Varisian Wanderer

Nik Fralliniz's page

331 posts. Organized Play character for Jeremy Packer.


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Grand Lodge

Nik picks himself off the walk he grasped for support and takes chase.

ROM! Încet!

Varisian:
ROM! Slow her down!

Nik takes off at a run, trying to keep within range of Trinia.

Just like chasing down a deer in the woods. Yeah, just like that.

Rolls:
  • Acrobatics 1d20 + 1 ⇒ (11) + 1 = 12
  • Climb 1d20 + 1 ⇒ (16) + 1 = 17

Grand Lodge

Well, here goes!

Nik jumps out the window and takes off after the girl.

It is my intention for Nik to get within 100 ft of her so he can try to cast Hold Person to stop her escape. As the chase rules are kind of abstract I am not sure how much I need to accomplish that. I am making checks in the order Nik would try to attempt them. If the CLIMB check is unnecessary in order to reach that range, please just ignore it. Also, if one check is all that is needed and I can still cast the spell I will.

Acrobatics:
1d20 + 1 ⇒ (8) + 1 = 9

Climb:
1d20 + 1 ⇒ (9) + 1 = 10

Hold Person:
Range is 130 ft and there is a Will Save, DC 14.

Grand Lodge

Nik looks down out the window to see how she may have gone out.

The cercetași back on the road will never believe this. Me chasing a girl across the roofs. If neither of us breaks our necks it will be a miracle.

Varisian:
cercetasi=scouts

Is there a ledge or landing below the window and if so what would be the check to pursue her from here?

Grand Lodge

Nik hurries to the window and scans the sky.

Rom, unde a plecat creierul tău de pasăre!

Varisian:
Rom, where did your bird-brain go!

Grand Lodge

Nik nods at Ophelia's comment.

Atât de mult pentru negocieri!

Varisian:
So much for negotiations.

Nik pushes forward and shoulders the door in an attempt to break it open.

Strength:
1d20 + 1 ⇒ (7) + 1 = 8

Grand Lodge

Perception:
1d20 + 2 ⇒ (15) + 2 = 17

Grand Lodge

Thanks and the same to everyone else.

Grand Lodge

Trisane has been practicing his Varisian. I could send Rom to let him know what we have found. Rom might be able to help him find the exact window.

Nik turns back to Rom as he roosts on the nearby banister.

Bine Rom, e timpul să mergi la muncă. Du-te afară și găsește Trisane. Spune-i că credem că am găsit camera potrivită. Numără porțile aici și îl conduce la fereastra din fața acestei uși. Am înţeles.

Varisian:
Alright Rom, time to go to work. Go out and find Trisane. Tell him we think we have found the right room. Count the doors here and lead him to the window opposite this door. Got it.

Nik then sends Rom out to look for Trisane.

Grand Lodge

Nik stand silently behind Ophelia, letting her take the lead.

Sense Motive:
  • 1d20 + 4 ⇒ (14) + 4 = 18
  • 1d20 + 4 ⇒ (15) + 4 = 19
  • 1d20 + 4 ⇒ (18) + 4 = 22

Nik is letting Ophelia take the lead. He is not speaking and following her.

Grand Lodge

I am not sure what the delay is but this PBP has not seen activity in a few weeks. Are we continuing this?

Grand Lodge

That should work.

Nik nods for Ophelia to lead the way.

Grand Lodge

Mulțumesc fratele mic. Păstrează-te, totuși, poate că ar trebui să te duci la Trisane pentru noi.

Varisian:
Thank you little brother. Keep close though, we may need you to go get Trisane for us.

Nik follows Ophelia and whispers softly to her.

Should we start knocking on doors?

Grand Lodge

Oh, right, that might work.

Probably. No end of what trouble that bird can get into after all.

Bluff:
1d20 + 3 ⇒ (6) + 3 = 9 Keeping the streak alive!

Nik turns to head into the building and gently tries to clear a path to follow Rom.

Excuse us folks.

Grand Lodge

Nik whistles as Rom takes off.

I hope he doesn't get himself into trouble. The way this city corrupts those who live here, I suspect even he might get in over his head.

Grand Lodge

Nik looks at the person who mentioned the Shoanti and war.

The Shoanti are cousins to my people, and it seems they share more with us here than I imagined. It is no wonder both peoples avoid cities such as this, all they face is pain and anger here.

Nik looks around for any Hellknights or other guards and continues.

Perhaps our people should prepare for war and bring this place down to its foundations?

Grand Lodge

Nik nods as he stands again.

My pardons, I am not used to the city yet.

Grand Lodge

Nik kneels down in front of the mother and daughter, smiling warmly. He lays his staff on the ground and addresses the young girl but is careful not to approach further.

Sora soră, prietenul meu vorbește adevărul. Poate că mi-ai văzut fratele. Ar arăta probabil bolnav și avea un câine mare urmând în spatele lui.

Varisian:
Pardon sister, my friend speaks the truth. Perhaps you have seen my brother. He would look sickly perhaps and have a large dog following behind him.

Knowledge (local):
1d20 + 7 ⇒ (6) + 7 = 13

Grand Lodge

Hopefully Trisane will do better on the roof than the last time we dealt with things on the roof.

Nik moves up behind Ophelia, tapping Elden on the way and motioning him to follow.

We're right behind you Ophelia.

Grand Lodge

Well, so much for a quiet entrance.

Nik whispers to the companion on his shoulder.

Rom, uită-te la spate pentru noi. Vezi dacă e în siguranță.

Varisian:
Rom, check out the back for us. See if it's safe.

Nic lets Rom go and turns back to his friends. He looks around trying to see if he recognizes anyone.

Knowledge (local):
1d20 + 7 ⇒ (3) + 7 = 10

Grand Lodge

Nik follows Trisane through the streets, keeping an eye out for trouble. He tries to maintain a light step but he is more used to moving on trails than the streets.

Rom follows along from the air and the roof tops.

Nik:
  • Perception 1d20 + 2 ⇒ (5) + 2 = 7
  • Stealth 1d20 + 1 ⇒ (5) + 1 = 6

Rom:
Perception 1d20 + 9 ⇒ (17) + 9 = 26

Well, at least Nik is consistent.

Grand Lodge

I am good.

Grand Lodge

Nik returns the manacles he borrowed and asks Trisane if he can store a few things on Silverbeak. These are the items listed as "Gear Stored".

Nik stands next to Silverbeak and ruffles Rom's feathers.

We're ready. I suspected that a wandering Varisian living in the Guard Barracks of the city guard would end poorly. Sometimes I hate being right.

Grand Lodge

Nik takes the deck out of his pouch and stares at it for a second. He quietly speaks to himself.

It seems you, great spirit, wish me to help this city as well. Why should I when all I have seen is that this city destroys the soul of almost all that come here. It is even corrupting me.

Then he returns the deck to his pouch and continues outside to await his friends.

Grand Lodge

Let's move on from this.

Grand Lodge

Nik never even looks up.

Fine. Trisane, I will wait for the rest of you outside.

Nik turns to leave and whispers to himself.

Greater Father, forgive me. Perhaps it would be best to let this city burn.

Grand Lodge

This is madness!

Nik looks up with a blank face.

Commander, I know this is important to the city but I came here for a reason and rescuing young girls who may or may not have killed a king and set off a wave of chaos in the city was no where near what I figured I would be getting into. So, yes, once again I will assist you because it is the right thing to do and my friends need me as much as I need them.

With that said, has the guard made any attempt to locate my brother, Tobar? Has their been any leads? Did the two men we brought in provide any information? I need to find my brother, or at least what has happened to him. Then I can decide if I want to stay in this city that seems to be falling down around you, or return with my brother to my people.

Nik then lowers his head as if he is defeated and turns to Trisane.

I will follow you as always, but this can't continue much longer.

Grand Lodge

No, I was looking to just simply commission someone to do it.

Grand Lodge

The ledger was left in the room. Never considered it treasure, so I didn't put it on the list.

Grand Lodge

GM-Grenfax wrote:

Nik - Consecrated Weapon out of Adventurer's Armory? What god or image would be represented on the staff - we will have to bend the rules a bit, as Shaman do not typically worship the "gods" as much as the divine power in all things- you have been playing Nik as kind of a general follower of multiple divine entities, so it is doable; just need to figure out the details. And who would consecrate it for you.

4 scrolls - subtract the gp, add the scrolls to your equip list.

As we discussed I was going to have it consecrated to a combination of both Desna and Erastil, two gods worshiped by Varisians and the cause of the duality in Nik's thinking. Shaman's do not need to specifically worship a god but I am required to have a divine focus for channels. Hence the desire to make my main weapon a holy symbol to avoid those types of issues, and it is cool flavor in my opinion.

As for who, why can I not do it. The description of Channel Foci does not specifically call out how it is done, nor does it mention the need for spell casting. This is a GMs call, but I figured I would mention it.

Grand Lodge

Ophelia_Wintrish wrote:
She'll give the wand over to Rom and communicate what the command word is to activate it.

Any idea how many charges it has?

Grand Lodge

Nik would like to sit with Ophelia and ask her to make 3 sketches of Tobar, if she is able to.

In addition I would like to look into purchasing a darkwood quarterstaff (cost is 640g). Also, look into how to get it consecrated (cost 150g).

And finally I would like to craft four scrolls.

Scroll of Alter Self (CL 3) - DC 8 (cost 71.25)

Spellcraft:
1d20 + 7 ⇒ (13) + 7 = 20

Scroll of Lesser Restoration (CL 3) - DC 8 (cost 71.25)

Spellcraft:
1d20 + 7 ⇒ (4) + 7 = 11

Scroll of Charm Animal (CL 3) - DC 8 (cost 35.625)

Spellcraft:
1d20 + 7 ⇒ (10) + 7 = 17

Scroll of Monkey Fish (CL 3) - DC 8 (cost 35.625)

Spellcraft:
1d20 + 7 ⇒ (5) + 7 = 12

In order to make the scrolls I would need get 167 gold for supplies. In addition I would like to gain a scroll box for 5 gold.

One last thing... Ophelia, can you give Nik the wand of acid splash? Rom would like to play with it.

Grand Lodge

Nik said he feels his brother is dead and needs to move on, we can look for the children but there are no leads. So, my suggestion is return to the guard and see what they need.

Grand Lodge

The leads on Tobar are dead, perhaps I need to accept that he is as well. I think the lead on the other children may be more valid, assuming we think we are the group to follow up. Maybe more experienced guardsmen would be suited for that.

Grand Lodge

That would be fair.

Grand Lodge

Nik pulls off his pack and produces the symbol of Shelyn and hands it to the man.

This was found in the possession of a known thief. We figured you might know something about it, or at least know how to return it to the owners family.

Grand Lodge

Nik bows slightly to the man.

Perhaps another time. We are looking to speak with a member of the clergy about a holy symbol we have found. We wish to return it to the proper family if it can be found.

Grand Lodge

We should just move on.

Grand Lodge

As you said, it was not just Trisane you were replying to...

The point I was trying to make is not only the challenge of the encounter, but the timing of it and others like it.

This was a simple trip to sell some treasure and buy some gear, something some of us greatly need. The early volumes of any AP have limited options for gear, even more so specifically for casters. Being able to purchase lower level wands and scrolls, maybe some potions greatly expands the options casters have, and allows parties to continue further without resting so the casters can get their spells back.

It was great that the guard offered MW options of gear for the party, this eliminated some of the issue with this while the city was in ruins but it left limited options for the casters. Ophelia can't really wear armor and Nik is limited due to a low strength. Neither of them rely much on weapons so Nik could have gotten a masterwork quarterstaff and Ophelia a masterwork whip, neither would do much to make them better in adventuring.

Being able to purchase upgraded gear and consumables is a basic concept in the Pathfinder game, yet we are currently 3rd level and have had little opportunity to do so. Specifically when we have tried we were told to come back another time (when selling to the gnome), we went back and stopped a robbery in progress, and now we have been ambushed by a serious threat. As a party we are sitting on 4k of gold and treasure but unless we want to make a dragon's nest of it in the Citadel what good does it do us if we can never use it.

The CR system may be busted, and the lethality of the situation can be debated, but it is the statistical level of the challenge and the timing. I applaud the attempt to give Elden a chance to stretch his muscles, but a lesser challenge would have served just as well, it even would have left it less to chance. Yes the CR system doesn't work in isolated encounters like this, but it isn't meant to either. Statistically we were superior... We have higher to hits, but not by much. They didn't have superior weapons, but we're not swinging vorpals yet. They didn't have as many hit points, well that is debatable depending on who you compare it to.

This is all true, but then add in the fact there were 8 of them and they had us in a position that was very limiting to our tactical options. Luck prevented them from being hit by our heavy damage, but the only reason they weren't smashing Trisane was he gave up his attacks to be a shield for everyone else. Yes, Elden was not taking more damage than Nik could heal but the only reason Nik was able to heal so well was he got lucky on the rolls and since we weren't damaging them there was no need to worry about selective channel.

So, from our view we had an encounter that lasted 5+ rounds before a single opponent of 8 was dropped. We made one run away for a moment and we held another for a moment. Nik burned most of his spells already, though he could keep the fighters going and Ophelia had also burned most of her spells by then. And at this point we were still looking at facing 4+ of them 3+ of which were completely undamaged at that point. Yes, we probably would have survived but it would have been a bigger challenge than anything we have faced (and knowing the AP, anything we were likely to face) and ran the risk of killing one or possibly all of the party. And this was a random encounter meant to let the fighter be a fighter while the party is unprepared for such an attack while they are out getting some groceries.

I understand the AP is supposed to leave us feeling that Korvosa is a war zone. I know this is intentional, but if we cannot leave the Citadel without facing life or death situations then other options need to be made available to us. Either that or we soldier on and Nik becomes part dragon sleeping on a bed of gold and silver coins.

Grand Lodge

Stay strong Trisane.

Nik moves and follows Trisane's plan.

We're clear I think.

Double move action.

Grand Lodge

Great Dreamer I am not cut out for this hero business!

Nik clasps his holy symbols again and prays.

May the starlight ease us in our time of need.

With the wave of positive energy the parties wounds are healed. Then Nik begins to follow Ophelia and Trisane.

Channel Energy:
2d6 ⇒ (2, 5) = 7 Excluding the two melee combatants on Elden and the sniper above Trisane.

Standard Action to Channel Energy, Move Action to step behind Ophelia and Trisane.

Grand Lodge

Seems solid to me.

Grand Lodge

Great Father help us!

Nik begins chanting lightly as he steps back up beside Ophelia, increasing in volume as he begins to cast a spell. Then he points to the sniper above them and finishes his spell.

Rom! Fă ca cerul marin!

Varisian:
Rom! Do as the marine asked!

Move action - Step up beside Ophelia, Standard action - Cast Hold Person (DC 14 Will save for the southern sniper), Free action - shout to Rom.

Grand Lodge

Sweet Dreamer! We can't even complete a simple errand!

Nik drops back to Trisane while switching to his holy symbol of Desna.

Blessed Dreamer, heal me and my friends!

Channel:
Channel to heal 2d6 ⇒ (6, 6) = 12; excluding the three opponents near Elden (including the sniper above)

Move action - drop back 10 ft, Standard action - Channel

Grand Lodge

Ouch, that hurt!

Rom, găsiți coperta!

Varisian:
Rom, find cover!

Nik then steps back and holds forth his holy symbol of Erastil.

Father, help us and keep us strong!

Free action - 5 ft step back, Standard action - cast Bless

Grand Lodge

Can't we just head out for a relaxing day without being attacked?

Rom! Alerta prietenii noștri înapoi la barăci.

Varisian:
Rom! Alert our friends back at the barracks.

Nik steps forward, drawing forth some eldritch materials from his pouch. He speaks some sharp tones and fans his hands out as fire pours out from his finger tips.

Burning Hands:
3d4 ⇒ (3, 3, 2) = 8 Reflex DC 13 for half

Move Action - Alert Rom, Free Action - 5 foot step, Standard Action - Cast Burning Hands. Once resolved I can delete the targeting image if needed.

Grand Lodge

Sorry, got caught up in work and other things. I'll post shortly.

Grand Lodge

Perception:
1d20 + 3 ⇒ (12) + 3 = 15

Grand Lodge

On his way out Nik looks for a familiar face among the guard.

Maybe now that I have worked along side some of these guards, they will be more willing to help with finding Tobar.

Please guardsman, may I ask you a favor? Now that the city is under some sort of control again, would be good and spread the word amongst your companions about my brother? Tobar is his name and he has been missing for some time in the city. I came here looking for him and was caught up in the turmoil of our recent problems. And leads would be a great help. Thank you, and the rest of the guard for the help.

Then Nik turns back to his own companions.

Shall we see about finishing our errands and then seeing what we can find for leads after Tobar and those other troubled children?

Grand Lodge

Nik slumps against the wall but smiles.

How do you keep this pace?

Nik rises again and continues to follow the group.

I mean on the road we ride, or walk, most of the dead but that's a different kind of tired. Keeping this level of tension for days on end is exhausting. I say we take a night's rest and then we can look for Tobar. Maybe some of these guards could assist in the search while they are out keeping the peace?

If nothing else is happening for the night I would like to spend a few hours working on a scroll of delay poison and then turn in. Sleeping late probably as well.

Grand Lodge

The character that was with us for about a week. The elf.

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