So, Here's the deal. I"ve just started a new character for a new campaign, and I've also just started actually seriously reading the Player's Handbook as opposed to asking the guy next to me, "What's that rule again?" My character is a Level one Gnome rogue, and the original plan was to eventually multicalss into Illusionist and go for arcane trikster. the problem that arises is two-fold: One, I was an idiot and picked the wrong feat at first level (it's still in the right feat tree, but it's practically the last one I was supposed to take,) and two, all my weapon options for melee pretty much suck ass. Now the first revised plan was to multiclass into fighter at second and fourth level, gaining me a serious leg up on the feat tree and access to martial weapons, but a few party members were less than enthused at the idea, as it will apparently "halve my effectiveness." I don't entirely buy that, but they've got a point. So, at this juncture, I'm thinking either straight Rogue/illusionist and just bite the bullet on the feat progression and weapons, Rogue/Fighter/Illusionist, and not starting Arcane Trickster until 11th level, (2 levels late) or just forgeting magic and going plain Rogue or Rogue/Fighter. Suggestions? Advice? OpinionS? Believe me, I'm all ears.