| Nodlehs |
I am still quite a newbie when it comes to tabletop RPGs and I want to make sure I am running my Summoner properly according to RAW. While searching the forums I noticed a lot of comments about how most Eidolons are built improperly as well. Sorry ahead of time for the length of the post. (I did search for a bunch of this stuff, but a lot of times I couldn't follow what was being talked about as a lot of acronyms were being used I didn't know or they were talking way above the level I am asking (I had to look up what RAW was as well!))
Level 1 starting character, selected Extra Evolution as my feat choice and quadruped as Eidolon base.
Eidolon Build:
* Limbs (Legs) x 2 (Included in base)
* Bite (Included in base)
* Clawed Feet (Cost 1)
* Pounce (Cost 1)
* Improved Natural Armor (Cost 1)
* Improved Damage (Cost 1)
Assuming I did that correct, my Eidolon has 14 str, 14 dex, 13 con, 7 int, 10 wis, 11 cha, 16 ac, +4 initiative, 1 bab, +3 fort, +4 ref, +0 will.
For his attacks (And since I have more than one primary attack it doesn't get the 1-1/2 str bonus correct?)
1x bite at attack bonus of +3, 1d6+2 dmg
2x claw at attack bonus of +3, 1d6+2 dmg
I selected power attack for his feat, on power attack this changes the attacks too (Again, I don't get the extra 50% bonus increase because there are multiple primary attacks?)
1x bite at attack bonus of +2, 1d6+4 dmg
2x claw at attack bonus of +2, 1d6+4 dmg
If I pounce my attack changes to
1x bite at attack bonus of +5, 1d6+2 dmg
2x claw at attack bonus of +5, 1d6+2 dmg
And if I combine my pounce and power attack (with a -2 to ac until next round)
1x bite at attack bonus of +4, 1d6+4 dmg
2x claw at attack bonus of +4, 1d6+4 dmg
Is that all correct? And I only get the 3 attacks (max 3 due to Eidolon restrictions at lvl 1) when I do a full round attack otherwise I would have to pick 1 of the 3? And if I am near to enemies can I split the attacks between them? (IE: Can I bite goblin 1, and claw twice at goblin 2)
Now with regards to my Summoner.
I know 4 level 0 and 2 level 1 spells from this list (Summon Spells) at level 1, but only can cast 1 per day? And these are permanent choices I can't change later? There is no limit on casting the level 0 ones correct?
If I have a Charisma of between 12 and 19 I can cast 1 extra level 1 spell per day or 2 if I hit 20 (which would be a max roll of 18 + a racial mod of +2 for Charisma at lvl 1).
Let's imagine I get lucky and get an 18 and racial mod +2 can I cast only the 2 level 1 spells I know once each, or can I cast them multiple times in any combination up to the 3 per day I would have at that point?
And I think finally, at least for now, what the heck is my DC on casting these spells? Does it differ if I target allies/enemies? I can't seem to find where it says what my DC is.
Thanks for any answers you can give me!