Nevidial "Ghost Wind" Nellmyr
Female Elf Rogue 2/ Wizard 3 Humanoid(elf) Init +4; Perception +8(+1 traps); Low-light vision
Defense
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AC 21, touch 15, flat-footed 17 (+4 mage armor, +2 shield, +1 deflection, +4 Dex, +0 natural, +0 dodge)
hp 38(2d8+2+3d6+6+5)
Fort +3 Ref +9, Will +5
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Offense
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Speed 30 ft.
Melee rapier(mw) +7(1d6+4 magic)18-20 x2
Range dagger +6 (1d4+4 magic) 10'; Telekinetic Fist (Sp):+6 touch(1d4+1) 30' 6/
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Special Attacks
sneak attack +2d6
Cantrips
Spells: CL 5; Concentration +8; +2 v.SR
Arcane Strike (swift, +2 damage, magic)
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SQ
Trapfinding
Evasion
Talent : Finesse rogue
Arcane Bond: amulet (of Mighty Fists+1; magic aura)
Arcane School: Transmuter
Opposition Schools: Evocation/Necromancy
Physical Enhancement (Su): +1 Str
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Statistics
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Str 13/14, Dex 18 Con 12, Int 17, Wis 12, Cha 7
Base Atk +2; CMB +4; CMD 19
Feats Toughness, weapon finesse(b), accomplished sneak attacker, spell focus(transmutation)(b), arcane strike
Class Skills
The rogue’s class skills are Acrobatics (Dex) +12(3), Appraise (Int), Bluff (Cha) +7(1), Climb (Str) +5(1), Craft (Int)+9(1), Diplomacy (Cha)+7(1), Disable Device (Dex) +14(4), Disguise (Cha)+12(1), Escape Artist (Dex) +11(4), Intimidate (Cha), Knowledge (dungeoneering) (Int) +7(1), Knowledge (local) (Int) +7(1), Linguistics (Int)+7(1), Perception (Wis) +8(2)(+1traps), Perform (Cha), Profession (Wis), Sense Motive (Wis) +5(1), Sleight of Hand (Dex) +10(1), Stealth (Dex) +10(1), Swim (Str)+5(1), and Use Magic Device (Cha). Knowledge (arcana) +10(4), Knowledge (planes) +7(1), Knowledge (nature) +7(1), Knowledge (religion)+7(1) Knowledge (engineering)+7(1), Knowledge (geography)+7(1), Knowledge (nobility)+7(1) Spellcraft +7(1)
Skill Ranks per Level: 8 + Int modifier.
Wizard
Hit Die: d6.
Class Skills
The Wizard's class skills are Appraise (Int), Craft (Int), Fly (Dex), Knowledge (all) (Int), Linguistics (Int), Profession (Wis), and Spellcraft (Int).
Skill Points at each Level: 2 + Int modifier.
Favored class bonus: +1 hp Wizard x3
Traits: Magical knack, Student of Philosophy
drawback:
Languages Terran, Auran, Draconic, Common, elven, Tien
Other Gear
Explorers outfit
+1 mithral buckler
dagger, cold iron
spell component pouch
Thieves Tools(mw), concealable (+4 Sleight of hand)
Artisan Tools(mw)
Masterwork tool: soft leather boots(stealth)
Masterwork tool: pockets in cloak(sleight of hand)
Masterwork tool: acrobatics
Climbing kit
Spellbook
Hat of Disguise(magic aura)
Ring of Protection +1
Cloak of Resistance +1
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Tracked Resources
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Wand of Cure light wounds 50/
Wand of Mage Armor 50/
Wand of Shield 50/
Wand of Unseen Servant 50/
Wand of Heightened Awareness 10/
Wand of Burning Hands (CL 6) 6/
Wand of Resist Energy 6/
Wand of Comprehend Language 6/
Wand of Restoration, lesser 7/
Wand of Cure light Wounds 20/
Wand of Scorching Ray 11/
Wealth 150 gp