Oddyssis's page

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JDLPF wrote:

Overall, I highly dislike Signature skills as a mechanic and believe they should be removed entirely, allowing any class to spend their levels in any skill they wish. I don't see anything inherently unbalancing in a Fighter that's trained his whole life in moving stealthily, or a Monk that's spent years becoming one with Nature.

Thanks for the reference list that really makes it easier to digest!!!

I highly agree that Signature skills is unnecessary and only further limits character choice. Skill points work just fine and I don't see anyone complaining about that system being broken. However whether or not it is kept for the final version I'd really like to see at least the lowest 3 (fighter, barbarian, monk) get 5 proficiencies or base skill points per level. No reason to nerf players for not choosing to be a magical ponce.