
Full Name |
Night's Star |
Race |
10/10 || AC 17, T 16, FF 15 || F +1 R +4 (Imp Evasion) W +5 || Perception +11 (LLV/Blind Sense 20), Stealth +14 |
About Night's Star
Female bat
N Diminutive magical beast (animal)
Init +2; Senses blindsense 20 ft., low-light vision; Perception +11
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Defense
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AC 17, touch 16, flat-footed 15 (+2 Dex, +1 natural, +4 size)
hp 10 (1d8-2)
Fort +1, Ref +4, Will +5; +8 circumstance bonus vs. visual-based attacks
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Offense
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Speed 5 ft., fly 40 ft. (good)
Melee bite +8 (1d3-5)
Space 1 ft.; Reach 0 ft.
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Statistics
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Str 1, Dex 15, Con 6, Int 7, Wis 14, Cha 5
Base Atk +2; CMB +0; CMD 5
Feats Weapon Finesse
Skills Acrobatics +2 (-10 to jump), Diplomacy +0, Disable Device +3, Fly +16, Heal +4, Linguistics +0, Perception +11, Sense Motive +3, Spellcraft +0; Racial Modifiers +4 Perception
SQ improved evasion
Other Gear exotic riding saddle, monster mask[UE], saddlebags, silver holy symbol of Ashava, smoked goggles[APG]
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Special Abilities
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Blindsense (20 feet) (Ex) Sense things and creatures without seeing them.
Fly (40 feet, Good) You can fly!
Improved Evasion (Ex) No damage on successful reflex save; half on failed save.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.