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About Nicholas "Nick Sarge" SmithNick Sarge during his police days
The literal flashback cut by another bullet slamming in the opposite wall, Nick started the link on his smartgun and prepared for the metaphorycal drek to hit the not so metaphorycal fan.
The table started to look like cheap soycheese, and Nick was starting to regret having woke up that morning when the proverbial luck appeared to his eyes: rolling down the floor a bottle of nice scotch stopped against his foot. Bottled courage, his poison of choice.
And he stood. Nicholas Smith's Dossier: Frank Dornstone peoperty. DO NOT STEAL:
Former Sergeant Nicholas Smith, 38 years old, retired from service with dishonour after disobeying a direct superior's order. "Bastard Lieutenant got the balls to involve me in his dealings and kick me out after refusing." Previously married to Rosalynd O'Connor, 34 years old, wageslave to Ares Co. Divorced after the accident.
Obtained a Legal Private Investigation License, coupled with the usual Firearm Possesion and Concealed Carry. Office declarated as his own residing flat.
While on investigative duty, Nicholas Smith suffered multiple moderate burns in his face, as well as serious muscle tissue damage. The incident involved a explosion inside a chemical storage building. No additional survivors found, only three corpses. Nicholas Smith was cleared of all guilt after reviewing security footage of nearby buildings.
As a result of said accident, Nicholas Smith had to endure surgical processes to replace and repair damaged body parts. Both eyes were replaced with cyberware, as well as the tissue affected and a section of his spinal cord.
Frequent visits to nearby gambling and booze-selling establishments. Daily buying of liquours.
Nick knocked on the door, but he wasn't going to wait, it was a polite way of telling he was going in. Nick walked inside and straight to the glasses and bottles sitting on a table to his right.
"Shoot already, Frank, I won't waste my whole day with your dramatic sense." he said before putting down the glass. With a wicked grin, the dwarf named Frank noted down something on a paper and passed it to former PI Nicholas Smith. "Tell me, Nick... what do you know of Runners?" Nick grabbed his glass again and downed the rest at once. "F#+% my life..." he muttered "Gotta make my own luck, ain't it?" Attributes:
PHYSICAL Agility: 3 (4) 20 BP Body: 4 30 BP Reaction: 5 (6) 40 BP Strength: 2 (3) 10 BP MENTAL Charisma: 2 10 BP Intuition: 5 40 BP Logic: 2 10 BP Willpower: 4 30 BP SPECIAL Edge: 3 10 BP Essence: 4.5 Initiative: 10 (11) Magic: 0 BP Total: 200 Qualities:
POSITIVE Guts: A character with Guts is not easily frightened. He receives a +2 dice pool modifier on tests made to resist fear and intimidation, including magically induced fear from spells or critter powers 5 BP High Pain Tolerance(Rank 2): High Pain Tolerance enables a character to better shrug off the distraction of pain from his concentration. A character who possesses this quality can ignore one box of damage per rating point when calculating wound modifiers. So a character with this quality at Rating 2 can take 4 boxes of damage without suffering a wound modifier
Photographic Memory: A character with Photographic Memory rarely forgets anything he has experienced. The character can instantly recall faces, dates, numbers, or anything else he has seen or heard. When making Memory Tests, the character gains a –1 threshold modifier to the test.
Toughness: Characters with the Toughness quality shrug off damage more easily than others. Such characters gain a +1 dice pool modifier to their Body when making Damage Resistance Tests
NEGATIVE
[i]Bad Luck: [/b] This character is cursed—his own luck often turns against him. Whenever this character uses Edge, roll 1D6. On a result of 1, the Edge
[i]Incompetent(CON): A character who is Incompetent possesses a total lack of knowledge or ability with a certain Active skill. If this quality is taken, the player must specify an Active skill in which the character is Incompetent. Incompetent may not be applied to Language or Knowledge skills.
SINner: The character was born with or somehow acquired a legal System Identification Number, or SIN. This means the character’s real identity, personal history, biometric data, credit records, medical history, travel history, etc. are stored and accessible in numerous databanks. This does not mean the character is required to use that SIN, merely that a legal record of him does exist (and may serve as a detriment some day). At 5 BP, the character has a standard SIN and is a bona fide citizen of the nation or
Total: +35 - 35 BP
Skills:
Active Dodge 3: Ranged Attacks 14 BP Longarms 2: Shotguns 10 BP Pistols 6: Semi-Auto 26 BP Unarmed 3: Subdual 14 BP Athletics(Sk. Group) 2 20 BP Perception 3: Scent 14 BP Tracking 2 8 BP Navigation 2 8 BP Shadowing 3 12 BP Intimidation 4: Interrogating 18 BP Negotiation 4: Sense Motive 18 BP Pilot Ground Craft 2: Wheeled 10 BP Knowledge
Language Orc 1
BP Total: 14+10+26+14+20+14+8+8+12+18+18+10 = 172
Contacts:
"Underground" Doc: Loyalty 2, Connections 2. Patched up Nick more than a couple times, and he is the one who augmented him after the accident. Street Snitch: Loyalty 3, Connections 4. Old Snitch back from his time wearing blue, Nick has managed to maintain him close and useful. Police Officer, Ex-Coworker: Loyalty 5, Connections 3. Job buddy, a really good buddy and a really good cop. He was the one who gave Nick some of his PI cases, and helped him where he could. Total Cost: 20 BP Gear:
9 BP = 45.000 Nuyen Colt Manhunter 300 Nuyen
Quick-Draw Holster. 100 Nuyen [i]10*Fully Loaded Spare Clips(Colt, Regular Ammo) 16 bullets `per clip. 10 clips. 160 bullets. 320 Nuyen for the bullets plus 80 Nuyen for the clips 40 Regular Shotgun Shells 4*20 Nuyen = 80 Nuyen Armor Jacket 900 Nuyen
Reaction Enhancers 1 10.000 Nuyen Harley Davidson Scorpion 12.000 Nuyen
Combat(WIP:
Initiative Initiative: 11 Initiative Passes: 1 Defense
Offense
Remington 990
Unarmed Attack: 7d, 2S, 0 reach
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