to make a ranged, in particular an Archer!
- lv 1 to 20 adventure with a start of 18 point buy
- all manuals are granted ( without the 3rd party rules ecc)
- only legal evil or neutral evil characters
- i'm thinking of a thiefling archer

do you have any advice or build to give me? what's the most funny and viable gestalt archer build?

thanks for your consideration