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RPG Superstar 7 Season Star Voter. Organized Play Member. 14 posts (16 including aliases). 1 review. No lists. 1 wishlist. 3 Organized Play characters. 1 alias.



Scarab Sages

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I think these two terms are a good example of how some of the gaming terms have gone overboard and go against common sense and the general usage of a language. Here are some examples. From Unseen: "If a creature is unseen, you have no idea where it is." Ok, but that's not what unseen means. Unseen in common usage just means "not visible." If a creature is standing in a puddle or leaves some visible trace than it could still be not visible yet I would know where it is. Unseen and unaware something is there are not linked in any logical way. This might be a quibble, so here is a stronger example. From Invisible: "If the creature becomes invisible while seen by you, it starts out sensed, since you know where it was when it became invisible, though it can
proceed to Sneak after becoming invisible to become unseen." Here we have two problems: logically, invisible and unseen are the same thing in everyday usage, and to say something invisible can be "un-unseen" and then use Sneak to become "re-unseen" is ridiculous; second, it's creating a tier where unseen is a higher boon than sensed, where they are not mutually exclusive. If seeing is your only method of detection, then a creature can be sensed (through smell, hearing, or some other giveaway of its location) while still being unseen (in common usage). And if you have other senses, being unseen isn't even that big of a deterrent. Many animals have senses much more accurate than sight, a fact which is even called out in the "detecting with other senses" sidebar. Instead of hanging a lamppost on how bad this terminology is, I think these terms should be changed to be more accurate and better conform to everyday language. I think "detected" and "undetected" would be much better than "seen" and "unseen," for example.

Scarab Sages

Hey all, I run a remote game with my gaming group back home. We're looking to start the new Pathfinder module "Dragon's Demand" in March. My group is currently 3 players so I'm looking for 1-2 more. We're all guys in out mid-20s. Game time is Thursday 6pm-10pm Central Time. We use d20pro for our VTT. Send me a message if you're interested. Thanks.

Scarab Sages

Need some clarification regarding the Enhanced Companion Ranger Class Feature and the Magical Knack Trait from the Character Trait supplement. Enhanced Companion states that regarding the ranger's animal companion, the effective druid level is the ranger's level -2. The Magical Knack trait states that you can choose a caster class and gain a +2 trait bonus in that class. If I choose Druid class to add the +2, will that negate the -2 penalty for my animal companion, or will the -2 always be permanent because it is based off the ranger's level and not the druid level? Thanks for any help.