Valeros

Nosro Ensigmo's page

3 posts. Alias of Tealk.


Race

Male Human

Classes/Levels

Arcane Soldier - SP 8/8 HP 11/11 RP 4/4 | EAC 13, KAC 15 | Fort +3; Ref +3; Will +3 Awaiting Recruitment!

About Nosro Ensigmo

Soldier 1
CG Medium humanoid (Human)
Init +7; Senses Perc +1, Sense Motive +1
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Defense
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EAC 13, KAC 15
SP 8 HP 11 RP 4
Fort +3, Ref +3, Will +3
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Offense
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Speed 20 ft.
Melee
Longsword "Runesword" +3 (1d8+3 S; Crit x2; Analog)
Tactical Knife +4 (1d4+3 S; Crit x2; Analog, Operative)
Ranged
Semiautomatic Pistol +4 (1d6 P; Crit x2; 30ft; Small arms)
Space 5 ft.; Reach 0 ft.
Special Attacks
Arcane Assailant - Rune of the Eldritch Knight (Su)
You can imbue a weapon with a magic sigil, the rune of the eldritch knight, allowing the weapon to act as a magic weapon for the purposes of bypassing DR and affecting incorporeal creatures. This takes 10 minutes, and you can imbue only a single weapon at a time. If you imbue a new weapon with the rune of the eldritch knight, any previously imbued weapon loses this benefit. When calculating the Hit Points and hardness of a weapon imbued with the rune of the eldritch knight, treat its item level as 5 higher.
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Statistics
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Str 15, Dex 16, Con 10, Int 10, Wis 12, Cha 10
Skills
Acrobatics +7, Athletics +2, Bluff +0, Diplomacy +0, Engineering +4, Intimidate +0, Medicine +4, Mysticism +5, Perception +1, Piloting +7, Sense Motive +0, Stealth +3.
Feats
(1) Co-ordinated Shot - Provides a +1 bonus to attack rolls on ranged attack on target to allies.
(H) Improved Initiattive
Languages Common
Combat Gear
Ceremonial Plate, Troop, Tactical Pike, Semi-auto pistol, Tactical, Longsword.
Other Gear
Industrial Backpack, Starstone Compass, Travel Clothing, Hygiene Kit, 122 Credits.

Bot Me!:

Norso moves swiftly up to the enemy, drawing Runesword. The magical runes flickering with a magical essence as the blade strikes the enemy.
[dice=Runesword]1d20+3;1d8+3[/dice]
In melee with the enemy, co-ordinated shot helps his allies! They gain +1 to hit the target with ranged attacks!

Other combat actions:
[dice=Knife]1d20+4;1d4+3[/dice]
[dice=Semi-Automatic Pistol]1d20+4;1d6[/dice]

Norso talks about how difficult it was growing up on a farm. Yet, his words are soft and gentle as he speaks about the equality and community on Absalom station. Through his life he has met plenty of people of differnet religions.
[dice=Mysticism]1d20+5[/dice] -- reduce DC Culture/Mysticism to recall religious things by 5!

Background:
Nosro is not sure where he came from. He grew up on one of the agricultural moons of Absalom Station, with his foster family. It was hard work, but he gained the crutial skills of survival and how to fend for himself there. He was raised as a firm believer in freedom and equality, as those are the tenants of what makes for a good harvest at the end of the season. A good harvest, means good coin.

One day, Nosro recieved a package. Inside it, was an ancient weapon forged from old steel inside a red velvet cloth. It was lettered to him, however, with no more information about the sender or the purpouse of this weapon, he went out searching for answers. He felt a connection with the blade, that is for sure, but it had strange markins on it. Runes of the old world - runes of power from a Hellknight order lost to the ages. The only explanation could be that this belonged to his father. Hellknights are zealots, perfectly committed to the rule of law and the enforcement of consistent, stable systems. This was how he invisioned his father. And so he began training himself in swordsmanship, and in the old ways of runes.

Apearance, Behaviour and Personality:

Nosro isn't a tall human male. He has greasy black hair which sits just above his shoulders. Dark brown eyes which he is told is a sign of a polite and kind individual. His armour is not important to him, for he believes that it is not the material possessions of a person that count towards them. He was raised as a follower of Weydan - to understand the teachings of mortals about equality, a value he considers fundamental to the growth and well-being of any. He is a hard worker and prefers to extinguish conflict between people. He finds resolutions between people in inventive ways - a keeper of the peace. He does not mistrust technology, but prefers to use old-tech for he finds it more reliable in situations.

He likes to study the old texts of magics and runes. He believes they hold and interesting power, which new technologies are not capable of replicating. He has a hard moral compass. He dislikes bullies and power hungry people. He wants to discover more about himself and who the sword belonged to. His strong devotion to Weydan puts him with a deaper ballance with all things justice and sacrifice.