Aldern Foxglove

Nikolai Jorgenson's page

3 posts. Alias of Devastation Bob.


Full Name

Nikolai Jorgenson

Race

Human

Classes/Levels

Paladin/1

Gender

Male

Size

Medium

Age

21

Special Abilities

Aura of Good, Detect Evil, Smite Evil

Alignment

Lawful Good

Deity

Erastil

Languages

Common

Strength 15
Dexterity 12
Constitution 14
Intelligence 10
Wisdom 8
Charisma 15

About Nikolai Jorgenson

Backstory:
Nikolai was raised by his Aunt Gunilla in a small settlement near Heldren. He was told his father was a crusader who fell at Lastwall and his mother died in childbirth. He was brought up to be polite and respectful to his elders and look out for those weaker than himself. He took to the faith of Erastil that his community followed and became well liked for his eagerness to help; chopping wood, carrying water for old people, sharing game with poorer families and the like. Shortly after his 20th year he felt the call of wanderlust and took to the open road. He arrived in Heldren shortly after the troubles and looks to offer his assistance.

SPOILER LADEN BACKSTORY:
Nikolai left his small town after he discovered his true parentage. He is the son of Jorgi Elvanna, a Jadwiga scion of Elvanna the current witch queen of Irissen and an Ulfen serving girl. One of Elvanna's youngest sons, Jorgi was given freer reign and chose to spend his time at a remote outpost doing the military service that most Jadwiga males are required. Jorgi developed a sense of camraderie with the Ulfen soldiers stationed there, not nearly as cold and backstabbing as his fellow Jadwiga. Jorgi fell in love with Brid, a serving girl and he saw to setting her up in his house so they could be together. When Brid became pregnant, word went back to Whitethrone and Elvanna sent soldiers to kill the woman and half-breed and bring Jorgi home.

Ulfen loyal to Jorgi took Brid into the woods to a remote cabin where she could have the child and buy Jorgi time to arrange to smuggle her somewhere safe. Brid's sister, a soldier named Gunilla, was watching over Brid and the newborn when a witch came to the cabin. She was not an emissary of Elvanna, but a formidable witch of one of the older Jadwiga bloodlines that had fallen out of power. Through divinations, it was revealed that this child would bring about the downfall of Elvanna and to ensure that he would grow up to do this, she cast several powerful spells on him, protecting him from the winter witch's spells. The emissaries of Elvanna were closing in however, and the witch told Brid that all three would surely die if she wouldn't sacrifice herself. Brid made Gunilla swear to raise him to be a good person and to tell him the truth when he was old enough to understand. Gunilla fled with the baby and Brid remained to sate Elvanna's vengeance.

Gunilla went as far south as she could manage, settling near Heldren. Jorgi was taken back to Whitethrone never to be seen again. Shortly after Nikolai's 20th birthday, Gunilla became ill with something resistant to even healing magics. On her deathbed she confessed Nikolai's true past and the fate of his real parents. He took up Gunilla's old greatsword and resolved to return to Irissen and set things right.

Nikolai
Male human (ulfen) paladin 1
LG Medium humanoid (human)
Init +1; Senses Perception -1
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Defense
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AC 16, touch 11, flat-footed 15 (+5 armor, +1 Dex)
hp 12 (1d10+2)
Fort +4, Ref +1, Will +2; +1 trait bonus vs. the spells, spell-like abilities, and supernatural abilities of evil arcane spellcasters; +2 trait bonus to saving throws versus divination effects.
Resist cold 1
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee greatsword +4 (2d6+3/19-20)
Ranged sling +2 (1d4+2)
Special Attacks smite evil 1/day (+3 attack and AC, +1 damage)
Paladin Spell-Like Abilities (CL 0th; concentration +3)
. . At will—detect evil
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Statistics
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Str 15, Dex 12, Con 14, Int 10, Wis 8, Cha 15
Base Atk +1; CMB +3; CMD 15
Feats Power Attack, Weapon Focus (greatsword)
Traits patient optimist, warded against witchery, carefully hidden
Drawback naive
Skills Acrobatics +1 (-3 to jump), Diplomacy +7 (+9 to influence hostile or unfriendly creatures), Knowledge (nobility) +4, Spellcraft +4 (+5 to identify spells cast by evil arcane spellcasters.)
Languages Common
Other Gear scale mail, greatsword, sling, 50 gp
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Special Abilities
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Carefully Hidden You gain a +1 trait bonus to Will saves and a +2 trait bonus to saving throws versus divination effects.
Detect Evil (At will) (Sp) You can use detect evil at will (as the spell).
Energy Resistance, Cold (1) You have the specified Energy Resistance against Cold attacks.
Patient Optimist You gain a +2 trait bonus on Diplomacy checks to influence hostile or unfriendly creatures, and if you fail at such an attempt you may retry it once.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Smite Evil (1/day) (Su) +3 to hit, +1 to damage, +3 deflection bonus to AC when used.
Warded Against Witchery +1 to spellcraft to ID spells of evil arcane spellcasters, +1 to save vs their spells and abilities.

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