Pseudodragon

Nixs Osolax's page

12 posts. Alias of Capt Wombat.


Full Name

Nix Osolax

Race

Pseudodragon (Resolute) [CR1]

Classes/Levels

:
Initi+4 | AC 17 T15FF14 |HP12/12 | F+3, R+6, Wi+4 | P +6

Gender

Male

Size

Tiny dragon

Age

6

Special Abilities

Race

Alignment

LN

Languages

Common, Draconic, Sylvan, Telepathy.

Strength 8
Dexterity 18
Constitution 10
Intelligence 17
Wisdom 12
Charisma 10

About Nixs Osolax

BackStory:

Nixs was happy in the upper planes, life was good but dull, then one say he was called, to the prime, Grumtly Smither was on old mage, he life was Books and mysteries, dusty rooms and tomes. He was lonely and need help, he was getting on, they talked for some time and Nixs agreed to be his new familiar, it seemed like fun and would be nice for a change, a few years passed and Nixs liked his life, yes Grumtly was a bit of a curmudgeon but he was good and kind, always helping others, he passion was his books, old tiles and histories of things long forgot. 100s of books. Nixs helped, being and taking back books, making notes, but truth be told he was not one much for reading.

Then the sad day came, started like most that time of year, Nixs got up and headed out to get Grumtly his fresh baked spice bread from the market, but when he got back O calamity pain out rage. He know something was wrong the moment he landed buy the window, mess, books thrown onto the floor, boxed ripped open, shelves tossed, and Grumtly, Nixs found him, head smashed open, his live blood soaking the carpet.

The authorities had come, talked to Nixs and the housekeeper also out, but no clue was to who or way was found. Grumtly nor Nixs did not have the coin for the kind of magic to bring life back as some kind, so on a wet day soon after his body was buried. It was on that day that Nixs swore and oth, he would found who had done this, his only clue.
A list of books that were taken, each on a subject.

On was on the Vaults below a building the one he was in now. Vaults where strange things had been reported of late.

Description:

Pseudodragon
This housecat-sized miniature dragon has fine scales, sharp horns, wicked little teeth, and a tail tipped with a barbed stinger.
Pseudodragon
NG Tiny dragon

Pseudodragons are tiny cousins of true dragons, and are playful but shy. They often only vocalize in chirps, hisses, growls, and purrs, but can communicate telepathically with any intelligent creature. If approached peacefully and offered food, they are usually willing to share information about what they've seen in their territory, but threats or violence make them flee.

Upon reaching adulthood, a pseudodragon's body is about 1 foot long with a 2-foot tail, and weighs about 7 pounds.

Crunch:

Init +2;

Senses:
Blindsense 60 ft., Darkvision 120 ft., low-light vision;
Perception +6

DEFENSE
AC 17, touch 15, flat-footed 14 (+3 Dex, +2 natural, +2 size)
hp 12 (1d12)

Base Saves +3 +3 +3
Fort +3, Ref +6, Will +4

Immune paralysis, sleep; (race)
DR5 Cold, Acid, Fire (Resolute)
SR 17 = (12 race)+(+5 Resolute)

Movement
Speed 15 ft/25 Overland. fly 60 ft(good)
Space 2-1/2 ft.; Reach 0 ft. (5 ft. with tail)

OFFENSE
Base Atk +2; CMB +2; CMD 10 (14 vs. trip)

Melee -1/WF+5
Rage +5
Sting +5 (1d3–1 plus poison)
Bite +5 (1d2–1)

STATISTICS
Str 8, Dex 18, Con 10, Int 14, Wis 12, Cha 10

Feats & Drawback, Traits:

Feats x1
Weapon Finesse

Traits x2

Sacred Touch
You were exposed to a potent source of positive energy as a child, perhaps by being born under the right cosmic sign, or maybe because one of your parents was a gifted healer.

Benefit: As a standard action, you may automatically stabilize a dying creature merely by touching it.

Magical Talent ->Prestidigitation 1/day
Either from inborn talent, the whimsy of the gods, or obsessive study of strange tomes, you have mastered the use of a cantrip.

Benefit: Choose a 0-level spell. You may cast that spell once per day as a spell-like ability. This spell-like ability is cast at your highest caster level gained; if you have no caster level, it functions at CL 1st. The spell-like ability's save DC is Charisma-based.
mage hand

Wanderlust:
Your childhood was brightened by the new places you constantly saw as you traveled with your parents, who were merchants. Still excited by travel, you gain great energy when traveling overland.

Benefit(s): Treat your base land speed as 10 feet higher when determining your overland speed.

Drawback:
Sheltered:
Brought up in courtly environments and knowing little of violence, you have trouble getting accustomed to it.

Effect: Whenever you have less than half your maximum hit points, you are shaken.

Skills:

Diplomacy +5,
Fly +15,
Perception +6,
Sense Motive +6,
Stealth +19 (+23 in forests),
Survival +6;
Racial Modifiers +4 Stealth (improves to +8 in forests)

Languages:
Common, Sylvan,celestial, Draconic, +all V TP

SPECIAL ABILITIES:

Telepathy (60 ft.)

Poison (Ex)

Sting—injury; save Fort DC 14; frequency 1/minute for 10 minutes; effect sleep for 1 minute; cure 1 save. The save DC is Constitution-based and includes a +2 racial bonus.
This content was created for the Pathfinder rules by Paizo Publishing LLC and is part of the Pathfinder RPG product line.

Special Attacks:
The creature may smite Choas 1/day as a swift action (it adds its Cha bonus to attack rolls, and a damage bonus equal to its HD against Choas foes; smite persists until the target is dead or the Resolute creature rests).

Resolute Template Notes:

A Resolute creature's CR increases by +1 only if the base creature has 5 or more HD.

A Resolute creature's quick and rebuild rules are the same.
Rebuild Rules
Senses The creature gains darkvision 60 ft.

Defensive Abilities The creature gains damage reduction and energy resistance as noted on Table: Celestial Creature Defense.
Celestial Creature Defenses
DR5 Cold, Acid, and Fire

SR The creature gains spell resistance equal to its new CR +5

Special Attacks The creature may smite Chaos 1/day as a swift action (it adds its Cha bonus to attack rolls, and a damage bonus equal to its HD against Chaos foes; smite persists until the target is dead or the Resolute creature rests).

Items:

150gp
Fine Flying harness to hold tiny tools and pouches. 25gp

Tiny Iuon Torch 75gp

Veil+chain
Around Nixs neck is a tiny with a tiny Sliver veil, in the Veil is a single drop of his old master blood. 15gp

35Gp in tiny Gems