Arazni

Nini Micheals's page

14 posts. Alias of metid.


Full Name

Nini Micheals

Race

Undead Human

Classes/Levels

Oracle 8/Sorcerer 8

Gender

Female

Size

Medium

Age

Old.

Alignment

NE

Strength 14
Dexterity 16
Intelligence 12
Wisdom 7
Charisma 22

About Nini Micheals

She’s a part-ay dude!

Female Human Zombie (undead) Cross-Blooded Undead/Fey Sorcerer 8 / Lame Bones Oracle 8

NE Medium Humanoid

Init +6; Senses Perception +14, Darkvision 60 ft

Defense:

AC 20 T 14, FF 16 (+4 Dex, +6 Armor)


HP 99 (8d8+48+8) 
Fort +10, Ref +7, Will +6


Offense:

Speed 20 ft.

Melee: Heavy Mace +10/+5 (1d8+5, x2) B


Statistics:

Str 14, Dex 16, Con -(7) (Undead), Int 12, Wis 7, Cha 22 (+2 Headband) 
Base Atk +6/+1

Traits:
Charming: Diplomacy Class Skill, +1 Bluff/Diplomacy against things that could be attracted to her.

Gifted Adept: +1 Caster Level for Lover’s Vengeance.


Feats: Eschew Materials (Sorc. Bonus), Spell Focus (Enchantment) (Sorc. Bonus), Command Undead (Oracle Bonus), Arcane Armor Training, Greater Spell Focus (Enchantment), Eclectic, Fast Learner

Skills (48) 
x Bluff +20 = CHA 6+8+3+3

x Diplomacy +20 = CHA 6+8+3
+3
x Disguise +20 = CHA 6+8+3+3

x Heal +2 = WIS -2+1+3

x Knowledge (Nature) +5 = INT 1+1+3
x Knowledge (Religion) +5 = INT 1+1+3

x Perform (Dance) +14 = CHA 6+2+3
+3
x Perform (Sing/Rap) +14 = CHA 6+2+3+3

x Sense Motive +5 = WIS -2+4+3

x Spellcraft +12 = INT 1+8+3

x Stealth +8 = DEX 3+2+3

x Use Magic Device +15 = CHA 6+3+3+3

Languages: Common, Necril

Special Abilities:

Orisons

Cantrips

Oracle’s Curse (Lame): Movement speed reduced by 10 feet. Never affected by encumbrance.

--
Oracle Revelations:

Raise the Dead (Su): As a standard action, you can summon a single skeleton or zombie to serve you. The undead creature has a number of Hit Dice equal to your oracle level. It remains for a number of rounds equal to your charisma modifier. At 7th level, you can summon a bloody skeleton or fast zombie. At 15th level, you can summon an advanced skeleton or zombie. You can use this ability once per day plus one additional time per day at 10th level.

Undead Servitude (Su): You gain Command Undead as a bonus feat. You can channel negative energy a number of times per day equal to 3 + your Charisma modifier, but only to use Command Undead. You can take other feats to add to this ability, such as Improved Channeling, but not feats that alter this ability, such as Alignment Channel.

Soul Siphon (Su): As a ranged touch attack, you can unleash a ray that causes a target to gain one negative level. The ray has a range of 30 feet. This negative level lasts for a number of minutes equal to your Charisma modifier. Whenever this ability gives a target a negative level, you heal a number of hit points equal to your oracle level. You can use this ability once per day, plus one additional time at 11th level and every four levels thereafter. You must be at least 7th level to select this revelation.

--

Sorcerer Bloodline Arcana: Fey: Whenever you cast a spell of the compulsion subschool, increase the spell's DC by +2.
Undead: Some undead are susceptible to your mind-affecting spells. Corporeal undead that were once humanoids are treated as humanoids for the purposes of determining which spells affect them.

Sorcerer Bloodline Powers:
Laughing Touch (Sp): At 1st level, you can cause a creature to burst out laughing for 1 round as a melee touch attack. A laughing creature can only take a move action but can defend itself normally. Once a creature has been affected by laughing touch, it is immune to its effects for 24 hours. You can use this ability a number of times per day equal to 3 + your Charisma modifier. This is a mind-affecting effect.

Woodland Stride (Ex): At 3rd level, you can move through any sort of undergrowth (such as natural thorns, briars, overgrown areas, and similar terrain) at your normal speed and without taking damage or suffering any other impairment. Thorns, briars, and overgrown areas that have been magically manipulated to impede motion, however, still affect you.

--

Favored Classes:
Sorcerer (Human Special) (+8 spells (three 0-level, two 1-level, two 2-level, one 3-level)), +8 HP

Oracle (Human Special (+8 spells (three 0-level, two 1-level, two 2-level, one 3-level)), +8 Skill Points

Spells:

Oracle:
0 (11 Known) - Read Magic, Mending, Guidance, Bleed, Create Water, Detect Magic, Enhanced Diplomacy, Purify Food and Drink, Light, Resistance, Stabilize


1 (7 Known, 8/Day) - Cause Fear (bonus), Command, Murderous Command, Deathwatch, Enhance Water, Detect Good, Forbid Action


2 (5 Known, 8/Day) - False Life (bonus), Inflict Moderate Wounds, Protection from Good (communal), Undetectable Alignment, Hold Person, Enthrall


3 (3 Known, 6/Day) - Animate Dead (bonus), Inflict Serious Wounds, Lover’s Vengeance, Dispel Magic


4 (1 Known, 4/Day) - Fear (bonus), Control Summoned Creature

Sorcerer:
0 (10 Known) - Mage Hand, Message, Open/Close, Arcane Mark, Prestidigitation, Drench, Breeze, Penumbra, Mending, Ghost Sound


1 (6 Known, 8/Day) - Chill Touch (bonus), Silent Image, Charm Person, Hypnotism, Lock Gaze, Memory Lapse, MAGIC MISSILE


2 (4 Known, 8/Day) - Hideous Laughter (bonus), Seducer’s Eyes, Unnatural Lust, Misdirection, Oppressive Boredom


3 (2 Known, 6/Day) - Vampiric Touch (bonus), Suggestion, Reckless Infatuation


4 (0 Known, 4/Day) -

Items:

Consumables: 
Potion of Spider Climb (300 gp)
Potion of Invisibility (300 gp)
Potion of Fox’s Cunning (300 gp)

Wand of Grease (750 gp)

Attributes: +2 CHA


Item 1: (6600)

Item 2: (3300)

Item 3: (1650)

Items:
Ka-Ching stat = 1
Ka-Ching Abilities: 
Rolling in money 
Benefit: Any time you would gain a permanent boost to your Ka-ching stat you gain an additional +1.

Attributes: +2 CHA

Item 1: (6600) Circlet of Persuasion

Item 2: (3300) Robe of Bones

Item 3: (1650) Quick Change Cloak

Consumables: (1650) 
Material 5: 5K special material
Armor:
Mithral Chain Shirt +2
Weapons:
Cold Iron Heavy Mace +2 (Skull Cane)