
| Full Name |
Norville "Shaggy" Rogers |
| Race |
Halfling |
| Classes/Levels |
Druid |
| Gender |
Male |
| Size |
Small |
| Special Abilities |
munchies |
| Alignment |
N/G |
| Languages |
Common, Halfling, Druidic |
| Strength |
10 |
| Dexterity |
13 |
| Constitution |
10 |
| Intelligence |
10 |
| Wisdom |
18 |
| Charisma |
12 |
About Norville "Shaggy" Rogers
General Stats
HP: 13
Initiative: +1
Speed: 20 ft
Defense
AC: 16 (3 armor, 1 shield, 1 DEX, 1 size)
Touch: 15, FF: 12
FORT: +4, REF: +2, WILL: +9
*+2 vs. fear
Offense
Sling: +3 (1d3/ x2)
Staff: +2 (1d4/ x2)
Skills
Climb: +6
Handle Animal: +5
K(Geography): +4
K(Nature): +7
Perception: +10
Profession (Chef): +8
Spellcraft: +4
Survival: +10
Swim: +4
Special Abilities
Nature Bond: Animal Companion
Wild Empathy: Can use Handle Animal in place of Diplomacy on animals
Woodland Stride: can move through natural growth at full speed and without suffering damage or impairment
Feats and Traits
Spell Focus (Conjuration) (1st level)
Indomitable Will: +1 WILL saves
Gifted Adept (Summon Monster III)
Spells
0) detect poison, purify food & drink, guidance, light
1) entangle, magic fang, cure light wounds
Gear
MUNDANE: backpack, blanket (x2), pouch, trail rations (x50), grappling hook, silk rope
Ever Burning Torch
Wand of Cure Light Wounds (50 charges)