Queen Ileosa Arabasti

Nishara's page

37 posts. Alias of Grand Moff Vixen.


About Nishara

Background:
Nishara inwardly sighed with relief as the sound of footsteps faded. It was a close call, but she managed to fool him with a false story. It wouldn't last long, though, since he was the type to check on things like that. A brand new guard to replace the regular one was highly suspect, but it couldn't be avoided. She could have impersonated the regular guard quite easily, but not well enough to fool the lord. He was wily that one.

The footsteps faded away and she was alone once again. With a quick scan of the hallway, she slipped into the room where the documents were kept. Her patron would be most pleased at her obtaining of this information. Tensions with Galatine were already strained as it was, and the information she obtained here would further that peace.

She easily broke into the safe and got what she came for. Quietly slipping out the door, she made her way home. Once she had word she would deliver the documents, probably in a few days to let the chaos die down. As she left the mansion grounds she could hear the lord calling for the guards. She had departed just in time.

Nishara is a Kitsune. She works for a patron whose objective is to maintain the peace with Galatine no matter the cost (she doesn't know why they are so concerned with keeping the peace, just that this is their goal). To this end, they hired her to procure information useful in silencing the patron's opposition. Nishara performs her duties admirably, as she is intent on finding out more on this conspiracy that she is uncovering.

Growing up was hard at times due to her not wanting to stay in human form continually. Nishara was frequently punished for impersonating the other children and getting them into trouble for things that they didn't do. It was fun, though some people didn't like to think so. As she aged she found that there were other advantages to looking like someone else. Getting into the various business and homes became easier as she honed her ability. She observed them to learn their mannerisms and personality, then obtaining clothes and other small items to help her get inside. The greater the risk, the greater the thrill. It was exilerating!

It wasn't until she snuck into the home of an aristocrat that would meet the person who would soon become her patron. By this time she was fairly accomplished at impersonating others and getting whatever she wanted from their homes. As she made her way through the manor, she came upon the room she had scouted out. The safe was easy to break into. Fool. She would get whatever valuables she could and fence them later. It paid decent enough. With a click and the save was open. She scooped up some expensive-looking jewelry and small trinkets into a pouch, closed the safe, and continued her cleaning. After a short time she made her exit. She easily reached her apartment, and once inside, she sat down to see what she had gained.

Just as soon as she had separated the items according to value a knock came at the door. She deftly hid the items and answered the door as a feeble elderly woman.

She had barely opened the door to see who it was when it was shoved open with a strength she was not prepared for. It threw her backwards onto the floor with such force that she briefly saw stars. She looked up at the massive figure now standing over her just in time to see him grab and pick her up.

"You have master's things. Give back or I break you!" the brute said. With a squeeze of his hands for emphasis, she felt a pain shoot up her back as he did so.

"Come now Raphael, I said no force." another calmer, more composed voice interjected. "Release her, now!" she said with an air of authority.

The pain stopped and she found herself standing on her feet once again. The huge man backed away as the woman brushed him aside.

She sized her up before she spoke again. "I believe you have something of mine. I want it, and something else for that matter."

"What makes you think I have anything of yours?" she retorted. "I ought to call the guard for breaking and entering."

She pointed at the secret compartment she had previously built into the wall to hide the her ill-gotten gains. Before she could blink, the brute named Raphael took one step and was next to it. With one hand he broke the paneling, grabbed the contents and revealed his findings.

The woman reached over and picked out a small broach and held it for Nishara to see. "Recognize this? A family heirloom of mine, along with everything else here." Nishara noted that it had the family crest that was prominent on the woman's ring.

"Yes." Nishara confirmed.

"I have a detection spell on it created just for the purpose if it ever was stolen. I traced it here and found you." the woman explained.

"Yeah yeah, arrest me so we can get this over with." Nishara said with contempt. She had been through this enough times to know that there was always the chance that it would be her last time. She held her hands out in submission. "Do it." she spat and looked away while she waited for the big man to chain her. He never moved. The smaller man just stood there looking at her for a brief moment. With an expression of surprise and shock, she looked back at him.

"You are the first to successfully infiltrate my home. I have managed to catch everyone else that tried. If you tell me how you did it I may have an offer for you, but be honest. I don't like being lied to." she said darkly.

Nishara briefly looked the woman over, then shifted to look like her.

It was her turn to be startled. "Incredible! No wonder I didn't catch you." she looked thoughtful for a moment before speaking again. "I have need of your talents. This would allow me to gain information that would not otherwise be available. I pay well, and expect the best. You may engage in other employment when not on assignment as long as it doesn't interfere with my goals. Agreed?" she asked while holding out her hand.

Nishara was still for a few seconds as she thought it over, then slowly met the handshake. "Agreed. The first thing I'll do is move from here since you found me."

"You should be fine if you want to stay here. The only reason I found this place is the magic spell, otherwise I would have missed it. In fact, I did miss it, twice. Very well hidden. I'll be in touch, and not by the big one here." she says while gesturing to Raphael.

With that, the woman took her leave. Time proved the woman to be of her word, she paid well and Nishara continued to work for her. On or off assignment, she also works in her Marcus' bar as this was one of the top places to gather information. Surprising how many people had loose tongues after a strong drink.

Appearance:

Nishara is 5'4" at 120lbs. She has brown hair and dark green eyes. She usually wears a noble's outfit when out in the city, and attire for a barmaid while working tables.

Personality:

Nishara is very outgoing and friendly, something that serves her well in social situations. Primarily, she is a procurer of information. She infiltrates homes, businesses, organizations, and meetings/rallies in the furthering of her patron's goals. When on the job her personality is whatever she happens to need at that moment based on her current persona. She does not do assassinations or back alley murders as that is abhorrent to her. Laws mean less to her than helping others, but when a law benefits someone versus hurting them she will uphold it.

She loves her family, especially Marcus. He means a great deal to her, and she will do anything to make sure his business thrives.

Nishara
Kitsune rogue (burglar, kitsune trickster) 3 (Pathfinder RPG Advanced Player's Guide 132, Pathfinder RPG Advanced Race Guide 192, 193)
CG Medium humanoid (kitsune, shapechanger)
Init +3; Senses low-light vision; Perception +10
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Defense
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AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex)
hp 13 (3d8-4)
Fort -1 (+2 Luck bonus vs. poison from spiders), Ref +6, Will +2
Defensive Abilities evasion
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Offense
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Speed 30 ft.
Melee dagger +2 (1d4/19-20) or
. . rapier +2 (1d6/18-20) or
. . sap +2 (1d6 nonlethal) or
. . unarmed strike +2 (1d3 nonlethal) or
. . bite +2 (1d4)
Special Attacks sneak attack +2d6
Rogue Spell-Like Abilities (CL 0th; concentration +0)
. . 1/day—charm person (DC 14)
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Statistics
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Str 10, Dex 16, Con 7, Int 14, Wis 12, Cha 16
Base Atk +2; CMB +2; CMD 15
Feats Realistic Likeness[ARG], Skill Focus (Perception)
Traits canter, child of the aristocracy
Skills Acrobatics +11, Bluff +11, Diplomacy +11, Disable Device +11, Disguise +11, Knowledge (local) +8, Knowledge (nobility) +9, Perception +10 (+14 to hear the details of a conversation or to find concealed or secret objects (including doors and traps)), Sense Motive +9 (+14 to intercept a secret message), Sleight of Hand +9 (+13 to hide objects on your body (doesn't stack with heavy clothing but does with bonuses for attempting to hide small objects)), Stealth +9; Racial Modifiers +2 Acrobatics
Languages Common, Custom Language, Elven, Sylvan
SQ change shape, fast shifter, rogue talent (canny observer)
Combat Gear potion of cure moderate wounds (2), potion of darkvision (2); Other Gear +1 mithral chain shirt, dagger, rapier, sap, cloak of arachnida, bandolier, belt pouch, belt pouch, belt pouch, belt pouch, jewelry, masterwork backpack, masterwork thieves' tools, noble's outfit, pocketed scarf, reversible cloak, signet ring, 1,184 gp, 5 sp
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Tracked Resources
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Charm Person (1/day) - 0/1
Dagger - 0/1
Potion of cure moderate wounds - 0/2
Potion of darkvision - 0/2
Spider Climb (Constant) - 0/0
Web (1/day) - 0/1
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Special Abilities
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Canny Observer (Ex) +4 Perception to overhear conversations or find concealed or secret objects.
Canter If someone uses Bluff to give you a secret message, they get +5, if you attempt to intercept a secret message with Sense Motive, you get +5.
Change Shape (Su) Assume a single human form.
Cloak of arachnida +2 to save vs spider poison. Immune to webs or web spells; move at half speed in webs.
Evasion (Ex) If you succeed at a Reflex save for half damage, you take none instead.
Fast Shifter (Su) Using your racial change shape ability is a move action instead of a standard action
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Patron This person holds an influential position within the community's current political structure. She might be a royal advisor, a tribal council member, or the scion of another politician. The contact maintains direct access to the ears and concerns of those with political power and can attempt to influence their decisions. This type of contact is highly sought after, so her actions are closely watched to prevent outsiders (like you) from bribing or otherwise manipulating her. Though she has great potential to initiate social and political changes, she remains under close scrutiny at all times. A politician who has fallen out of favor could become a gossip, outsider, manipulator, or even a pariah or traitor.
Realistic Likeness Change shape can mimic individuals you've met, gain a +10 bonus to Disguise to impersonate.
Sneak Attack +2d6 Attacks deal extra dam if flank foe or if foe is flat-footed.