neutral
human (mwangi)
ranger 1
Str 12 (2 pts)
Dex 18 (10 pts, +2 racial)
Con 12 (2 pts)
Int 14 (5 pts)
Wis 12 (2 pts)
Cha 9 (-1 pt)
Hit Points: 11 [10 + 1*1 con mod]
AC 17 [+4 dex, +3 armor], Touch 14, Flat 13
CMD 16 (10 base, +1 str, +4 dex, +1 BAB)
Initiative: +4
BAB/CMB: +1/+2 [+1 bab, +1 str]
Speed: 30 ft (30 ft unarmored)
Load:
Saves:
Fort +3 (+2 ranger, +1 con)
Ref +6 (+2 ranger, +4 dex)
Will +1 (+1 wis)
Traits:
Optimistic Gambler (+1d4 rounds on beneficial morale affects) [SD]
Fast-Talker (bluff as class skill, +1 trait bonus on bluff) [Social]
Feats:
Point Blank Shot [human]
Rapid Reload (Heavy Crossbow) [1st]
Racial and Class Abilities:
- Favored Enemy (humanoid - human)
- Track
- Wild Empathy
- Proficient with all simple and martial weapons and with light armor --and shields (except tower shields)
- Skilled [human]
- Favored Class (ranger)
Skills (10 total: 6 ranger, 1 human, 1 favored class, 2 int, +1 free profession)
Armor Check Penalty: -1
- Bluff +4 [1 ranger, +3 class, -1 cha, +1 trait]
- Climb +4 [1 ranger, +3 class, +1 str, -1 acp]
- Intimidate +3 [1 ranger, +3 class, -1 cha]
- Knowledge (dungeoneering) +6 [1 ranger, +3 class, +2 int]
- Knowledge (geography) +6 [1 ranger, +3 class, +2 int]
- Knowledge (nature) +6 [1 ranger, +3 class, +2 int]
- Perception +5 [1 ranger, +3 class, +1 wis]
- Profession (sailor) +5 [1 ranger, +3 class, +1 wis]
- Stealth +7 [1 ranger, +3 class, +4 dex, -1 acp]
- Survival +5 [1 ranger, +3 class, +1 wis]
- Swim +4 [1 ranger, +3 class, +1 str, -1 acp]
Languages
Common, Polyglot, Halfling