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VoodistMonk wrote:

There are some racial things for Kobolds that are similar to what you are looking for, but not really.

You could be an Archeologist Bard or a Dervish of Dawn Bard... both of which are more focused on buffing themselves rather than the rest of the party.

Solo Tactics still is probably your best bet.

Thank you for the advice, I will look at Kobold, i hadn't even thought of races yet.


Melkiador wrote:
Mostly, Pathfinder just doesn't have a build like what you are wanting. It's an interesting idea for a new class, and I've seen things like that in some MMOs, but I can't think of anything in Pathfinder that does it. Solo Tactics is about as close as it gets.

Thank you for the advice, I will take a close look at the Inquisitor and post what I end up doing.


Melkiador wrote:

This option is a lot to take in for a beginner, but a summoner is a charisma based class that can cover a lot of roles. You have a good spell list and a pet that can be built to be good at combat, skills, defense, or a combination of those. And it has relatively low need on stats, so you could have a pretty good intelligence too without sacrificing much. But, it's one of the more complicated classes to pick up and can easily have long turn times if you aren't prepared.

Edit: The closest I can think of to someone who gets stronger from having teammates is the inquisitor and his solo teamwork feats.

I was looking at an inquisitor teamwork feat build, but I did not see many feats that gave stacking bonuses for more allies (charge feats were all I saw for that), and most of the feats only really worked if my allies had the feats to assist me in doing stuff, though I could assist them, which was not what I was looking for. Am I missing the teamwork feats that give me the bonuses I am looking for?


VoodistMonk wrote:

Bard!

High Charisma. Lots of skills. Decent combat competence.

It doesn't matter what the party is made up of, you will be useful to everyone.

Use a longspear, take Combat Reflexes. Later on, take Flagbearer, and get a Banner of Ancient Kings.

That's pretty much all you need.

I like the idea of bard magic augmenting my abilities, and am not opposed to them also effecting my allies, but I want something more along the lines of my allies presence always making my character stronger. Best example I can think of is a bit weebish, but Ichigo from Bleach performs better when his allies are nearby.


Mark Hoover 330 wrote:

So many suggestions. You're looking for someone everyone needs, makes use of Int and Cha, and is a martial combatant.

1. Magus: martial 3/4 BAB with Int for spellcasting, fun powers and martial abilities over time, good at using spells to buff self but also others.

2. Bard or Skald: martial 3/4 BAB with Cha for abilities, Int for lore and skills, good skills monkey type with utility spells and abilities that boost large groups

Bloodrager: minor spells, Cha based, but some skill use and lots of martial capabilities

Investigator: not much use for Cha other than in skill use but TONS of skills and skill utility, 3/4 BAB martial type with a class ability to give a modest damage boost

Rogue (Unchained), Slayer, Ranger: martial types, lots of skills monkey capability, decent damage bumps from class abilities or extra feats (or both from Slayer), not much for Cha to do except in skill use; ranger gets some minor spell use but you might trade that out in an Archetype; ranger also gets a minor Animal Companion for extra martial capability

Cavalier: not much use for Int other than skills, not much of a skills monkey, but full BAB, hands out Teamwork feats so good in groups, and while mounted plenty of damage dealing capability

Are you looking for specific build advice? What kind of character stands out to you/what in particular do you want to do in martial combat? What other questions do you have? Also... great name Checkov!

Thank you for the advice, though I think there is a misunderstanding in what I'm looking for. With teamwork feats you can get bonuses for stuff if your ally also has the feat. I am looking for something that effectively either turns allies into my personal support/something where I just get buffs for having allies nearby, not so much buffing my allies. As far as martial goes, I dont care if its ranged or melee, but I dislike spells as a combat form as I find it boring, though I am not opposed to having them to augment martial combat.


Melkiador wrote:

Can you tell us how many players and what they are already playing?

Bard is probably a good choice, since it sounds like there isn’t already one.

Unfortunately idk how many players nor do I know all of their builds, I know 1 is an alchemist, and 1 is some disease spreading build.


I am new to pathfinder and am going to be playing in a campaign that will have rotating party members, so I want to make a character that can function regardless of what players are present. They best way I thought of to do this was a jack of all trades kind if build that got better at doing stuff with more allies. As almost all of our players have low intelligence and charisma scores I want a character that makes use of those skills, and ideally I would like to have combat be martial. Any suggestions?