Full Name |
Nin Moq |
Race |
Ratfolk |
Classes/Levels |
1st lvl Urban Druid (Rune Domain) |
Gender |
M |
Size |
S |
Strength |
8 |
Dexterity |
17 |
Constitution |
10 |
Intelligence |
12 |
Wisdom |
17 |
Charisma |
10 |
About Nin Moq
HP8 AC16 FFAC13 TAC14 MV20
F+4 R+3 W+5
BAB+0
CMB-1
CMD13
Feat: Merchant's Tongue (District) +300gp, can make opposed Diplomacy for selling 5% over market.
Feat: Scribe Scroll (Archetype)
Feat: Great Fortitude (+2 to F S/T)
Market Dweller Alternate Race trait, +2 Bluff, Sense Motive & Sleight of Hand
Melee Scimitar +0(1d6/18-20x2)
Melee Dagger +0(1d3/19-20x2)
Ranged Lt Crossbow +3 (1d6/19-20x2)
Ranged Sling +3 (1d3/20x2)
Typical Spells taken (D)indicates domain
0 Detect Magic / Read Magic / Create Water / Mending
1 Magic Stone / Cure Light Wounds / (D)Erase
Blast Rune 3+WIS mod per day std action to scribe a rune in adjacent square, anyone passing through 1d6+1 acid damage (DC26 Perception to detect the rune)
SKILLS 4+INT ranks per lvl (5)+2 background
+3 // Acrobatics +3(DEX)
+1 // Appraise +1(INT)
+2 // Bluff +2(ART)
+0 // Diplomacy
+3 // Escape Artist+3(DEX)
+3 // Heal +3(WIS)
+7 // Know (nature) (+2(Nature Sense) +1(INT) +1(rank) +3(class)
+2 // Linguistics +1(rank) +1(INT)
+7 // Profession (Scribe) +1(rank) +3(WIS) +3(class)
+9 // Perception +2(Racial) +3(WIS) +1(rank) +3(class)
+3 // Ride +3(DEX)
+5 // Sense Motive +3(WIS) +2(ART)
+5 // Sleight of Hand +3(DEX) +2(ART)
+5 // Spellcraft +1(INT) +1(rank) +3(class)
+9 // Stealth +4(Size) +3(DEX) +1(rank)
+9 // Survival +2(Nature Sense) +3(class) +1(rank) +3(class)
+0 // Use Magic Device +2(Race)
Nin Moq was born and raised into a drover family of ratfolk who held one of the contracts for transporting minor goods throughout the Merchant District. Their small, mule-rat-driven carts can be seen throughout the day bringing small goods to and fro throughout the District, avoiding the larger wagons. Bored with the possibility of spending his life moving the goods of others, Nin Moq was very aware of his talent for the written word, and started knocking on doors at the Barristers Guildhall. His boldness caught the eye of Cabnous Derryweather, a barrister of middling ability. He was hired to sribe for the barrister that day.
Barrister Derryweather kept him busy, most days scribing and rewriting copies of contracts and writs, and in the evening, started teaching Nin some of the unique powers held within writing and runes, and a newfound power developed within the young ratfolk. Nin discovered the ability to concentrate his will to produce limited mystical effects. Barrister Derryweather taught Nin how to transcribe those powers into written form, read them off, and even taught Nin a new language.
It was not revealed to Nin this new language’s actual roots and use until he had almost mastered it… The Infernal tongue. Nin was then engaged by Derryweather in translating and scribing a host of writings in that new tongue, much to his discomfort with not just the words, but the strange nature of the materials that these original writings were penned on, and with.
This continued for a few weeks until Derryweather failed to show up at the Guildhall suddenly one morning. For several days he remained missing. Nin checked his mentor’s home to find everything as it should be, nothing appeared packed up. He was at a loss what to do, and reported to the watch his concerns. The watch did a simple investigation and closed their interest in it in two weeks. Barrister Derryweather was presumed either dead, or moved on for good. His office at the Guildhall was locked up, clients having been moved over to other barristers, and his home and belongings made property of Sasserine and auctioned off.
For Nin’s part, no other barristers had a want, need or desire to take on an additional scribe, and most of them quickly and rudely escorted him out their door when they found out Nin knew the Infernal tongue. Still not wanting to become a drover like the rest of his family, Nin sought… “other” options for employment.
Family (in age order):
Deigg Moq (Father) Loyal to the family. Graying, stooped (even for a ratling) starting to tire easily, and knows he is getting along in years. Has made it known for some time his plan to turn over the family business he started from scratch to his eldest son. Deigg has no problems at all with Nin striking out on his own within Sasserine, but told Nin straight up he would worry excessively if Nin found any work outside the city itself.
Brit Moq (Eldest Son) Loyal to self. Puts on a reliable, grounded front, he is energetic, intelligent and hard working, but ambitious to a fault and has been holding himself back for a long time. Brit has a plan, and a secret… He wants to grow the Moq business into prominence to take over all the transport needs of Sasserine, not just cargo, and not just the Market District. Brit is determined enough to use any methods to establish his eventual monopoly, and from there… who knows?
Wej Moq (Second Son) Loyal to Brit. Wej is cunning more than smart, he is on the thin side for his race, but likes to dress in finer clothing when not working. Brit’s willing partner and accomplice in the big secret. Wej sees himself as the muscle and action part of the plan, whatever he has to do to help out his oplder brother, well, nothing is off the table.. Wej has a soft spot for, and often dotes on the youngest sister, Hjav.
Sev Moq (Third Son) Loyal to the family. Lack of confidence causes Sev to seek everyone’s approval. He is reliable in his work, but not as hard working as Brit or Wej. Sev is a budding sorcerer who is ashamed of his new talent, fears it and tries hard to suppress it and be unremarkable.
Flor Moq (Eldest Daughter) Loyal to the family. Physically strong and somewhat manipulative, Flor pokes her brothers by challenging them often in both prowess and endurance, but always in private, not wanting to embarrass anyone publicly. Not above getting physical with taller folk who are insulting, which has made problems for the Moq family and the watch on occasion.
Kes Moq (Second Daughter) Loyal to self. Family outsider and runaway. Believes her given form is ugly and longs to be elf or human. Ironically, Kes lives in the Cudgel District and works with and for the Ratcatchers Guild. She refuses any contact with her family, ingratiating herself with any elves, half-elves or humans that will accept her.
Hjav Moq (Youngest Daughter) Loyal to Family. Hjav, like most of her kin, helps the family business and is also a reliable, hard worker. Her passion is art, however, and she paints at night, displaying her wares whenever there is a city event appropriate for it (and she can convince her father and Wej to give her the time off.) Hjav is well aware of Wej’s concern for her, and uses it to her advantage on occasion.
Nin Moq (Youngest Son)
Puil Moq (Missing and presumed dead Mother) Puil disappeared from the Market District six years ago without a trace while out shopping in broad daylight. Two week investigation brought no evidence, no witnesses.