Kyra

Nigri's page

Organized Play Member. 38 posts. No reviews. No lists. No wishlists. 1 Organized Play character. 1 alias.


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Female Human Cleric 1; HP 8/8; AC 14/T 11/FF 13; Fort +3; Ref +2; Will +7; CMB +1; CMD 11; Per +5; Init +1; Spd 30/20 ft

Ok Ocean, good plan.


Female Human Cleric 1; HP 8/8; AC 14/T 11/FF 13; Fort +3; Ref +2; Will +7; CMB +1; CMD 11; Per +5; Init +1; Spd 30/20 ft

Welcome back! Definitely in!!


Female Human Cleric 1; HP 8/8; AC 14/T 11/FF 13; Fort +3; Ref +2; Will +7; CMB +1; CMD 11; Per +5; Init +1; Spd 30/20 ft

Hey everybody. Seems to have gone a little quiet... am I missing something?


Female Human Cleric 1; HP 8/8; AC 14/T 11/FF 13; Fort +3; Ref +2; Will +7; CMB +1; CMD 11; Per +5; Init +1; Spd 30/20 ft

Nigri looks at the abominable dretch... such beings belong back in the Abyss!
"I must destroy this daemon before it breaches the line and starts attacking the defenceless!"
On her turn, Nigri will channel energy to damage evil creatures within 30 feet. Will save DC15 for half damage.
Channel energy damage: 1d6 ⇒ 2


Female Human Cleric 1; HP 8/8; AC 14/T 11/FF 13; Fort +3; Ref +2; Will +7; CMB +1; CMD 11; Per +5; Init +1; Spd 30/20 ft
brad water wrote:
Would you guys like experience or just level you up when seemed fit?

Happy to leave that one to you. For me it's easier to just be told when we level up rather than having to track XP.


Female Human Cleric 1; HP 8/8; AC 14/T 11/FF 13; Fort +3; Ref +2; Will +7; CMB +1; CMD 11; Per +5; Init +1; Spd 30/20 ft

"Do not take on the Storm King, he's beyond mere mortals!" shouted Nigri as she rushed towards the dretch. She stops 20 feet from the dretch and holds out her symbol:
"Holy light and holy flame!" she shouts.

Channel energy, alignment channel evil. Evil creatures within 30 feet take 1d6 damage, or can halve the damage with a Will save DC15:

Channel damage: 1d6 ⇒ 1

Nigri looks around for any seriously wounded soldiers.


Female Human Cleric 1; HP 8/8; AC 14/T 11/FF 13; Fort +3; Ref +2; Will +7; CMB +1; CMD 11; Per +5; Init +1; Spd 30/20 ft

By the way guys, I'll repeat this is my first PF campaign ever, so if I'm not doing something right, please let me know.


Female Human Cleric 1; HP 8/8; AC 14/T 11/FF 13; Fort +3; Ref +2; Will +7; CMB +1; CMD 11; Per +5; Init +1; Spd 30/20 ft

"That tiefling was frightened earlier, even though he didn't show it, but not of anyone in the crowd. I wonder if he knew this was coming. If he feared the coming of demons, then there's a chance he's not of the Asmodean ilk."

"What is he doing now? He's not running away, he's going *toward* the fight! I'd better keep an eye on him. And there's the two men who were lounging earlier..."

These thoughts flashed through Nigri's head as she joined the fighters.


Female Human Cleric 1; HP 8/8; AC 14/T 11/FF 13; Fort +3; Ref +2; Will +7; CMB +1; CMD 11; Per +5; Init +1; Spd 30/20 ft

Lovin' it!


Female Human Cleric 1; HP 8/8; AC 14/T 11/FF 13; Fort +3; Ref +2; Will +7; CMB +1; CMD 11; Per +5; Init +1; Spd 30/20 ft

"Light protect us," thought Nigri as she saw the approaching figure of Khorramzadeh surrounded by his minions. She picked up her backpack to head with the other civilians towards safety, but then cought sight of the warriors massing at the southern exit.

"I could go with the civilians and try and heal them one by one if they get hurt, or I could go with the fighters and keep them alive longer to buy more time for the villagers."

It was not an easy choice, as Nigri had never been in the front line before. The closest she's ever been to a demon was that fateful night 18 years ago when her power first manifested...

Nigri pulled her armor out of her backpack, put it on, and ran towards the assembling fighters, taking her holy symbol in hand.

As she ran, Nigri tried to remember anything from her religious texts that might be of use against the Storm King...

Knowledge (religion): 1d20 + 6 ⇒ (16) + 6 = 22


Female Human Cleric 1; HP 8/8; AC 14/T 11/FF 13; Fort +3; Ref +2; Will +7; CMB +1; CMD 11; Per +5; Init +1; Spd 30/20 ft

"What could this tiefling be doing here?" Nigri wondered.
Sense motive: 1d20 + 9 ⇒ (14) + 9 = 23 Nigri tries to sense what the tiefling is doing here.


Female Human Cleric 1; HP 8/8; AC 14/T 11/FF 13; Fort +3; Ref +2; Will +7; CMB +1; CMD 11; Per +5; Init +1; Spd 30/20 ft

"Bloody daggers on batwings!" Nigri swore to herself, as she briefly caught the eye of a tiefling mixing with the local nobility.

The tiefling has the look of a courtier, and there aren't many places where tieflings can rise that high in a public position. Cheliax was one of those places, where the locals prostrated themselves openly and shamelessly to the hated Asmodeus. A shiver went down Nigri's spine.

"I mustn't prejudge. Sarenrae's light shines on all living things. But if there's and Asmodean in town, it's certainly worthy of investigation. Maybe those soldiers know who this tiefling is."

With those thoughts, Nigri walked to the two soldiers who were taking their ease, telling Shaemod she'll only be a minute.


Female Human Cleric 1; HP 8/8; AC 14/T 11/FF 13; Fort +3; Ref +2; Will +7; CMB +1; CMD 11; Per +5; Init +1; Spd 30/20 ft

Nigri has been coming to the Armasse festival since as far back as she can remember. Dressed in her finest yellow tunic, she represented the faithful of Sarenrae in this festival of the allied godess Iomedae. It's easy to become cynical at these celebrations, focusing on the fun and frivolity without a thought as to their spiritual meaning... like those two soldiers over there by the haybales...

"I mustn't think like this. Lack of piety does not mean lack of faith, and all is not lost."

She looked up to Shaemod who was standing next to her. He was brought back from the dead, and he still only paid lip service at ceremonies. But he had faith in her, and in his comrades. He kept going back to fight the creatures of the Wound.

Nigri moved a curl of her dark flowing hair from her face and glanced down at her backpack to make sure it was safe. She clutched her holy symbol of Sarenrae that was in her right pocket. The scimitar that hung on her belt had only had a minor role in her life, but she kept it sharp.

"The priest does drone on a bit," she admitted to herself. She couldn't help flicking her gaze to the two soldiers at the haybales. She hadn't seen them before among the wounded she tended to for a living...


Vic Wertz wrote:

Re: the original topic:

Paizo would be *very* interested in hearing a solid business plan from an experienced software publisher with an excellent reputation in the industry, and I'd frankly be surprised if we aren't approached by one in the future.

I've made a very informal enquiry with a friend whose employer fits the above description and will let people know.


Female Human Cleric 1; HP 8/8; AC 14/T 11/FF 13; Fort +3; Ref +2; Will +7; CMB +1; CMD 11; Per +5; Init +1; Spd 30/20 ft

:-) Brad, it really shows that you care about the campaign. You're gonna learn a lot more by just diving in, I think. I'm a Pathfinder noob so you don't have to worry about disappointing.
All the best buddy.


Female Human Cleric 1; HP 8/8; AC 14/T 11/FF 13; Fort +3; Ref +2; Will +7; CMB +1; CMD 11; Per +5; Init +1; Spd 30/20 ft

Looking forward to it.


No interest in an online version? I think it would be great!


Female Human Cleric 1; HP 8/8; AC 14/T 11/FF 13; Fort +3; Ref +2; Will +7; CMB +1; CMD 11; Per +5; Init +1; Spd 30/20 ft
Anowar Kharik wrote:
Put them in the Class/Levels field. Check Anowar's profile.

Done! Thanks.

I'm a bit unsure at having chosen the Fire domain in addition to Healing. The bonuses are fire-based which means that many enemies in this campaign may be resistant to them. On the other hand, she gains resistance and eventually immunity to fire, which is good for a healer wishing to stay alive. Any thoughts welcome.


Female Human Cleric 1; HP 8/8; AC 14/T 11/FF 13; Fort +3; Ref +2; Will +7; CMB +1; CMD 11; Per +5; Init +1; Spd 30/20 ft

I'm new to PbP. How can I get my base stats to display in my posts? Thanks for the help.


We wants it, precious, we needs it...


Female Human Cleric 1; HP 8/8; AC 14/T 11/FF 13; Fort +3; Ref +2; Will +7; CMB +1; CMD 11; Per +5; Init +1; Spd 30/20 ft

Nigri Allenthon, healer cleric of Sarenrae, saying hello. Touched by divinity, heading for Hierophant.


Just discovered Hero Lab. Genius! Full stats on Nigri Allanthon now posted.


No worries. Hope everything's ok.


@Tyr Thank you. :-)


The creatures coming out of the Worldwound, would they be more likely to speak Abyssal or Infernal? I get to choose one of those languages and would like to choose the right one. Thanks.


@Anowar You're a legend, thanks. Most of that stuff is on the spreadsheet. I'll transfer it.


Just to remind peeps this is my first Pathfinder PC, so please let me know if I've made any mistakes or omitted something.
Thanks


Stats:

--------------------
Defense
--------------------
AC 14, touch 11, flat-footed 13
hp 8 (1d8) Fort +2, Ref +1, Will +6
--------------------
Offense
--------------------
Speed: 30 ft.
Melee: Scimitar
Ranged: Light crossbow
Special Abilities: Channel Energy (30' burst, 1d6 heal/harm, Will DC 15 save), Rebuke Death (Sp)
Cleric Spells Known (CL 0/1): Cure light wounds, Detect magic, Virtue, Light, Create water, Sanctuary, Detect evil, Protection from evil (Spell-like ability usable 1/day granted by Campaign Trait)

--------------------
Statistics
--------------------
Str 10, Dex 12, Con 11, Int 12, Wis 18, Cha 14
Melee:+0 Ranged:+1 CMB: +0
Feats: Alignmnent Channel (Evil), Improved Channel
Character Traits: Caretaker, Sacred Conduit
Campaign Trait: Touched by Divinity
Skills: Appraise +1, Craft(untrained) +1, Diplomacy +2, Heal +9, Sense Motive +8, Knowledge (arcana) +5, Knowledge (religion) +5
Languages: Common, Abyssal, Infernal
Other Gear: Scimitar, studded leather armour, silver divine symbol (free from campaign treat), various adventuring stuff to be decided soon.


Please let me know if you spot any mistakes of if you have any questions/suggestions. Thanks.


WotR sounds great! Given that it takes place at Worldwound, Nigri is now a female cleric of Sarenrae, healing domain, Touched by Divinity trait. She is 26, this is her story. Crunch to follow soon.

:
“Nigri! Let’s head home, it’s getting dark and your mom will be angry.”
“Shh... don’t make so much noise. We don’t want any of those bat-things from the Wound hearing us.”
“My point exactly, which is why we should be heading back, instead of going to that stupid altar again. Ever since you were eight you insist on going there at odd hours. Aren’t you bored of that place yet?”
“I like to go there because it’s so peaceful, but I told you, today there’s a really strange light, like the whole place is made of gold. Shaemod, you have to see it!”
“Whoever heard of a 10 year old wanting somewhere “peaceful”? You really are an odd one Nigri... Let’s get this over with. There’s the Sunwrought festival going on and you want to look at broken rocks.”

On they walked into the wood
They came upon the shrine
The altar there in gold it stood
As if untouched by time

A breaking twig, a nasty smell
The sunlight almost gone
And yet the altar gold it shone
As if by rays of dawn

A sudden flap of leather wing
A ghastly scream of pain
And on her hair and hands was blood
As Shaemod had been slain

To the altar Nigri ran
And hid behind the stone
The demon couldn’t bear the light
And left Nigri alone

In eerie gold the altar glowed
And on its foot a sign
This Nigri hadn’t seen before
A knife with wings divine

To Shaemod Nigri walked again
Looked into lifeless eyes
And suddenly he took a breath
Returned from his demise

And that's how she ended up being a healer, helping the wounded crusaders of Kenabres.


h4ppy wrote:

I don't have the card in front of me to check and never used Ilsoari, but 'may' means that it's a choice.

If it says "you look at the top card and, if it's a monster, you may shuffle it into the location deck" then the shuffling is optional and otherwise you just leave the card you looked at on top of the location deck. (Similar to what you would do with detect magic, spyglass, etc but they all have their own 'special' things you can do with the revealed cards)

Thanks h4appy!


So I reveal the card and put him back on the top of my deck in order to look at the top card of the location deck. If it's a monster I "may shuffle that monster back into the location deck". The word "may" is unclear. Does it mean I can just leave the monster on top if I don't want to shuffle it? Presumably I don't encounter it. If it's a boon or a non-monster bane, I assume I just leave it there and not encounter it. Is that correct?

Many thanks for the help.


Oceanshieldwolf wrote:
Nice role Nigri! Pharasma is easily my favorite deity, and even though it makes perfect sense in Golarion, I still dislike her anti-undead stance.

I PM'd you.


Yeah, and I want Poog. :-(


Hi again. Just dropping my dime to say I'm still interested.
Nigri is now a neutral good cleric of Pharasma, of the healing domain. I'll submit backstory and stats when campaign and points buy are decided.


Oceanshieldwolf wrote:
* Don't forget you can find all the core rules and much 3PP stuff HERE

Cool! Thanks.


I would personally prefer PbP since I live in the UK and there's probably a significant time difference from most people here. Of course if most people prefer live then I will probably have to look elsewhere (which is of course fine).

Given that I am new to Pathfinder, I would prefer to limit myself to the core rulebook. But again, if people want something more advanced, I'll make an effort to learn quickly. I would prefer to avoid using "alternative" sources for books, but the core book was a bit pricy. :-)

All in all, I don't want to restrict you guys in any way. I've mentioned my preferences and we'll see how it goes.


Vic: Thank you so much for putting so much time and effort in order to fix this. Not all companies would do the same.

A slightly out of the box suggestion: are stickers worth considering? Something that sticks over the existing card, with the necessary corrections, and only for the errata that actually affect gameplay.

Not an ideal solution, and possibly not one to many people's liking, but I just thought I'd put it out there.


Hi there. I'm new to Pathfinder and am looking forward to rolling my first character. Happy to roll any class the team may need. For what it's worth, I'd vote for RotR as well.