Kassata

Noamuth's page

35 posts. Alias of KRNVR.


Full Name

Noamuth

Race

1/2E F Bar(Urban) 1 CG Init+2 Perc+6 F:+3 R:+2 W:+0 HP:13

Special Abilities

"My mother says, when my father was dead drunk, he would wake up in another world, and that's how we got here. I don't drink; I like this one."

Deity

Desna

Location

Wherever your action is

Languages

Common, Elven, Varisian

Occupation

Dancer

Strength 14
Dexterity 14
Constitution 13
Intelligence 14
Wisdom 10
Charisma 14

About Noamuth

NOAMUTH
Female half-elf Barbarian 1
CG Medium humanoid (half-elf)
Init +2 ; Senses Perception +6, Keen Senses, Low-light Vision (+2 sight-based, +2 sound-based)
==DEFENSE==
AC 15, touch 12, flat-footed 13 (+3 armor, +2 dex)
hp 13 (1d12+1)
Fort +3, Ref +2, Will +0
Defensive Abilities Elven Immunities
==OFFENSE==
Spd 30 ft/x4
Melee Dagger, Melee +3 1d4+1 19-20/x2
Melee Quarterstaff +3 1d6+3 20/x2
Melee Halberd +3 1d10+3 20/x3
Ranged Sling +3 1d4+2 20/x2
Melee Varisian Bladed Scarf +3 1d6+3, Reach, Trip
Melee War Razor +3 1d4+1
==STATISTICS==
Str 14, Dex 14, Con 13, Int 14, Wis 10, Cha 14
Base Atk +1, Cmb +3Cmd +15
Feats Armor Proficiency (LIGHT) (PFCR 118), Armor Proficiency (Light) (PFCR 118), Power Attack (PFCR 131), Shield Proficiency (PFCR 133), Exotic Weapon Proficiency (Varisian Bladed Scarf(via Ancestral Arms))
Skills Acrobatics +4, Diplomacy +6, Handle Animal +3, Perception +6, Perform (dance) +7, Ride +4, Use Magic Device +3
Languages Common, Elven, Varisian
Combat Gear Cold Iron Dagger, Quarterstaff, Halberd, Sling, War Razor, Varisian Bladed Scarf, Studded Leather Armor

BAB+1 Fort+3 Ref+2 Will+0 HP 13

Feats:
Power Attack

Traits:

Varisian Wanderer, +1 Perform (Dance), Perform is a Class Skill
Optimistic Gambler, morale bonuses last an additional 1d4 rounds

Skills:

6 skill points
SP CS ST Otr
1 +3 +2 +1 = +7 Perform: Dance
1 +3 +0 +2 = +6 Perception
1 +3 +2 = +6 Acrobatics
1 +3 +2 = +6 Ride
1 +3 +2 = +6 Diplomacy
1 +2 = +3 Handle Animal
1 +2 = +3 Use Magic Device

Equipment:

GP SP LB

Usual standard load:

GP SP LB
000 00 04 Quarterstaff
004 00 01 Cold Iron Dagger
012 00 02 Varisian Bladed Scarf
008 00 01 War Razor (in pocketed scarf)
008 00 00 Varisian Pocketed Scarf

003 00 04 Entertainer's Outfit

000 00 - Holly
000 00 - Mistletoe
000 01 - Garlic
000 05 - Wolvesbane
005 00 - Silver Weapon Blanche, 1 unit
001 00 - Desnan Holy Symbol, Wooden
001 00 - Sarenrae Holy Symbol, Wooden
005 00 - Sanctified Rings (one of a pair)
====== ==
047 06 12

Battle-ready load:

GP SP LB
- 00 08 Explorer's Outfit*

000 00 - Sling
000 01 05 10 Sling Bullets

010 00 08 Halberd
025 00 20 Studded Leather
* 00 00 Varisian Pocketed Scarf
* 00 02 Varisian Bladed Scarf
* 00 01 War Razor
* 00 01 Cold Iron Dagger
====== ==
082 07 45

012 00 22 Pathfinder's Kit:
--- -- 04 (Entertainer's Outfit)

backpack
bedroll
belt pouch
clay mug
dagger
2 fishhooks
flint and steel
sewing needle
signal whistle
50 feet of string
50 feet of thread
waterskin
week's worth of trail rations
whetstone

====== ==
094 07 72

from

104 10

leaves

010 03

unable to find costs for regular gypsy scarves,
can I get 3 in linen for 3 SP, and one
in silk for 1 GP?

That would leave me with 9 gold.

Total weight:
45 lbs War gear
27 lbs other
===
72 lbs total

Background:

Noa sometimes jokes that she inherited her father's good looks and her mother's sweet disposition. She didn't actually know her father; his power carried him from this world before her birth. Or at least, that's what her mother says. Noa's rage is more an intense focus, an intensity she gets from her mother, who insists there's magic in the dances she taught Noa, a magic Noa will find, eventually. (working toward Spell Sunder)

Meantime, one has to pay the butcher's bill, so Noa makes her way as a dancer, square to square, town to town. Being raised among Varisian nomads makes a succession of strange places all feel like home...